Player Matchup

Fernando
Fernando
BonesEater99
Fernando
Level 283
Champion Stats
53W - 21L
1,670 SR
Queue Stats
143W - 126L
1,500 Elo+
Solo
Ying
Ying
IceMagicY
Ying
Level 54
Champion Stats
3W - 0L
1,818 SR
Queue Stats
34W - 30L
1,468 Elo+
Solo
Jenos
Jenos
LiveStormTR
Jenos
Level 75
Champion Stats
11W - 4L
1,714 SR
Queue Stats
45W - 36L
1,545 Elo+
Party 1
Barik
Barik
TheAlterer
Barik
Level 270
Champion Stats
30W - 29L
1,523 SR
Queue Stats
622W - 616L
1,600 Elo+
Party 1
Maeve
Maeve
Zenshan_59
Maeve
Level 66
Champion Stats
3W - 7L
1,458 SR
Queue Stats
129W - 146L
1,474 Elo+
Solo
Team Averages
Level 150
1,637 SR
1,518 Elo+

VS

Team Averages
Level 207
1,521 SR
1,484 Elo+
Seris
Seris
GZGaster
Seris
Level 333
Champion Stats
6W - 13L
1,426 SR
Queue Stats
49W - 50L
1,426 Elo+
Solo
Fernando
Fernando
MCGELLAN
Fernando
Level 59
Champion Stats
4W - 3L
1,530 SR
Queue Stats
59W - 72L
1,472 Elo+
Party 2
Viktor
Viktor
Melissal0l
Viktor
Level 548
Champion Stats
42W - 26L
1,673 SR
Queue Stats
69W - 43L
1,591 Elo+
Solo
Talus
Talus
TimurkaVTF
Talus
Level 42
Champion Stats
1W - 3L
1,258 SR
Queue Stats
63W - 78L
1,465 Elo+
Party 2
Bomb King
Bomb King
gismomo
Bomb King
Level 53
Champion Stats
2W - 4L
1,716 SR
Queue Stats
68W - 84L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BonesEater99
Fernando
57
12 / 15 / 15
4,854
231
71,044
127,197
83,962
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
43
0 / 18 / 15
3,374
161
13,284
83,601
0
Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
16 / 15 / 21
5,309
253
116,582
61,873
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Barik
59
10 / 19 / 10
5,201
248
79,002
117,600
223,510
Foundation

Foundation

Barricade

Increase the duration of Barricade by 3s.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Maeve
52
19 / 13 / 15
4,949
236
88,825
67,003
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
GZGaster
Seris
60
5 / 13 / 24
4,493
214
24,438
56,522
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Fernando
MCGELLAN
Fernando
60
12 / 11 / 25
5,640
269
100,057
158,716
129,173
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
Melissal0l
Viktor
58
29 / 12 / 22
5,568
265
167,424
60,511
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 5% for 4s after getting an Elimination or Killing Blow.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 10% while using Iron Sights.

Level 1

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 50%.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Talus
22
21 / 16 / 22
4,818
229
113,411
68,966
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bomb King
gismomo
Bomb King
44
13 / 5 / 8
3,421
163
51,944
24,022
0
Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 2.75% for 3s after hitting at least one enemy with Detonate.

Level 1

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

19m 39s
Objective Time
17m 43s
133
Kill Participation
181
57
Kills
80
80
Deaths
57
76
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Fernando
BonesEater99
Fernando
12
15
15
1.3
L
Seris
GZGaster
Seris
5
13
24
1.31
W
Ying
0
18
15
0.42
W
16
15
21
1.77
L
Fernando
MCGELLAN
Fernando
12
11
25
2.23
L
Viktor
Melissal0l
Viktor
29
12
22
3.33
W
Barik
10
19
10
0.79
L
Talus
21
16
22
2
W
Maeve
19
13
15
2.04
L
Bomb King
gismomo
Bomb King
13
5
8
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

368,737
Damage
457,274
457,274
Taken
368,737
307,472
Shielding
129,173
141,596
Healing
183,987
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
BonesEater99
Fernando
71,044
51,153
0
12,034
127,197
83,962
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
GZGaster
Seris
24,438
18,904
129,331
21,770
56,522
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
13,284
13,284
14,582
1,775
83,601
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
116,582
47,407
80,958
18,946
61,873
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Fernando
MCGELLAN
Fernando
100,057
83,557
0
10,668
158,716
129,173
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Viktor
Melissal0l
Viktor
167,424
108,683
0
13,585
60,511
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Barik
79,002
79,002
0
2,983
117,600
223,510
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Talus
113,411
106,927
0
6,958
68,966
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Maeve
88,825
71,838
1,130
9,188
67,003
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Bomb King
gismomo
Bomb King
51,944
41,347
0
1,675
24,022
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role