Player Matchup

Atlas
Atlas
Silver I
IsaiahTheMinion
Atlas
Silver I
Level 434
Champion Stats
1W - 3L
1,531 SR
Queue Stats
9W - 9L
1,514 Elo+
Party 2
Skye
Skye
Platinum I
IÔXΩmega
Skye
Platinum I
Level 999
Champion Stats
3W - 6L
1,595 SR
Queue Stats
323W - 311L
1,595 Elo+
Solo
Ying
Ying
Platinum II
Vampýr
Ying
Platinum II
Level 95
Champion Stats
7W - 8L
1,669 SR
Queue Stats
41W - 35L
1,629 Elo+
Party 3
Raum
Raum
Qualifying
xX69molly69Xx
Raum
Qualifying
Level 120
Champion Stats
2W - 3L
1,596 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Lian
Lian
Platinum II
ÐEÅTH
Lian
Platinum II
Level 803
Champion Stats
23W - 24L
1,556 SR
Queue Stats
120W - 137L
1,526 Elo+
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 490
1,589 SR
1,553 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 563
1,713 SR
1,539 Elo+
Moji
Moji
Gold V
KingMazapan
Moji
Gold V
Level 506
Champion Stats
19W - 10L
1,719 SR
Queue Stats
55W - 59L
1,481 Elo+
Solo
Ash
Ash
Platinum I
Naacho
Ash
Platinum I
Level 999
Champion Stats
4W - 2L
1,550 SR
Queue Stats
300W - 286L
1,512 Elo+
Party 1
Io
Io
Platinum I
WennCG
Io
Platinum I
Level 974
Champion Stats
56W - 40L
1,683 SR
Queue Stats
443W - 430L
1,507 Elo+
Party 1
Terminus
Terminus
Gold II
xGunslinger23
Terminus
Gold II
Level 121
Champion Stats
27W - 8L
1,865 SR
Queue Stats
91W - 82L
1,544 Elo+
Solo
Octavia
Octavia
Platinum III
ßlïssƒul
Octavia
Platinum III
Level 214
Champion Stats
0W - 1L
1,750 SR
Queue Stats
67W - 41L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
10 / 8 / 17
3,660
229
62,410
137,931
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

58
15 / 14 / 7
3,523
220
96,067
52,235
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Ying
Vampýr
Ying
35
9 / 5 / 27
4,117
257
27,466
32,304
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

40
6 / 6 / 17
5,055
316
61,998
146,903
0
Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Lian
ÐEÅTH
Lian
56
19 / 2 / 26
4,873
305
178,703
61,499
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Bans
TorvaldFernando
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
10 / 18 / 5
3,489
218
100,468
81,979
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.

Level 1

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1.5s.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Ash
Naacho
Ash
60
6 / 11 / 9
3,713
232
93,959
136,510
78,815
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Io
60
5 / 9 / 11
3,614
226
46,973
51,997
4,538
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Terminus
xGunslinger23
Terminus
55
9 / 11 / 3
2,866
179
48,403
112,920
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.6s for every 1s spent channeling Power Siphon.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Octavia
ßlïssƒul
Octavia
55
5 / 7 / 13
3,409
213
141,069
43,238
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 50%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 4s
Objective Time
6m 20s
153
Kill Participation
76
59
Kills
35
35
Deaths
56
94
Assists
41
Player
Kills
Deaths
Assists
KDA
W
10
8
17
2.31
W
15
14
7
1.32
L
10
18
5
0.69
L
Ash
Naacho
Ash
6
11
9
0.95
W
Ying
Vampýr
Ying
9
5
27
4.5
L
Io
5
9
11
1.17
L
Terminus
xGunslinger23
Terminus
9
11
3
0.95
W
6
6
17
2.42
W
Lian
ÐEÅTH
Lian
19
2
26
16
L
Octavia
ßlïssƒul
Octavia
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

426,644
Damage
430,872
430,872
Taken
426,644
0
Shielding
83,353
195,861
Healing
227,103
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
62,410
62,410
0
2,144
137,931
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
96,067
51,833
0
14,105
52,235
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
100,468
94,363
0
4,178
81,979
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Ash
Naacho
Ash
93,959
85,999
0
56
136,510
78,815
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Ying
Vampýr
Ying
27,466
27,466
132,241
21,305
32,304
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Io
46,973
42,905
151,119
28,543
51,997
4,538

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Terminus
xGunslinger23
Terminus
48,403
35,123
0
31,684
112,920
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
61,998
27,116
0
17,442
146,903
0

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Lian
ÐEÅTH
Lian
178,703
174,203
0
8,624
61,499
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Octavia
ßlïssƒul
Octavia
141,069
126,837
0
11,523
43,238
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role