Player Matchup

Betty la Bomba
Betty la Bomba
Gold III
DubStak_
Betty la Bomba
Gold III
Level 321
Champion Stats
1W - 7L
1,323 SR
Queue Stats
54W - 59L
1,510 Elo+
Party 3
Fernando
Fernando
Gold III
StiffAlmondVEVO
Fernando
Gold III
Level 168
Champion Stats
20W - 20L
1,600 SR
Queue Stats
36W - 40L
1,508 Elo+
Party 1
Drogoz
Drogoz
Gold IV
TheRealSynova
Drogoz
Gold IV
Level 105
Champion Stats
34W - 25L
1,722 SR
Queue Stats
80W - 87L
1,520 Elo+
Party 1
Ying
Ying
Gold III
mhrr1969
Ying
Gold III
Level 179
Champion Stats
161W - 153L
1,667 SR
Queue Stats
236W - 257L
1,472 Elo+
Solo
Inara
Inara
Qualifying
nesorina
Inara
Qualifying
Level 630
Champion Stats
0W - 2L
1,680 SR
Queue Stats
1W - 3L
1,298 Elo+
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 281
1,599 SR
1,462 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 224
1,544 SR
1,506 Elo+
Grohk
Grohk
Gold II
A_TubbY_hObO
Grohk
Gold II
Level 286
Champion Stats
2W - 0L
1,500 SR
Queue Stats
107W - 104L
1,462 Elo+
Party 2
Khan
Khan
Gold I
TaxingThePoor
Khan
Gold I
Level 285
Champion Stats
10W - 7L
1,656 SR
Queue Stats
124W - 125L
1,502 Elo+
Party 2
Corvus
Corvus
Gold V
jdwiz54
Corvus
Gold V
Level 62
Champion Stats
6W - 5L
1,431 SR
Queue Stats
88W - 86L
1,454 Elo+
Party 2
VII
VII
Gold V
precisionX-_-
VII
Gold V
Level 64
Champion Stats
9W - 9L
1,567 SR
Queue Stats
22W - 24L
1,475 Elo+
Solo
Vora
Vora
Gold I
v0lker
Vora
Gold I
Level 423
Champion Stats
5W - 1L
1,566 SR
Queue Stats
129W - 102L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
DubStak_
Betty la Bomba
59
2 / 12 / 3
1,742
158
50,380
39,541
0
Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 40%.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Level 1

Fernando
54
2 / 11 / 3
2,051
186
42,388
68,578
58,381
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

22
5 / 14 / 2
2,193
199
54,065
49,331
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 100.

Level 2

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.

Level 1

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.

Level 2

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Bask

Bask

Salvo

Heal for 175 for each enemy hit by your Salvo rockets.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Ying
42
1 / 14 / 4
2,189
199
26,523
46,233
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Inara
nesorina
Inara
58
3 / 10 / 3
2,134
194
22,525
72,801
15,297
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
TyraWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
LianTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
4 / 2 / 27
3,027
275
46,178
31,454
0
Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Phantom

Phantom

Ghost Walk

Heal for 400 over the duration of Ghost Walk.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

59
6 / 3 / 16
3,370
306
31,184
67,978
21,563
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Corvus
jdwiz54
Corvus
36
6 / 3 / 36
3,509
319
21,691
23,801
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

46
15 / 3 / 14
3,193
290
71,330
31,071
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Equivocate

Equivocate

Grappling Hook

Heal for 300 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Vora
v0lker
Vora
60
30 / 2 / 13
2,791
254
106,101
41,577
1,493
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 6s
Objective Time
7m 11s
28
Kill Participation
167
13
Kills
61
61
Deaths
13
15
Assists
106
Player
Kills
Deaths
Assists
KDA
W
4
2
27
8.75
L
Betty la Bomba
DubStak_
Betty la Bomba
2
12
3
0.29
L
Fernando
2
11
3
0.32
W
6
3
16
4.67
L
5
14
2
0.43
W
Corvus
jdwiz54
Corvus
6
3
36
8
L
Ying
1
14
4
0.21
L
Inara
nesorina
Inara
3
10
3
0.45
W
15
3
14
7.33
W
Vora
v0lker
Vora
30
2
13
18.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

195,881
Damage
276,484
276,484
Taken
195,881
73,678
Shielding
23,056
68,177
Healing
149,056
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
46,178
21,190
29,947
17,961
31,454
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Betty la Bomba
DubStak_
Betty la Bomba
50,380
29,341
0
1,552
39,541
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
42,388
19,062
0
1,028
68,578
58,381
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
31,184
27,181
6,850
12,810
67,978
21,563
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
54,065
37,363
0
3,064
49,331
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Corvus
jdwiz54
Corvus
21,691
17,236
67,643
4,871
23,801
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Ying
26,523
10,369
47,891
13,409
46,233
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Inara
nesorina
Inara
22,525
18,875
0
1,233
72,801
15,297
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
71,330
69,980
0
200
31,071
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Vora
v0lker
Vora
106,101
79,364
0
8,774
41,577
1,493
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role