Player Matchup

Vora
Vora
ILzzyl
Vora
Level 999
Champion Stats
536W - 545L
1,787 SR
Queue Stats
1,242W - 1,009L
1,835 Elo+
Party 1
VII
VII
JhonnyFacebook
VII
Level 24
Champion Stats
8W - 2L
1,756 SR
Queue Stats
80W - 16L
1,961 Elo+
Party 1
Dredge
Dredge
KTAndyWallaceKT
Dredge
Level 999
Champion Stats
7W - 12L
1,438 SR
Queue Stats
740W - 591L
1,764 Elo+
Party 1
Grover
Grover
LicTelegram
Grover
Level 20
Champion Stats
7W - 1L
2,068 SR
Queue Stats
74W - 19L
1,946 Elo+
Party 1
Khan
Khan
MailoUwUr
Khan
Level 43
Champion Stats
10W - 6L
1,675 SR
Queue Stats
78W - 70L
1,536 Elo+
Party 1
Team Averages
Level 417
1,745 SR
1,808 Elo+

VS

Team Averages
Level 179
1,576 SR
1,538 Elo+
Lex
Lex
Daveklok
Lex
Level 27
Champion Stats
0W - 2L
1,500 SR
Queue Stats
30W - 33L
1,422 Elo+
Solo
Ying
Ying
LooseWoman
Ying
Level 183
Champion Stats
140W - 100L
1,682 SR
Queue Stats
352W - 341L
1,587 Elo+
Party 2
Maeve
Maeve
UberOfTermina
Maeve
Level 90
Champion Stats
133W - 113L
1,553 SR
Queue Stats
216W - 223L
1,543 Elo+
Party 2
Saati
Saati
kotatsuJP
Saati
Level 539
Champion Stats
27W - 23L
1,645 SR
Queue Stats
731W - 696L
1,563 Elo+
Solo
Fernando
Fernando
slim_chuga
Fernando
Level 54
Champion Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
ILzzyl
Vora
59
5 / 1 / 12
2,158
308
39,957
24,007
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

7
20 / 1 / 11
2,892
413
91,469
18,841
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

60
8 / 1 / 7
2,302
329
56,048
16,630
985
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Grover
15
3 / 1 / 21
2,520
360
10,506
5,315
0
Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Khan
19
4 / 1 / 10
2,125
304
16,074
31,996
14,876
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
0 / 10 / 1
1,081
154
14,552
40,662
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

51
0 / 6 / 2
1,526
218
3,970
23,982
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

41
1 / 7 / 1
1,216
174
21,211
38,757
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Saati
kotatsuJP
Saati
59
3 / 10 / 0
1,542
220
36,806
35,420
0
Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
slim_chuga
Fernando
47
1 / 7 / 1
1,783
255
20,250
75,233
88,665
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 25s
Objective Time
44s
101
Kill Participation
10
40
Kills
5
5
Deaths
40
61
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
Vora
ILzzyl
Vora
5
1
12
11
W
20
1
11
25.5
W
8
1
7
11.5
W
Grover
3
1
21
13.5
L
0
6
2
0.17
W
Khan
4
1
10
9
L
1
7
1
0.21
L
Saati
kotatsuJP
Saati
3
10
0
0.3
L
Fernando
slim_chuga
Fernando
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

214,054
Damage
96,789
96,789
Taken
214,054
15,861
Shielding
88,665
78,813
Healing
105,000
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
14,552
14,552
0
4,668
40,662
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Vora
ILzzyl
Vora
39,957
25,523
0
6,540
24,007
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
91,469
87,969
0
2,068
18,841
0

Level 2

W
56,048
19,444
0
6,659
16,630
985
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Grover
10,506
9,231
50,391
3,017
5,315
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
3,970
3,970
79,421
9,933
23,982
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Khan
16,074
13,813
716
9,422
31,996
14,876
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
21,211
20,160
0
6,952
38,757
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Saati
kotatsuJP
Saati
36,806
29,086
0
1,323
35,420
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
slim_chuga
Fernando
20,250
15,085
0
2,703
75,233
88,665
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role