Player Matchup

Grover
Grover
Gold II
GMTerry
Grover
Gold II
Level 337
Champion Stats
74W - 69L
1,608 SR
Queue Stats
1,102W - 1,076L
1,580 Elo+
Solo
Barik
Barik
Silver I
LuguBugu
Barik
Silver I
Level 138
Champion Stats
11W - 15L
1,582 SR
Queue Stats
55W - 57L
1,418 Elo+
Party 2
Tyra
Tyra
Gold IV
SergeantBossTom
Tyra
Gold IV
Level 72
Champion Stats
49W - 29L
1,682 SR
Queue Stats
97W - 76L
1,477 Elo+
Party 2
Fernando
Fernando
Platinum V
Teqzah v
Fernando
Platinum V
Level 84
Champion Stats
11W - 8L
1,627 SR
Queue Stats
101W - 85L
1,569 Elo+
Solo
Willo
Willo
Gold II
jesuisingénieur
Willo
Gold II
Level 83
Champion Stats
5W - 2L
1,439 SR
Queue Stats
159W - 156L
1,487 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,588 SR
1,506 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 161
1,617 SR
1,491 Elo+
Makoa
Makoa
Silver I
Kirill2552
Makoa
Silver I
Level 45
Champion Stats
4W - 3L
1,500 SR
Queue Stats
20W - 19L
1,453 Elo+
Party 3
Inara
Inara
Gold I
REALmisha01
Inara
Gold I
Level 68
Champion Stats
36W - 29L
1,606 SR
Queue Stats
115W - 101L
1,518 Elo+
Party 1
Sha Lin
Sha Lin
Gold I
TATARO4KA2018
Sha Lin
Gold I
Level 133
Champion Stats
7W - 4L
1,787 SR
Queue Stats
111W - 94L
1,538 Elo+
Party 1
Skye
Skye
Gold V
Tropic5223
Skye
Gold V
Level 512
Champion Stats
13W - 20L
1,592 SR
Queue Stats
142W - 152L
1,508 Elo+
Solo
Ying
Ying
Gold V
slaybaby
Ying
Gold V
Level 48
Champion Stats
3W - 5L
1,597 SR
Queue Stats
18W - 17L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
GMTerry
Grover
56
6 / 5 / 22
5,955
372
33,497
53,884
525
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Barik
LuguBugu
Barik
31
1 / 11 / 13
3,097
194
49,826
81,855
73,619
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

26
18 / 9 / 13
4,343
271
144,144
61,738
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Fernando
Teqzah v
Fernando
51
0 / 13 / 11
3,257
204
50,815
142,448
112,398
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

26
13 / 5 / 12
3,773
236
107,989
50,848
0
Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Bans
KogaLian
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
33
7 / 10 / 13
4,125
258
74,117
127,660
103,776
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

33
14 / 3 / 19
4,987
312
106,788
129,054
29,930
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Sha Lin
46
12 / 8 / 16
4,204
263
110,891
56,475
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 7% for 3s after using Withdraw.

Level 1

Daring Escape

Daring Escape

Rapid Shot

Increase your Movement Speed by 20% for 3s after Rapid Shot ends.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 60% Health.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

53
7 / 12 / 17
3,455
216
70,813
41,507
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 125 over 2s while in Smoke Screen.

Level 1

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 2.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Ying
22
3 / 5 / 23
4,510
282
28,164
31,575
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 18s
Objective Time
9m 45s
109
Kill Participation
131
38
Kills
43
43
Deaths
38
71
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Grover
GMTerry
Grover
6
5
22
3.4
L
Makoa
7
10
13
1.35
W
Barik
LuguBugu
Barik
1
11
13
0.68
L
14
3
19
7.83
W
18
9
13
2.72
L
Sha Lin
12
8
16
2.5
W
Fernando
Teqzah v
Fernando
0
13
11
0.42
L
7
12
17
1.29
W
13
5
12
3.8
L
Ying
3
5
23
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

386,271
Damage
390,773
390,773
Taken
386,271
186,542
Shielding
133,706
223,380
Healing
233,926
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
GMTerry
Grover
33,497
23,865
163,086
42,409
53,884
525
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

Level 1

L
Makoa
74,117
71,782
0
13,078
127,660
103,776
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Barik
LuguBugu
Barik
49,826
49,826
0
12,103
81,855
73,619

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
106,788
84,912
0
5,254
129,054
29,930

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
144,144
78,493
0
2,795
61,738
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Sha Lin
110,891
110,891
0
1,052
56,475
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
Teqzah v
Fernando
50,815
37,032
0
1,794
142,448
112,398
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
70,813
38,736
0
6,031
41,507
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
107,989
90,388
0
1,193
50,848
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
28,164
28,164
188,391
20,120
31,575
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role