Player Matchup

Vatu
Vatu
Aiysha666
Vatu
Level 174
Champion Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,542 Elo+
Party 2
Grover
Grover
KingKumaken
Grover
Level 70
Champion Stats
4W - 2L
1,589 SR
Queue Stats
25W - 26L
1,557 Elo+
Party 2
Makoa
Makoa
KoalaCiberiano
Makoa
Level 160
Champion Stats
1W - 3L
1,259 SR
Queue Stats
29W - 30L
1,458 Elo+
Party 2
Willo
Willo
Matheus2845
Willo
Level 175
Champion Stats
32W - 28L
1,613 SR
Queue Stats
221W - 210L
1,539 Elo+
Party 1
Ying
Ying
palmitop
Ying
Level 203
Champion Stats
7W - 9L
1,539 SR
Queue Stats
435W - 444L
1,508 Elo+
Party 1
Team Averages
Level 156
1,500 SR
1,521 Elo+

VS

Team Averages
Level 320
1,563 SR
1,637 Elo+
Koga
Koga
EdsungaFC
Koga
Level 336
Champion Stats
5W - 3L
1,513 SR
Queue Stats
329W - 310L
1,565 Elo+
Solo
Fernando
Fernando
Glaxk
Fernando
Level 569
Champion Stats
2W - 3L
1,285 SR
Queue Stats
160W - 155L
1,605 Elo+
Solo
Grohk
Grohk
NPC0099
Grohk
Level 476
Champion Stats
3W - 2L
1,729 SR
Queue Stats
443W - 452L
1,528 Elo+
Solo
Dredge
Dredge
Piglocko
Dredge
Level 155
Champion Stats
2W - 2L
1,787 SR
Queue Stats
13W - 15L
1,744 Elo+
Party 3
Makoa
Makoa
kakmett
Makoa
Level 63
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,742 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
45
9 / 12 / 3
2,984
199
36,870
43,393
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Grover
32
2 / 6 / 26
4,083
272
38,987
71,302
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

45
11 / 4 / 12
4,762
317
61,748
150,425
60,080
Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 3s for each enemy it hits.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

46
21 / 4 / 16
4,494
300
113,783
52,433
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Ying
53
2 / 7 / 20
4,996
333
15,526
40,117
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
58
16 / 12 / 7
3,688
246
82,799
41,530
0
Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Fernando
Glaxk
Fernando
58
6 / 9 / 11
2,936
196
75,264
72,144
60,710
Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Grohk
NPC0099
Grohk
59
3 / 8 / 20
2,977
198
38,851
34,476
2,629
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Dredge
Piglocko
Dredge
52
7 / 8 / 8
3,101
207
129,307
40,692
4,255
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Makoa
kakmett
Makoa
42
1 / 8 / 1
2,420
161
31,449
78,072
47,516
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 47s
Objective Time
5m 58s
122
Kill Participation
80
45
Kills
33
33
Deaths
45
77
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Vatu
9
12
3
0.88
L
Koga
16
12
7
1.63
L
Fernando
Glaxk
Fernando
6
9
11
1.28
W
Grover
2
6
26
2.5
W
11
4
12
4.25
W
21
4
16
7.25
L
Grohk
NPC0099
Grohk
3
8
20
1.63
L
Dredge
Piglocko
Dredge
7
8
8
1.38
L
Makoa
kakmett
Makoa
1
8
1
0.19
W
Ying
2
7
20
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

266,914
Damage
357,670
357,670
Taken
266,914
60,080
Shielding
115,110
256,088
Healing
113,405
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vatu
36,870
30,286
0
2,318
43,393
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Koga
82,799
68,444
0
8,247
41,530
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Fernando
Glaxk
Fernando
75,264
36,736
0
8,606
72,144
60,710
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Grover
38,987
31,954
89,731
34,535
71,302
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
61,748
56,760
0
9,318
150,425
60,080
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
113,783
76,259
0
1,821
52,433
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Grohk
NPC0099
Grohk
38,851
22,128
57,019
16,025
34,476
2,629
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Dredge
Piglocko
Dredge
129,307
71,273
0
10,320
40,692
4,255
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Makoa
kakmett
Makoa
31,449
28,699
0
13,188
78,072
47,516
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
15,526
15,526
107,059
11,306
40,117
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role