Player Matchup

Maeve
Maeve
Lidngren
Maeve
Level 27
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,572 Elo+
Party 4
Ying
Ying
Mahkaite
Ying
Level 55
Champion Stats
1W - 5L
1,426 SR
Queue Stats
10W - 13L
1,496 Elo+
Party 4
Vora
Vora
PRESEPE
Vora
Level 63
Champion Stats
3W - 5L
1,754 SR
Queue Stats
28W - 22L
1,609 Elo+
Party 1
Tiberius
Tiberius
Sprudish
Tiberius
Level 24
Champion Stats
14W - 8L
1,791 SR
Queue Stats
21W - 13L
1,637 Elo+
Party 1
Ash
Ash
ioviX
Ash
Level 24
Champion Stats
4W - 6L
1,285 SR
Queue Stats
20W - 12L
1,664 Elo+
Party 1
Team Averages
Level 39
1,551 SR
1,596 Elo+

VS

Team Averages
Level 46
1,540 SR
1,593 Elo+
Makoa
Makoa
Gabriolet
Makoa
Level 31
Champion Stats
5W - 2L
1,578 SR
Queue Stats
20W - 14L
1,667 Elo+
Party 3
Lillith
Lillith
MickaPew
Lillith
Level 46
Champion Stats
6W - 10L
1,360 SR
Queue Stats
126W - 128L
1,544 Elo+
Party 2
Talus
Talus
MrSantiaga
Talus
Level 79
Champion Stats
24W - 19L
1,611 SR
Queue Stats
125W - 126L
1,554 Elo+
Solo
Seris
Seris
XenoTheSecond
Seris
Level 33
Champion Stats
2W - 1L
1,539 SR
Queue Stats
66W - 67L
1,569 Elo+
Party 2
Tyra
Tyra
theandreds
Tyra
Level 40
Champion Stats
5W - 2L
1,609 SR
Queue Stats
62W - 48L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Lidngren
Maeve
32
14 / 17 / 10
3,295
235
71,153
49,429
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Ying
37
8 / 8 / 19
3,373
241
70,241
36,163
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Vora
PRESEPE
Vora
27
8 / 16 / 16
3,267
233
70,215
60,193
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Tiberius
Sprudish
Tiberius
7
12 / 14 / 12
3,304
236
89,551
58,283
840
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Ash
ioviX
Ash
8
7 / 13 / 15
3,483
249
75,280
111,400
55,613
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
Gabriolet
Makoa
20
13 / 6 / 29
4,605
329
81,957
120,805
105,753
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Lillith
MickaPew
Lillith
24
7 / 11 / 23
3,699
264
38,908
68,449
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Talus
51
20 / 15 / 10
5,413
387
77,734
51,171
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.8s.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 4.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 2s for each enemy hit while Overcharge is active.

Level 4

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

14
7 / 9 / 21
3,527
252
45,239
64,783
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

20
21 / 8 / 14
3,988
285
71,630
71,232
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 11s
Objective Time
8m 38s
121
Kill Participation
165
49
Kills
68
68
Deaths
49
72
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Makoa
Gabriolet
Makoa
13
6
29
4.58
L
Maeve
Lidngren
Maeve
14
17
10
1.12
L
Ying
8
8
19
2.19
W
Lillith
MickaPew
Lillith
7
11
23
1.68
W
Talus
20
15
10
1.67
L
Vora
PRESEPE
Vora
8
16
16
1
L
Tiberius
Sprudish
Tiberius
12
14
12
1.29
W
7
9
21
1.94
L
Ash
ioviX
Ash
7
13
15
1.12
W
21
8
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

376,440
Damage
315,468
315,468
Taken
376,440
56,453
Shielding
105,753
105,008
Healing
165,658
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Makoa
Gabriolet
Makoa
81,957
77,668
0
6,915
120,805
105,753
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Maeve
Lidngren
Maeve
71,153
60,918
538
6,338
49,429
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
70,241
15,471
56,678
16,491
36,163
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lillith
MickaPew
Lillith
38,908
19,379
76,563
788
68,449
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Talus
77,734
68,249
0
10,191
51,171
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Vora
PRESEPE
Vora
70,215
55,035
0
9,500
60,193
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Tiberius
Sprudish
Tiberius
89,551
65,908
1,814
10,329
58,283
840

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
45,239
38,162
47,468
21,366
64,783
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Ash
ioviX
Ash
75,280
66,400
0
3,320
111,400
55,613
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
71,630
60,701
0
2,367
71,232
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role