Player Matchup

Torvald
Torvald
Drekarris
Torvald
Level 25
Champion Stats
11W - 4L
1,764 SR
Queue Stats
27W - 18L
1,638 Elo+
Party 1
Octavia
Octavia
JBags
Octavia
Level 37
Champion Stats
15W - 7L
1,654 SR
Queue Stats
90W - 72L
1,585 Elo+
Party 1
Kasumi
Kasumi
OpticSlash
Kasumi
Level 326
Champion Stats
2W - 0L
1,734 SR
Queue Stats
33W - 39L
1,553 Elo+
Party 3
Tiberius
Tiberius
TheQcMonster11
Tiberius
Level 349
Champion Stats
2W - 0L
1,777 SR
Queue Stats
34W - 42L
1,549 Elo+
Party 3
Grover
Grover
eatillamaz
Grover
Level 73
Champion Stats
37W - 21L
1,705 SR
Queue Stats
108W - 93L
1,631 Elo+
Party 1
Team Averages
Level 162
1,727 SR
1,591 Elo+

VS

Team Averages
Level 257
1,607 SR
1,639 Elo+
Viktor
Viktor
Apex Oak
Viktor
Level 32
Champion Stats
11W - 6L
1,700 SR
Queue Stats
46W - 39L
1,703 Elo+
Party 2
Vora
Vora
Assan3180
Vora
Level 999
Champion Stats
2W - 6L
1,369 SR
Queue Stats
222W - 222L
1,649 Elo+
Solo
Skye
Skye
BigTrapaholic
Skye
Level 38
Champion Stats
31W - 19L
1,652 SR
Queue Stats
78W - 78L
1,575 Elo+
Party 2
Koga
Koga
ONZO
Koga
Level 59
Champion Stats
85W - 47L
1,711 SR
Queue Stats
113W - 89L
1,638 Elo+
Party 2
Torvald
Torvald
PkAllStar
Torvald
Level 158
Champion Stats
9W - 4L
1,604 SR
Queue Stats
136W - 127L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Drekarris
Torvald
14
4 / 6 / 14
3,027
303
28,707
48,004
120,757
Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 2.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.6s.

Level 4

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Octavia
JBags
Octavia
20
9 / 6 / 7
2,726
273
36,390
43,268
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Kasumi
OpticSlash
Kasumi
57
13 / 5 / 9
2,753
275
31,971
32,096
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Tiberius
57
15 / 5 / 11
3,111
311
50,650
45,711
4,984
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 30.

Level 2

Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Grover
eatillamaz
Grover
25
2 / 4 / 26
3,339
334
28,228
61,513
2,049
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Apex Oak
Viktor
5
2 / 6 / 8
2,282
228
57,930
32,917
0
Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Vora
60
7 / 7 / 10
2,546
255
39,423
31,645
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

21
6 / 9 / 5
2,165
217
30,903
38,925
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Koga
ONZO
Koga
14
10 / 13 / 4
2,728
273
55,949
45,747
0
Something to Prove

Something to Prove

Armor

Generate 50% Energy after falling to or below 50% Health.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Torvald
PkAllStar
Torvald
25
1 / 8 / 10
2,520
252
46,387
26,712
118,182
Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.8s.

Level 2

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 400-Health Shield after getting an Elimination.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 8s
Objective Time
4m 17s
110
Kill Participation
63
43
Kills
26
26
Deaths
43
67
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Viktor
Apex Oak
Viktor
2
6
8
1
L
Vora
7
7
10
1.71
L
6
9
5
0.94
W
Torvald
Drekarris
Torvald
4
6
14
1.83
W
Octavia
JBags
Octavia
9
6
7
2.08
L
Koga
ONZO
Koga
10
13
4
0.92
W
Kasumi
OpticSlash
Kasumi
13
5
9
3.5
L
Torvald
PkAllStar
Torvald
1
8
10
0.75
W
Tiberius
15
5
11
4.1
W
Grover
eatillamaz
Grover
2
4
26
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

175,946
Damage
230,592
230,592
Taken
175,946
127,790
Shielding
118,182
153,282
Healing
60,981
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Apex Oak
Viktor
57,930
40,131
0
12,645
32,917
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Vora
39,423
30,946
0
14,498
31,645
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

L
30,903
19,081
4,126
17,994
38,925
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Torvald
Drekarris
Torvald
28,707
22,923
0
2,261
48,004
120,757
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Octavia
JBags
Octavia
36,390
36,106
855
563
43,268
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Koga
ONZO
Koga
55,949
50,249
0
10,217
45,747
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kasumi
OpticSlash
Kasumi
31,971
26,133
0
6,137
32,096
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Torvald
PkAllStar
Torvald
46,387
37,646
0
1,501
26,712
118,182
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Tiberius
50,650
44,761
0
7,737
45,711
4,984

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Grover
eatillamaz
Grover
28,228
23,412
84,424
51,305
61,513
2,049
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role