Player Matchup

Inara
Inara
Gold I
Luggyiscool
Inara
Gold I
Level 372
Champion Stats
6W - 6L
1,732 SR
Queue Stats
35W - 26L
1,675 Elo+
Party 1
Octavia
Octavia
Diamond III
Reìgn
Octavia
Diamond III
Level 999
Champion Stats
26W - 16L
1,831 SR
Queue Stats
363W - 280L
1,600 Elo+
Solo
Makoa
Makoa
Platinum III
cookiegenius239
Makoa
Platinum III
Level 67
Champion Stats
2W - 1L
1,587 SR
Queue Stats
17W - 10L
1,694 Elo+
Party 1
Grover
Grover
Diamond V
lStormFrostl
Grover
Diamond V
Level 999
Champion Stats
14W - 20L
1,743 SR
Queue Stats
806W - 747L
1,635 Elo+
Solo
Saati
Saati
Diamond II
ランチゴゼギュイ
Saati
Diamond II
Level 131
Champion Stats
18W - 10L
1,667 SR
Queue Stats
325W - 275L
1,703 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 514
1,712 SR
1,662 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 533
1,614 SR
1,638 Elo+
Tyra
Tyra
Platinum II
Ephymeral
Tyra
Platinum II
Level 370
Champion Stats
5W - 7L
1,376 SR
Queue Stats
129W - 105L
1,670 Elo+
Party 2
Fernando
Fernando
Platinum I
ephéy
Fernando
Platinum I
Level 999
Champion Stats
13W - 10L
1,713 SR
Queue Stats
808W - 746L
1,607 Elo+
Party 2
Ash
Ash
Platinum III
ooZEKAMASHIoo
Ash
Platinum III
Level 275
Champion Stats
9W - 5L
1,766 SR
Queue Stats
92W - 72L
1,642 Elo+
Party 3
Mal'Damba
Mal'Damba
Diamond V
toledo123
Mal'Damba
Diamond V
Level 999
Champion Stats
23W - 37L
1,565 SR
Queue Stats
321W - 312L
1,624 Elo+
Solo
Androxus
Androxus
Platinum IV
縺ィ縺セ縺ェ縺ビ
Androxus
Platinum IV
Level 23
Champion Stats
1W - 2L
1,652 SR
Queue Stats
12W - 17L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 8 / 14
4,173
245
70,602
121,694
47,699
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Octavia
Reìgn
Octavia
58
24 / 8 / 9
5,010
295
156,027
49,671
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

29
7 / 11 / 15
4,140
244
66,169
154,534
38,176
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 3s for each enemy it hits.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 21%.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Grover
59
1 / 11 / 27
4,745
279
24,734
57,903
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

38
12 / 10 / 13
4,314
254
138,912
65,952
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
WilloTorvald
Team 1 Score

4

VS

Team 2 Score

2

Bans
AtlasLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
48
14 / 8 / 16
4,022
237
146,791
64,605
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Fernando
ephéy
Fernando
58
8 / 9 / 14
4,090
241
87,431
163,517
114,108
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
7 / 15 / 12
3,487
205
81,164
130,969
72,163
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Level 1

Mal'Damba
toledo123
Mal'Damba
56
1 / 1 / 27
4,072
240
33,141
22,217
225
Possession

Possession

Mending Spirits

Reduce your damage taken by 4% while Healing an ally with Mending Spirits.

Level 1

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

18
18 / 13 / 13
3,946
232
101,227
75,136
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 42s
Objective Time
6m 32s
123
Kill Participation
130
45
Kills
48
48
Deaths
46
78
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Tyra
14
8
16
2.75
W
1
8
14
1
W
Octavia
Reìgn
Octavia
24
8
9
3.56
W
7
11
15
1.32
L
Fernando
ephéy
Fernando
8
9
14
1.67
W
Grover
1
11
27
1.32
L
7
15
12
0.87
L
Mal'Damba
toledo123
Mal'Damba
1
1
27
14.5
W
12
10
13
1.85
L
18
13
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

456,444
Damage
449,754
449,754
Taken
456,444
85,875
Shielding
186,496
260,958
Healing
262,830
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tyra
146,791
91,507
0
4,489
64,605
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
70,602
50,144
0
5,634
121,694
47,699
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Level 1

W
Octavia
Reìgn
Octavia
156,027
154,276
0
5,898
49,671
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
66,169
63,433
0
9,865
154,534
38,176
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
ephéy
Fernando
87,431
45,975
0
10,883
163,517
114,108
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
Grover
24,734
18,646
205,461
32,354
57,903
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
81,164
76,164
0
7,927
130,969
72,163
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Mal'Damba
toledo123
Mal'Damba
33,141
1,344
216,919
20,234
22,217
225
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
138,912
121,502
30
1,716
65,952
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
101,227
83,404
0
2,378
75,136
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role