Player Matchup

Terminus
Terminus
TiSoYpInOy98
Terminus
Level 97
Champion Stats
17W - 11L
1,590 SR
Queue Stats
127W - 109L
1,619 Elo+
Solo
Octavia
Octavia
hiperRandy
Octavia
Level 999
Champion Stats
4W - 2L
1,526 SR
Queue Stats
480W - 477L
1,597 Elo+
Solo
Evie
Evie
nonvm
Evie
Level 175
Champion Stats
46W - 31L
1,583 SR
Queue Stats
480W - 435L
1,620 Elo+
Solo
Lex
Lex
rainorion
Lex
Level 38
Champion Stats
7W - 2L
1,719 SR
Queue Stats
25W - 31L
1,491 Elo+
Solo
Ying
Ying
unfairestorb
Ying
Level 999
Champion Stats
38W - 34L
1,574 SR
Queue Stats
504W - 516L
1,613 Elo+
Solo
Team Averages
Level 462
1,598 SR
1,588 Elo+

VS

Team Averages
Level 280
1,527 SR
1,587 Elo+
Rei
Rei
ConfrontadorA1
Rei
Level 226
Champion Stats
35W - 41L
1,541 SR
Queue Stats
111W - 98L
1,512 Elo+
Solo
Fernando
Fernando
LiquidGoat
Fernando
Level 341
Champion Stats
12W - 16L
1,642 SR
Queue Stats
771W - 796L
1,656 Elo+
Party 1
Raum
Raum
Skull98Crusher
Raum
Level 130
Champion Stats
0W - 2L
1,262 SR
Queue Stats
467W - 454L
1,564 Elo+
Solo
Seris
Seris
TrippyTreeToad
Seris
Level 314
Champion Stats
2W - 4L
1,527 SR
Queue Stats
81W - 84L
1,571 Elo+
Solo
Willo
Willo
skippybondingle
Willo
Level 391
Champion Stats
20W - 20L
1,661 SR
Queue Stats
653W - 684L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
TiSoYpInOy98
Terminus
30
6 / 6 / 11
4,481
345
95,479
107,863
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Octavia
hiperRandy
Octavia
58
8 / 5 / 18
6,044
465
118,107
35,062
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Evie
nonvm
Evie
35
18 / 3 / 17
5,216
401
113,240
41,244
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

22
15 / 9 / 18
5,225
402
82,906
60,581
0
Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

60
1 / 6 / 22
4,704
362
24,379
33,824
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
3 / 8 / 23
3,003
231
34,094
51,053
0
Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
LiquidGoat
Fernando
55
5 / 7 / 10
3,051
235
57,885
115,318
88,723
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

52
8 / 13 / 8
3,063
236
61,245
173,223
35,869
Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Abyssal Connections

Abyssal Connections

Ignition

Gain a 400-Health Shield for 3s after activating Ignition.

Level 4

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 0.6s.

Level 1

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 600-Health Shield for 3s after activating Juggernaut.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

60
3 / 10 / 15
2,530
195
30,176
46,773
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 5 Ammo.

Level 5

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

55
14 / 10 / 13
3,207
247
95,174
47,744
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 45s
Objective Time
4m 32s
134
Kill Participation
102
48
Kills
33
29
Deaths
48
86
Assists
69
Player
Kills
Deaths
Assists
KDA
L
3
8
23
1.81
L
Fernando
LiquidGoat
Fernando
5
7
10
1.43
L
8
13
8
0.92
W
Terminus
TiSoYpInOy98
Terminus
6
6
11
1.92
L
3
10
15
1.05
W
Octavia
hiperRandy
Octavia
8
5
18
3.4
W
Evie
nonvm
Evie
18
3
17
8.83
W
15
9
18
2.67
L
14
10
13
2.05
W
1
6
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

434,111
Damage
278,574
278,574
Taken
434,111
0
Shielding
124,592
179,001
Healing
198,726
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
34,094
23,969
88,144
18,211
51,053
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Fernando
LiquidGoat
Fernando
57,885
38,171
0
5,370
115,318
88,723
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
61,245
41,891
0
17,032
173,223
35,869

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Terminus
TiSoYpInOy98
Terminus
95,479
85,173
0
19,105
107,863
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
30,176
27,915
58,021
6,401
46,773
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Octavia
hiperRandy
Octavia
118,107
109,764
717
6,456
35,062
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Evie
nonvm
Evie
113,240
108,392
0
13,281
41,244
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
82,906
80,413
1,324
6,018
60,581
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
95,174
63,604
0
5,547
47,744
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
24,379
24,379
112,106
19,994
33,824
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role