Player Matchup

Corvus
Corvus
FisherGuy
Corvus
Level 40
Champion Stats
13W - 10L
1,631 SR
Queue Stats
23W - 20L
1,577 Elo+
Solo
Raum
Raum
MobBossLRA
Raum
Level 518
Champion Stats
5W - 4L
1,551 SR
Queue Stats
193W - 179L
1,557 Elo+
Solo
Makoa
Makoa
XXV Od1nzTV
Makoa
Level 24
Champion Stats
13W - 4L
1,704 SR
Queue Stats
23W - 17L
1,627 Elo+
Party 2
Ying
Ying
magicman2601
Ying
Level 36
Champion Stats
3W - 2L
1,503 SR
Queue Stats
21W - 15L
1,670 Elo+
Party 2
Talus
Talus
reddragonswpg
Talus
Level 79
Champion Stats
19W - 11L
1,599 SR
Queue Stats
189W - 172L
1,527 Elo+
Solo
Team Averages
Level 139
1,597 SR
1,592 Elo+

VS

Team Averages
Level 284
1,531 SR
1,611 Elo+
Atlas
Atlas
Cody092114
Atlas
Level 128
Champion Stats
14W - 17L
1,525 SR
Queue Stats
67W - 58L
1,635 Elo+
Solo
Ying
Ying
ExoticLC
Ying
Level 70
Champion Stats
6W - 3L
1,530 SR
Queue Stats
126W - 121L
1,598 Elo+
Party 1
Moji
Moji
Flabèbè
Moji
Level 999
Champion Stats
2W - 0L
1,500 SR
Queue Stats
30W - 28L
1,671 Elo+
Solo
Willo
Willo
PleaselmNew
Willo
Level 120
Champion Stats
15W - 14L
1,625 SR
Queue Stats
131W - 110L
1,611 Elo+
Party 1
VII
VII
Soup04
VII
Level 104
Champion Stats
15W - 21L
1,473 SR
Queue Stats
317W - 315L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
FisherGuy
Corvus
22
1 / 8 / 6
1,895
190
14,464
26,416
1,040
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

59
6 / 7 / 4
2,393
239
33,909
96,586
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 15% for 3s after activating Ignition.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

18
1 / 7 / 9
2,900
290
32,157
79,753
35,068
Tidal Grace

Tidal Grace

Shell Shield

Heal for 275 every 1s while Shell Shield is active.

Level 5

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 14%.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Sea Legs

Sea Legs

Dredge Anchor

Heal for 120 after hitting an enemy with Dredge Anchor.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

44
3 / 7 / 10
2,164
216
38,399
28,744
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

32
14 / 9 / 3
2,672
267
58,339
38,097
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
43
3 / 5 / 11
2,569
257
39,985
64,098
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Ying
39
4 / 9 / 13
2,549
255
39,274
30,385
0
Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Moji
55
17 / 4 / 7
3,189
319
71,298
38,039
0
Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 2% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 14% while at or below 50% Health.

Level 2

Greater Good

Greater Good

Familiar Spit

Gain 12% Lifesteal against enemies with the maximum number of Magic Marks.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

51
2 / 6 / 11
2,463
246
63,207
27,272
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

VII
Soup04
VII
42
12 / 1 / 6
2,674
267
55,832
17,474
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 49s
Objective Time
4m 43s
57
Kill Participation
86
25
Kills
38
38
Deaths
25
32
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Atlas
3
5
11
1.7
W
Ying
4
9
13
1.17
L
Corvus
FisherGuy
Corvus
1
8
6
0.5
W
Moji
17
4
7
5.13
L
6
7
4
1.14
W
2
6
11
1.25
W
VII
Soup04
VII
12
1
6
15
L
1
7
9
0.79
L
3
7
10
1.14
L
14
9
3
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,268
Damage
269,596
269,596
Taken
177,268
36,108
Shielding
0
98,647
Healing
67,954
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
39,985
39,985
0
6,242
64,098
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
39,274
39,274
32,719
8,142
30,385
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Corvus
FisherGuy
Corvus
14,464
11,834
29,147
1,730
26,416
1,040
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
71,298
69,131
0
8,447
38,039
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
33,909
31,152
9,384
10,337
96,586
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
63,207
54,334
0
3,076
27,272
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
VII
Soup04
VII
55,832
53,123
0
9,328
17,474
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
32,157
28,873
0
9,157
79,753
35,068
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
38,399
23,003
21,007
11,865
28,744
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
58,339
53,524
0
6,020
38,097
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role