Player Matchup

Rei
Rei
Gold V
Beniobill
Rei
Gold V
Level 172
Champion Stats
8W - 13L
1,642 SR
Queue Stats
8W - 13L
1,460 Elo+
Party 1
Jenos
Jenos
Gold V
Dx JUNIIOR Dx
Jenos
Gold V
Level 81
Champion Stats
6W - 9L
1,593 SR
Queue Stats
7W - 12L
1,466 Elo+
Party 1
Vora
Vora
Qualifying
Jakku177013
Vora
Qualifying
Level 166
Champion Stats
1W - 2L
1,742 SR
Queue Stats
1W - 5L
1,322 Elo+
Party 1
Gold IV
Saikyyo
Unknown
Gold IV
Level 421
Champion Stats
1W - 5L
1,409 SR
Queue Stats
137W - 126L
1,478 Elo+
Solo
Atlas
Atlas
Gold V
pandekage420
Atlas
Gold V
Level 164
Champion Stats
24W - 24L
1,569 SR
Queue Stats
107W - 114L
1,458 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 201
1,591 SR
1,437 Elo+

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,597 SR
1,455 Elo+
Barik
Barik
Qualifying
Cmpte_Cook1ess
Barik
Qualifying
Level 78
Champion Stats
4W - 1L
1,786 SR
Queue Stats
6W - 12L
1,254 Elo+
Party 2
Tiberius
Tiberius
Gold V
Ninjatuga13
Tiberius
Gold V
Level 36
Champion Stats
3W - 0L
1,585 SR
Queue Stats
36W - 27L
1,489 Elo+
Party 2
Ying
Ying
Qualifying
Nonoww34
Ying
Qualifying
Level 76
Champion Stats
4W - 4L
1,593 SR
Queue Stats
97W - 90L
1,518 Elo+
Party 3
Khan
Khan
Gold V
R3P0RTED
Khan
Gold V
Level 305
Champion Stats
5W - 10L
1,420 SR
Queue Stats
107W - 100L
1,499 Elo+
Solo
Zhin
Zhin
Qualifying
ceupcake
Zhin
Qualifying
Level 51
Champion Stats
45W - 33L
1,603 SR
Queue Stats
96W - 85L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
5 / 7 / 32
4,730
237
67,275
75,305
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.2s.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

34
16 / 12 / 19
4,222
211
79,427
58,204
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

55
28 / 11 / 13
4,932
247
163,427
85,726
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Saikyyo
Unknown
45
7 / 15 / 27
3,726
186
82,107
81,447
0

Level 5

Level 3

Level 1

Level 3

Level 3

Level 1

49
6 / 10 / 22
4,607
230
85,353
256,500
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
LianNyx
Team 1 Score

3

VS

Team 2 Score

4

Bans
TorvaldBetty la Bomba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
3 / 12 / 16
5,475
274
102,415
130,282
143,945
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Tiberius
Ninjatuga13
Tiberius
26
11 / 14 / 22
5,363
268
175,014
82,700
1,950
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 150-Health Shield for 3s after activating Crouching Tigron.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Ying
34
3 / 8 / 28
6,513
326
42,324
40,417
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Khan
55
13 / 14 / 15
5,325
266
70,524
146,954
120,336
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Zhin
42
25 / 14 / 15
5,834
292
166,905
77,236
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 18s
Objective Time
16m 44s
175
Kill Participation
151
62
Kills
55
55
Deaths
62
113
Assists
96
Player
Kills
Deaths
Assists
KDA
L
5
7
32
3
W
3
12
16
0.92
L
16
12
19
2.13
L
28
11
13
3.14
W
Tiberius
Ninjatuga13
Tiberius
11
14
22
1.57
W
Ying
3
8
28
2.13
W
Khan
13
14
15
1.46
L
Saikyyo
Unknown
7
15
27
1.37
W
Zhin
25
14
15
2.32
L
6
10
22
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

477,589
Damage
557,182
557,182
Taken
477,589
0
Shielding
266,231
355,298
Healing
284,397
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
67,275
65,505
185,741
46,958
75,305
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
102,415
102,415
0
8,376
130,282
143,945
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
79,427
35,549
94,979
2,286
58,204
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
163,427
114,932
0
17,579
85,726
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 2

W
Tiberius
Ninjatuga13
Tiberius
175,014
115,830
0
9,750
82,700
1,950
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
42,324
42,324
189,012
23,586
40,417
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Khan
70,524
60,708
15,092
26,324
146,954
120,336
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Saikyyo
Unknown
82,107
47,141
0
2,213
81,447
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Zhin
166,905
147,272
0
12,257
77,236
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
85,353
85,353
0
5,542
256,500
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role