Player Matchup

Rei
Rei
Qualifying
FossaXD
Rei
Qualifying
Level 48
Champion Stats
1W - 1L
1,666 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tyra
Tyra
Platinum II
LeyendaNYX
Tyra
Platinum II
Level 863
Champion Stats
180W - 175L
1,636 SR
Queue Stats
680W - 651L
1,619 Elo+
Solo
Jenos
Jenos
Qualifying
TheAmazingGutie
Jenos
Qualifying
Level 30
Champion Stats
1W - 0L
1,324 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Koga
Koga
Qualifying
iiFlexzinn
Koga
Qualifying
Level 492
Champion Stats
22W - 14L
1,671 SR
Queue Stats
89W - 73L
1,506 Elo+
Solo
Terminus
Terminus
Qualifying
you again3563
Terminus
Qualifying
Level 458
Champion Stats
3W - 0L
1,582 SR
Queue Stats
37W - 51L
1,398 Elo+
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 378
1,576 SR
1,504 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 462
1,511 SR
1,460 Elo+
Saati
Saati
Platinum V
ITAM43_
Saati
Platinum V
Level 952
Champion Stats
24W - 17L
1,669 SR
Queue Stats
470W - 418L
1,508 Elo+
Solo
Inara
Inara
Qualifying
Slender087
Inara
Qualifying
Level 262
Champion Stats
2W - 1L
1,500 SR
Queue Stats
23W - 16L
1,681 Elo+
Solo
Khan
Khan
Gold II
d9vii
Khan
Gold II
Level 46
Champion Stats
0W - 1L
1,324 SR
Queue Stats
3W - 5L
1,285 Elo+
Party 1
Vora
Vora
Platinum V
fergongal
Vora
Platinum V
Level 999
Champion Stats
27W - 40L
1,539 SR
Queue Stats
1,574W - 1,572L
1,569 Elo+
Solo
Ying
Ying
Gold II
syllency
Ying
Gold II
Level 53
Champion Stats
0W - 1L
1,522 SR
Queue Stats
3W - 6L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
20
5 / 7 / 24
3,545
253
35,691
45,440
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

57
24 / 6 / 25
4,781
342
149,572
78,611
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

17
5 / 7 / 33
3,787
271
32,199
41,914
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
16 / 5 / 12
3,603
257
114,274
67,400
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Terminus
you again3563
Terminus
60
7 / 5 / 19
3,610
258
56,127
87,766
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
WilloBomb King
Team 1 Score

4

VS

Team 2 Score

2

Bans
LianDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
ITAM43_
Saati
59
12 / 13 / 12
3,922
280
109,139
50,289
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Inara
48
6 / 10 / 13
3,653
261
67,055
121,253
21,553
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Khan
d9vii
Khan
34
7 / 10 / 8
3,540
253
45,762
111,670
82,457
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Vora
59
6 / 12 / 13
3,286
235
79,395
53,752
2,025
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Ying
44
0 / 12 / 10
3,040
217
19,780
50,899
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 44s
Objective Time
7m 1s
170
Kill Participation
87
57
Kills
31
30
Deaths
57
113
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Rei
5
7
24
2.43
L
Saati
ITAM43_
Saati
12
13
12
1.38
W
24
6
25
6.08
L
Inara
6
10
13
1.25
W
5
7
33
3.07
L
Khan
d9vii
Khan
7
10
8
1.1
L
Vora
6
12
13
1.04
W
16
5
12
4.4
L
Ying
0
12
10
0.42
W
Terminus
you again3563
Terminus
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

387,863
Damage
321,131
321,131
Taken
387,863
0
Shielding
106,035
237,287
Healing
197,564
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Rei
35,691
31,690
88,837
17,046
45,440
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Saati
ITAM43_
Saati
109,139
77,693
0
1,327
50,289
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
149,572
79,204
0
7,001
78,611
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Inara
67,055
55,990
0
12,899
121,253
21,553
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
32,199
16,154
88,034
16,282
41,914
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Khan
d9vii
Khan
45,762
42,392
18,151
16,619
111,670
82,457

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
79,395
65,284
0
6,369
53,752
2,025

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
114,274
97,915
0
9,411
67,400
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Ying
19,780
19,780
121,044
21,155
50,899
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Terminus
you again3563
Terminus
56,127
36,557
0
10,676
87,766
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role