Player Matchup

Yagorath
Yagorath
Iguero
Yagorath
Level 999
Champion Stats
2W - 3L
1,601 SR
Queue Stats
50W - 45L
1,605 Elo+
Solo
Mal'Damba
Mal'Damba
KoLiToS
Mal'Damba
Level 223
Champion Stats
11W - 10L
1,737 SR
Queue Stats
85W - 85L
1,598 Elo+
Solo
Saati
Saati
ËTHIÉÉN
Saati
Level 999
Champion Stats
22W - 37L
1,541 SR
Queue Stats
1,115W - 1,099L
1,620 Elo+
Solo
Fernando
Fernando
БорецСкорупцией
Fernando
Level 32
Champion Stats
11W - 6L
1,700 SR
Queue Stats
22W - 11L
1,641 Elo+
Party 2
Koga
Koga
мирвсемнарода
Koga
Level 62
Champion Stats
3W - 2L
1,742 SR
Queue Stats
33W - 26L
1,570 Elo+
Party 2
Team Averages
Level 463
1,664 SR
1,607 Elo+

VS

Team Averages
Level 201
1,632 SR
1,617 Elo+
Jenos
Jenos
CharlyMoon
Jenos
Level 692
Champion Stats
58W - 49L
1,602 SR
Queue Stats
417W - 410L
1,581 Elo+
Solo
Terminus
Terminus
HEEEEEER
Terminus
Level 40
Champion Stats
2W - 0L
1,808 SR
Queue Stats
4W - 1L
1,665 Elo+
Party 1
Kasumi
Kasumi
Jiafei4Life
Kasumi
Level 43
Champion Stats
12W - 3L
1,706 SR
Queue Stats
48W - 15L
1,826 Elo+
Solo
Tyra
Tyra
TorentTera
Tyra
Level 147
Champion Stats
2W - 1L
1,500 SR
Queue Stats
13W - 9L
1,518 Elo+
Party 1
Vora
Vora
ZimnePiwk0
Vora
Level 81
Champion Stats
74W - 61L
1,546 SR
Queue Stats
144W - 131L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
Iguero
Yagorath
59
8 / 19 / 23
4,449
247
85,803
185,740
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 2% of your maximum acid after hitting an enemy with Piercing Quills.

Level 1

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.15000000000000002s each time you hit an enemy with Caustic Spray.

Level 3

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Mal'Damba
KoLiToS
Mal'Damba
47
6 / 9 / 23
4,793
266
54,066
39,641
0
Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.2s.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 8%.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Saati
60
17 / 21 / 10
4,601
256
119,623
101,184
0
Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

16
6 / 16 / 6
4,531
252
29,152
168,884
242,720
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

34
15 / 16 / 11
3,957
220
92,681
77,670
1,650
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
56
2 / 12 / 48
6,576
365
24,390
51,075
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
HEEEEEER
Terminus
21
5 / 11 / 21
4,268
237
60,430
110,079
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Kasumi
15
37 / 6 / 24
6,141
341
199,882
83,097
0
Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

48
21 / 9 / 21
5,483
305
210,245
72,609
6,494
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

40
16 / 10 / 23
6,320
351
88,702
64,465
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 41s
Objective Time
11m 9s
125
Kill Participation
218
52
Kills
81
81
Deaths
48
73
Assists
137
Player
Kills
Deaths
Assists
KDA
W
Jenos
2
12
48
2.17
W
Terminus
HEEEEEER
Terminus
5
11
21
1.41
L
Yagorath
Iguero
Yagorath
8
19
23
1.03
W
Kasumi
37
6
24
8.17
L
Mal'Damba
KoLiToS
Mal'Damba
6
9
23
1.94
W
21
9
21
3.5
W
16
10
23
2.75
L
Saati
17
21
10
1.05
L
6
16
6
0.56
L
15
16
11
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

381,325
Damage
583,649
573,119
Taken
381,325
244,370
Shielding
6,494
254,486
Healing
238,343
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
24,390
20,600
164,360
23,869
51,075
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
HEEEEEER
Terminus
60,430
34,669
0
18,629
110,079
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Yagorath
Iguero
Yagorath
85,803
41,606
0
5,285
185,740
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Kasumi
199,882
140,025
0
17,804
83,097
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Mal'Damba
KoLiToS
Mal'Damba
54,066
27,021
220,719
16,832
39,641
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
210,245
91,915
0
900
72,609
6,494

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
88,702
65,575
0
12,781
64,465
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Saati
119,623
91,370
0
694
101,184
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
29,152
15,890
0
7,325
168,884
242,720
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
92,681
78,196
0
3,631
77,670
1,650
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role