Player Matchup

Makoa
Makoa
Platinum I
Coners
Makoa
Platinum I
Level 739
Champion Stats
2W - 1L
1,569 SR
Queue Stats
16W - 20L
1,550 Elo+
Solo
Terminus
Terminus
Platinum I
Hybso
Terminus
Platinum I
Level 999
Champion Stats
6W - 10L
1,613 SR
Queue Stats
288W - 270L
1,629 Elo+
Solo
Lian
Lian
Diamond III
Pierre5511
Lian
Diamond III
Level 329
Champion Stats
21W - 24L
1,664 SR
Queue Stats
332W - 325L
1,622 Elo+
Solo
Jenos
Jenos
Qualifying
Stroudel
Jenos
Qualifying
Level 77
Champion Stats
0W - 1L
1,561 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Koga
Koga
Gold III
isGamelion
Koga
Gold III
Level 465
Champion Stats
0W - 1L
1,377 SR
Queue Stats
59W - 48L
1,569 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 522
1,557 SR
1,574 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 522
1,645 SR
1,638 Elo+
Inara
Inara
Platinum I
Chasca
Inara
Platinum I
Level 999
Champion Stats
122W - 162L
1,553 SR
Queue Stats
1,151W - 1,089L
1,676 Elo+
Party 2
Ash
Ash
Diamond IV
F4rr3ir4
Ash
Diamond IV
Level 355
Champion Stats
32W - 25L
1,648 SR
Queue Stats
528W - 497L
1,607 Elo+
Solo
Tiberius
Tiberius
Diamond V
FEROX90
Tiberius
Diamond V
Level 999
Champion Stats
60W - 97L
1,656 SR
Queue Stats
886W - 837L
1,673 Elo+
Party 2
Grohk
Grohk
Gold I
triphalthebest
Grohk
Gold I
Level 67
Champion Stats
9W - 5L
1,691 SR
Queue Stats
55W - 40L
1,611 Elo+
Solo
Moji
Moji
Diamond III
пиcькa
Moji
Diamond III
Level 192
Champion Stats
5W - 5L
1,676 SR
Queue Stats
169W - 180L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
Coners
Makoa
57
1 / 7 / 9
2,178
242
46,496
90,355
72,006
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Terminus
Hybso
Terminus
58
6 / 6 / 4
2,936
326
26,917
68,333
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
8 / 5 / 10
2,535
282
97,369
37,904
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 1s.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Jenos
Stroudel
Jenos
47
1 / 6 / 11
2,713
301
14,315
22,285
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
5 / 5 / 6
1,738
193
49,362
34,605
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Bans
TorvaldWillo
Team 1 Score

0

VS

Team 2 Score

4

Bans
FernandoKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Chasca
Inara
60
2 / 3 / 13
2,919
324
38,605
57,230
5,597
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
4 / 3 / 13
2,926
325
50,772
59,904
48,441
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Tiberius
FEROX90
Tiberius
59
8 / 7 / 6
3,765
418
68,224
30,225
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

27
5 / 3 / 17
3,450
383
42,847
44,675
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.8s.

Level 4

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

60
11 / 5 / 6
2,720
302
53,034
42,425
0
Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 10% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 0.8s.

Level 1

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 18s
Objective Time
10m 23s
61
Kill Participation
85
21
Kills
30
29
Deaths
21
40
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Inara
Chasca
Inara
2
3
13
2.83
L
Makoa
Coners
Makoa
1
7
9
0.79
W
4
3
13
3.5
W
Tiberius
FEROX90
Tiberius
8
7
6
1.57
L
Terminus
Hybso
Terminus
6
6
4
1.33
L
8
5
10
2.6
L
Jenos
Stroudel
Jenos
1
6
11
1.08
L
5
5
6
1.6
W
5
3
17
4.5
W
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,459
Damage
253,482
253,482
Taken
234,459
72,006
Shielding
54,038
142,013
Healing
139,820
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
Chasca
Inara
38,605
28,896
0
0
57,230
5,597
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Makoa
Coners
Makoa
46,496
44,026
0
1,577
90,355
72,006
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
50,772
44,768
0
0
59,904
48,441

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Tiberius
FEROX90
Tiberius
68,224
41,796
0
4,847
30,225
0

Level 2

Level 2

Level 1

L
Terminus
Hybso
Terminus
26,917
20,544
0
5,092
68,333
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
97,369
95,586
0
2,620
37,904
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
Stroudel
Jenos
14,315
9,395
119,574
8,505
22,285
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
49,362
39,522
0
4,645
34,605
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
42,847
20,788
98,058
36,416
44,675
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
53,034
48,631
0
499
42,425
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role