Player Matchup

Fernando
Fernando
MochaPolecat370
Fernando
Level 296
Champion Stats
339W - 314L
1,660 SR
Queue Stats
946W - 955L
1,579 Elo+
Solo
Saati
Saati
Niñn
Saati
Level 999
Champion Stats
16W - 23L
1,561 SR
Queue Stats
152W - 153L
1,562 Elo+
Solo
Caspian
Caspian
Rainbau
Caspian
Level 164
Champion Stats
0W - 1L
1,500 SR
Queue Stats
668W - 509L
1,642 Elo+
Party 1
Kasumi
Kasumi
Sigpiru
Kasumi
Level 307
Champion Stats
190W - 120L
1,721 SR
Queue Stats
988W - 699L
1,664 Elo+
Party 1
Jenos
Jenos
lordflacko11__
Jenos
Level 44
Champion Stats
2W - 2L
1,496 SR
Queue Stats
56W - 52L
1,538 Elo+
Solo
Team Averages
Level 362
1,588 SR
1,597 Elo+

VS

Team Averages
Level 562
1,668 SR
1,634 Elo+
Evie
Evie
AU Gremlinz
Evie
Level 653
Champion Stats
234W - 165L
1,660 SR
Queue Stats
1,329W - 1,009L
1,709 Elo+
Solo
Terminus
Terminus
FickShake
Terminus
Level 40
Champion Stats
4W - 3L
1,583 SR
Queue Stats
7W - 3L
1,629 Elo+
Solo
Jenos
Jenos
Sovi_PepsiTH_P
Jenos
Level 999
Champion Stats
657W - 171L
1,823 SR
Queue Stats
1,583W - 539L
1,654 Elo+
Party 2
Kasumi
Kasumi
Swagsiree
Kasumi
Level 120
Champion Stats
24W - 6L
1,862 SR
Queue Stats
452W - 266L
1,668 Elo+
Party 2
Imani
Imani
megz-shanks16
Imani
Level 999
Champion Stats
13W - 27L
1,414 SR
Queue Stats
946W - 1,019L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
54
11 / 13 / 17
4,391
231
86,878
126,430
68,520
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Saati
Niñn
Saati
58
22 / 21 / 12
4,330
228
90,430
61,100
0
Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Steady Predictions

Steady Predictions

Generate 1% Ultimate Charge after hitting your coin.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Caspian
Rainbau
Caspian
60
11 / 20 / 12
3,379
178
81,536
53,890
0
He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 15%.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.

Level 3

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Kasumi
Sigpiru
Kasumi
60
17 / 18 / 17
4,454
234
106,443
78,713
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 0.5s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

48
2 / 24 / 14
1,799
95
20,326
60,654
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
30 / 13 / 24
5,171
272
95,286
68,203
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Terminus
FickShake
Terminus
29
9 / 11 / 21
4,548
239
52,370
143,082
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

60
6 / 8 / 48
4,968
261
35,906
28,458
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kasumi
Swagsiree
Kasumi
55
38 / 11 / 24
5,861
308
134,942
83,910
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
13 / 17 / 18
3,983
210
62,283
61,960
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 28s
Objective Time
9m 23s
135
Kill Participation
231
63
Kills
96
96
Deaths
60
72
Assists
135
Player
Kills
Deaths
Assists
KDA
W
30
13
24
3.23
W
Terminus
FickShake
Terminus
9
11
21
1.77
L
Fernando
11
13
17
1.5
L
Saati
Niñn
Saati
22
21
12
1.33
L
Caspian
Rainbau
Caspian
11
20
12
0.85
L
Kasumi
Sigpiru
Kasumi
17
18
17
1.42
W
6
8
48
3.75
W
Kasumi
Swagsiree
Kasumi
38
11
24
4.55
L
2
24
14
0.38
W
13
17
18
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

385,613
Damage
380,787
380,787
Taken
385,613
68,520
Shielding
0
103,077
Healing
219,266
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
95,286
88,185
0
6,277
68,203
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

W
Terminus
FickShake
Terminus
52,370
39,518
0
27,927
143,082
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
86,878
44,135
0
12,961
126,430
68,520

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Saati
Niñn
Saati
90,430
71,721
0
6,039
61,100
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Caspian
Rainbau
Caspian
81,536
48,725
0
7,281
53,890
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Kasumi
Sigpiru
Kasumi
106,443
75,904
0
22,067
78,713
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
35,906
29,863
153,242
10,747
28,458
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Kasumi
Swagsiree
Kasumi
134,942
102,809
0
13,756
83,910
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
20,326
14,820
49,438
5,291
60,654
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
62,283
31,298
2,099
5,218
61,960
0

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role