Player Matchup

Androxus
Androxus
Platinum IV
Ferozar
Androxus
Platinum IV
Level 272
Champion Stats
37W - 33L
1,624 SR
Queue Stats
130W - 116L
1,532 Elo+
Solo
Bomb King
Bomb King
Gold II
MINDKILLERS
Bomb King
Gold II
Level 166
Champion Stats
17W - 17L
1,618 SR
Queue Stats
110W - 112L
1,487 Elo+
Party 1
Rei
Rei
Gold I
XxRissayxX
Rei
Gold I
Level 493
Champion Stats
1W - 0L
1,500 SR
Queue Stats
73W - 69L
1,489 Elo+
Party 1
Inara
Inara
Platinum II
Zhokeev
Inara
Platinum II
Level 456
Champion Stats
24W - 18L
1,676 SR
Queue Stats
69W - 55L
1,579 Elo+
Party 1
Fernando
Fernando
Platinum IV
xristos15
Fernando
Platinum IV
Level 280
Champion Stats
77W - 46L
1,749 SR
Queue Stats
216W - 214L
1,589 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 333
1,634 SR
1,535 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 383
1,625 SR
1,554 Elo+
Ruckus
Ruckus
Gold III
Ibrahimh_TTV
Ruckus
Gold III
Level 150
Champion Stats
7W - 7L
1,644 SR
Queue Stats
151W - 166L
1,512 Elo+
Solo
Maeve
Maeve
Platinum I
PurerSkill
Maeve
Platinum I
Level 181
Champion Stats
16W - 17L
1,662 SR
Queue Stats
449W - 409L
1,633 Elo+
Solo
Strix
Strix
Platinum II
St4nd4rd_K4rm4
Strix
Platinum II
Level 999
Champion Stats
14W - 20L
1,526 SR
Queue Stats
720W - 707L
1,584 Elo+
Solo
Grover
Grover
Platinum V
THEmochaAGAIN
Grover
Platinum V
Level 171
Champion Stats
45W - 26L
1,733 SR
Queue Stats
596W - 555L
1,528 Elo+
Solo
Barik
Barik
Gold II
helldrizz
Barik
Gold II
Level 414
Champion Stats
11W - 17L
1,561 SR
Queue Stats
245W - 232L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Ferozar
Androxus
59
13 / 1 / 3
2,180
363
41,486
19,512
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bomb King
MINDKILLERS
Bomb King
52
5 / 0 / 7
1,976
329
41,452
12,944
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

60
3 / 1 / 15
2,199
367
8,214
10,611
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Inara
Zhokeev
Inara
50
1 / 1 / 7
1,953
326
15,216
18,146
2,737
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Fernando
xristos15
Fernando
49
5 / 1 / 9
1,903
317
25,373
22,503
17,304
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
WilloLian
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
57
1 / 4 / 2
1,237
206
32,300
36,307
9,607
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Maeve
58
2 / 7 / 0
1,317
220
14,693
21,930
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

59
1 / 7 / 1
721
120
11,012
18,294
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

48
0 / 5 / 4
1,275
213
14,995
32,084
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Barik
helldrizz
Barik
59
0 / 4 / 1
892
149
10,716
23,126
17,002
Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 42s
Objective Time
18s
68
Kill Participation
12
27
Kills
4
4
Deaths
27
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Androxus
Ferozar
Androxus
13
1
3
14.5
L
Ruckus
1
4
2
0.5
W
Bomb King
MINDKILLERS
Bomb King
5
0
7
8.5
L
Maeve
2
7
0
0.29
L
1
7
1
0.21
L
0
5
4
0.4
W
3
1
15
10.5
W
Inara
Zhokeev
Inara
1
1
7
4.5
L
Barik
helldrizz
Barik
0
4
1
0.13
W
Fernando
xristos15
Fernando
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,741
Damage
83,716
83,716
Taken
131,741
20,041
Shielding
26,609
66,054
Healing
57,450
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
Ferozar
Androxus
41,486
28,770
0
1,729
19,512
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ruckus
32,300
25,320
0
4,584
36,307
9,607
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Bomb King
MINDKILLERS
Bomb King
41,452
39,652
0
816
12,944
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Maeve
14,693
11,575
0
2,404
21,930
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
11,012
11,008
0
828
18,294
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
14,995
12,595
27,188
20,595
32,084
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
8,214
7,864
49,367
8,263
10,611
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
Zhokeev
Inara
15,216
12,691
0
1,613
18,146
2,737
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Barik
helldrizz
Barik
10,716
10,716
0
1,851
23,126
17,002

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Fernando
xristos15
Fernando
25,373
13,706
0
4,266
22,503
17,304
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role