Player Matchup

Atlas
Atlas
Platinum II
FluffyFiish
Atlas
Platinum II
Level 337
Champion Stats
2W - 5L
1,500 SR
Queue Stats
60W - 64L
1,592 Elo+
Party 2
Willo
Willo
Gold IV
Lappius
Willo
Gold IV
Level 999
Champion Stats
1W - 0L
1,754 SR
Queue Stats
173W - 158L
1,529 Elo+
Solo
Yagorath
Yagorath
Platinum IV
Veihm
Yagorath
Platinum IV
Level 332
Champion Stats
13W - 6L
1,708 SR
Queue Stats
400W - 366L
1,481 Elo+
Party 1
Lillith
Lillith
Gold III
la_pouff-_-
Lillith
Gold III
Level 157
Champion Stats
49W - 30L
1,638 SR
Queue Stats
268W - 255L
1,482 Elo+
Party 1
Bomb King
Bomb King
Diamond V
literxlly
Bomb King
Diamond V
Level 256
Champion Stats
1W - 2L
1,418 SR
Queue Stats
61W - 69L
1,565 Elo+
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 416
1,603 SR
1,530 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 435
1,757 SR
1,556 Elo+
Tiberius
Tiberius
Platinum IV
CorvEnthusiast
Tiberius
Platinum IV
Level 217
Champion Stats
7W - 3L
1,829 SR
Queue Stats
476W - 450L
1,586 Elo+
Solo
Raum
Raum
Platinum III
DaveIzzdaa
Raum
Platinum III
Level 174
Champion Stats
4W - 1L
1,902 SR
Queue Stats
111W - 106L
1,565 Elo+
Solo
Zhin
Zhin
Platinum IV
OVERKINGir
Zhin
Platinum IV
Level 584
Champion Stats
13W - 7L
1,708 SR
Queue Stats
26W - 21L
1,583 Elo+
Solo
Terminus
Terminus
Gold II
RITVARSZ
Terminus
Gold II
Level 999
Champion Stats
8W - 5L
1,761 SR
Queue Stats
284W - 249L
1,567 Elo+
Solo
Ying
Ying
Gold II
TaurusTEAM
Ying
Gold II
Level 199
Champion Stats
12W - 17L
1,583 SR
Queue Stats
422W - 415L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
13 / 6 / 21
4,379
292
76,730
110,607
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Willo
Lappius
Willo
60
16 / 9 / 21
5,391
359
121,284
37,957
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Yagorath
Veihm
Yagorath
58
19 / 6 / 26
5,575
372
117,758
106,542
0
Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 2% of your maximum acid after hitting an enemy with Piercing Quills.

Level 1

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 600.

Level 3

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.25s each time you hit an enemy with Caustic Spray.

Level 5

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 1.6s after swapping into Planted Form.

Level 4

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.2s.

Level 2

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Lillith
la_pouff-_-
Lillith
55
6 / 8 / 29
2,679
179
45,272
39,316
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Level 1

Bomb King
literxlly
Bomb King
60
15 / 6 / 19
4,633
309
132,533
59,908
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Bans
KhanAzaan
Team 1 Score

4

VS

Team 2 Score

2

Bans
FernandoRei
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
47
11 / 15 / 3
2,934
196
88,596
56,603
0
Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

59
10 / 13 / 9
3,405
227
87,616
228,301
2,700
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

60
11 / 13 / 7
2,903
194
102,665
64,872
0
Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Terminus
RITVARSZ
Terminus
60
3 / 13 / 8
2,689
179
57,057
104,360
0
Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Abomination

Abomination

Calamity Blast

Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.

Level 1

It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

46
0 / 11 / 10
2,458
164
22,276
39,441
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 25s
Objective Time
4m 14s
185
Kill Participation
72
69
Kills
35
35
Deaths
65
116
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tiberius
11
15
3
0.83
L
10
13
9
1.12
W
13
6
21
3.92
W
Willo
Lappius
Willo
16
9
21
2.94
L
11
13
7
1.12
L
Terminus
RITVARSZ
Terminus
3
13
8
0.54
L
0
11
10
0.45
W
Yagorath
Veihm
Yagorath
19
6
26
5.33
W
Lillith
la_pouff-_-
Lillith
6
8
29
2.56
W
Bomb King
literxlly
Bomb King
15
6
19
4.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

493,577
Damage
358,210
354,330
Taken
493,577
0
Shielding
2,700
139,876
Healing
183,783
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
88,596
49,571
0
8,015
56,603
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
87,616
71,193
0
32,202
228,301
2,700

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
76,730
76,730
0
19,963
110,607
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Willo
Lappius
Willo
121,284
102,796
0
1,978
37,957
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

L
102,665
88,243
0
8,772
64,872
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Terminus
RITVARSZ
Terminus
57,057
40,290
0
20,815
104,360
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
22,276
22,276
95,712
18,267
39,441
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Yagorath
Veihm
Yagorath
117,758
65,385
0
8,171
106,542
0

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Lillith
la_pouff-_-
Lillith
45,272
13,279
103,323
67
39,316
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Bomb King
literxlly
Bomb King
132,533
121,297
0
6,374
59,908
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role