Player Matchup

Vora
Vora
Platinum III
Flabèbè
Vora
Platinum III
Level 999
Champion Stats
3W - 2L
1,863 SR
Queue Stats
28W - 20L
1,643 Elo+
Party 2
Dredge
Dredge
Platinum II
Flabébé
Dredge
Platinum II
Level 999
Champion Stats
0W - 4L
1,244 SR
Queue Stats
8W - 8L
1,629 Elo+
Party 2
Torvald
Torvald
Platinum I
NaughtyMarlon05
Torvald
Platinum I
Level 790
Champion Stats
66W - 51L
1,695 SR
Queue Stats
1,004W - 980L
1,568 Elo+
Solo
Jenos
Jenos
Gold III
SyS95
Jenos
Gold III
Level 277
Champion Stats
1W - 1L
1,631 SR
Queue Stats
22W - 25L
1,552 Elo+
Party 3
Fernando
Fernando
Platinum II
µsicForeverJesus
Fernando
Platinum II
Level 879
Champion Stats
42W - 40L
1,641 SR
Queue Stats
237W - 204L
1,579 Elo+
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 789
1,615 SR
1,594 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 853
1,727 SR
1,588 Elo+
Koga
Koga
Platinum II
Adistein
Koga
Platinum II
Level 999
Champion Stats
72W - 74L
1,625 SR
Queue Stats
1,377W - 1,387L
1,582 Elo+
Solo
Barik
Barik
Platinum V
BlayoSalas
Barik
Platinum V
Level 875
Champion Stats
2W - 0L
1,829 SR
Queue Stats
34W - 37L
1,503 Elo+
Solo
Tyra
Tyra
Diamond IV
TheWaldnut
Tyra
Diamond IV
Level 999
Champion Stats
4W - 9L
1,784 SR
Queue Stats
83W - 60L
1,700 Elo+
Party 1
Azaan
Azaan
Platinum V
YourPeople
Azaan
Platinum V
Level 999
Champion Stats
13W - 13L
1,677 SR
Queue Stats
121W - 96L
1,594 Elo+
Party 1
Ying
Ying
Platinum II
samuelme1231
Ying
Platinum II
Level 394
Champion Stats
30W - 16L
1,722 SR
Queue Stats
257W - 242L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
56
12 / 5 / 2
2,934
267
102,668
46,189
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Dredge
Flabébé
Dredge
54
5 / 6 / 5
2,919
265
89,360
46,647
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

58
0 / 10 / 7
3,643
331
42,104
50,831
108,593
Hearthwarder

Hearthwarder

Protection

Generate 375 Shield after using Protection.

Level 5

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Jenos
SyS95
Jenos
54
1 / 6 / 6
2,565
233
14,659
23,569
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

53
1 / 6 / 3
2,856
260
31,061
90,571
147,785
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
LianKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
AndroxusWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
60
9 / 7 / 12
4,354
396
58,944
46,298
0
Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Barik
60
6 / 3 / 12
3,706
337
44,893
63,338
126,710
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
6 / 5 / 14
2,991
272
89,168
43,781
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Azaan
59
12 / 2 / 8
3,342
304
60,697
107,268
45,565
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

True Conviction

True Conviction

Reduce the damage your other allies take by 5% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

51
0 / 2 / 19
3,325
302
4,105
19,167
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 52s
Objective Time
8m 16s
42
Kill Participation
98
19
Kills
33
33
Deaths
19
23
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Koga
9
7
12
2.14
W
Barik
6
3
12
4
L
Vora
12
5
2
2.6
L
Dredge
Flabébé
Dredge
5
6
5
1.25
L
0
10
7
0.35
L
Jenos
SyS95
Jenos
1
6
6
0.67
W
6
5
14
2.6
W
Azaan
12
2
8
8
W
0
2
19
4.75
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

279,852
Damage
257,807
257,807
Taken
279,852
256,378
Shielding
172,275
145,486
Healing
224,281
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Koga
58,944
53,816
0
6,404
46,298
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Barik
44,893
44,893
0
1,870
63,338
126,710
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vora
102,668
69,080
0
11,553
46,189
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

L
Dredge
Flabébé
Dredge
89,360
53,255
0
4,743
46,647
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
42,104
32,535
5,196
54
50,831
108,593

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Jenos
SyS95
Jenos
14,659
8,628
112,987
7,574
23,569
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
89,168
61,981
0
588
43,781
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Azaan
60,697
46,898
0
27,836
107,268
45,565
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
4,105
4,105
172,813
14,770
19,167
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
31,061
18,880
0
3,379
90,571
147,785
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role