Player Matchup

Tiberius
Tiberius
CrimsonSin6245
Tiberius
Level 26
Champion Stats
4W - 4L
1,427 SR
Queue Stats
38W - 57L
1,394 Elo+
Solo
Lian
Lian
GGolden0
Lian
Level 32
Champion Stats
1W - 1L
1,279 SR
Queue Stats
11W - 15L
1,341 Elo+
Solo
Lex
Lex
PyroTask
Lex
Level 12
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,126 Elo+
Solo
Ruckus
Ruckus
WookonCid23
Ruckus
Level 16
Champion Stats
1W - 1L
1,718 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Seris
Seris
randlelookalike
Seris
Level 18
Champion Stats
12W - 16L
1,385 SR
Queue Stats
34W - 48L
1,364 Elo+
Solo
Team Averages
Level 21
1,462 SR
1,345 Elo+

VS

Team Averages
Level 54
1,431 SR
1,385 Elo+
Cassie
Cassie
AKAYoStepDaddy
Cassie
Level 27
Champion Stats
1W - 3L
1,500 SR
Queue Stats
10W - 13L
1,159 Elo+
Solo
Ash
Ash
Autumn EvO
Ash
Level 25
Champion Stats
1W - 4L
1,230 SR
Queue Stats
22W - 21L
1,407 Elo+
Solo
Koga
Koga
Evil_FliCKz
Koga
Level 166
Champion Stats
79W - 50L
1,718 SR
Queue Stats
186W - 183L
1,523 Elo+
Party 1
Jenos
Jenos
NoLimitMinion
Jenos
Level 28
Champion Stats
7W - 4L
1,528 SR
Queue Stats
34W - 19L
1,682 Elo+
Party 1
Kinessa
Kinessa
lhuto
Kinessa
Level 22
Champion Stats
1W - 1L
1,180 SR
Queue Stats
3W - 7L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
29
2 / 9 / 0
1,026
171
15,934
21,871
2,622
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Beast-Slayer

Beast-Slayer

Armor

Gain a 250-Health Shield for 3s after falling to or below 50% Health.

Level 5

Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 0.6s.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Lian
36
2 / 10 / 0
1,154
192
11,741
23,378
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

9
0 / 10 / 2
978
163
9,366
26,458
0
The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 10%.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 100 for each shot hit while using In Pursuit.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 20% for 2s after Combat Slide ends.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Ruckus
16
1 / 8 / 1
1,136
189
14,921
37,282
13,409
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

10
0 / 6 / 0
856
143
3,780
16,400
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 40% while Shadow Travel is active.

Level 5

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
9 / 0 / 16
2,557
426
32,425
9,380
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

24
2 / 1 / 5
1,745
291
10,645
18,576
0
Fervor

Fervor

Armor

Increase your maximum Ammo by 5.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

56
21 / 1 / 12
2,765
461
60,971
15,162
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

18
2 / 3 / 17
1,421
237
5,494
11,317
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kinessa
lhuto
Kinessa
25
9 / 0 / 13
1,981
330
15,854
1,307
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

42s
Objective Time
6m 51s
8
Kill Participation
106
5
Kills
43
43
Deaths
5
3
Assists
63
Player
Kills
Deaths
Assists
KDA
W
9
0
16
17
W
2
1
5
4.5
L
Tiberius
2
9
0
0.22
W
21
1
12
27
L
Lian
2
10
0
0.2
W
2
3
17
3.5
L
0
10
2
0.1
L
Ruckus
1
8
1
0.19
W
Kinessa
lhuto
Kinessa
9
0
13
15.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,742
Damage
125,389
125,389
Taken
55,742
16,031
Shielding
0
13,366
Healing
33,299
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
32,425
28,522
360
8,143
9,380
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
10,645
10,645
0
3,940
18,576
0
L
Tiberius
15,934
11,534
0
0
21,871
2,622
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
60,971
55,126
0
2,334
15,162
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Lian
11,741
10,141
0
520
23,378
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
5,494
3,842
12,988
3,676
11,317
0
L
9,366
8,766
0
1,229
26,458
0
L
Ruckus
14,921
6,596
0
4,756
37,282
13,409
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kinessa
lhuto
Kinessa
15,854
10,504
551
1,307
1,307
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
3,780
3,420
5,161
1,700
16,400
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role