Player Matchup

Lillith
Lillith
CryX-FleO-
Lillith
Level 74
Champion Stats
6W - 4L
1,568 SR
Queue Stats
12W - 11L
1,556 Elo+
Party 1
Ying
Ying
LataMyata
Ying
Level 355
Champion Stats
11W - 6L
1,698 SR
Queue Stats
214W - 209L
1,638 Elo+
Solo
VII
VII
OneAutûmnLeaf
VII
Level 63
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,710 Elo+
Party 1
anthom5anthom
Unknown
Level 314
Champion Stats
166W - 143L
1,546 SR
Queue Stats
399W - 388L
1,547 Elo+
Solo
Fernando
Fernando
ujm_i
Fernando
Level 999
Champion Stats
141W - 124L
1,660 SR
Queue Stats
933W - 1,004L
1,688 Elo+
Solo
Team Averages
Level 361
1,595 SR
1,628 Elo+

VS

Team Averages
Level 518
1,542 SR
1,594 Elo+
Ying
Ying
LookMeHeder
Ying
Level 266
Champion Stats
0W - 3L
1,205 SR
Queue Stats
27W - 25L
1,581 Elo+
Solo
Betty la Bomba
Betty la Bomba
Raze2711
Betty la Bomba
Level 512
Champion Stats
20W - 20L
1,601 SR
Queue Stats
1,573W - 1,560L
1,637 Elo+
Solo
Bomb King
Bomb King
TheBlackestHour
Bomb King
Level 999
Champion Stats
32W - 56L
1,472 SR
Queue Stats
1,600W - 1,618L
1,571 Elo+
Solo
Fernando
Fernando
Tupac1998
Fernando
Level 60
Champion Stats
13W - 10L
1,649 SR
Queue Stats
101W - 81L
1,608 Elo+
Solo
Lex
Lex
aFamousToucan
Lex
Level 752
Champion Stats
5W - 4L
1,784 SR
Queue Stats
151W - 148L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
CryX-FleO-
Lillith
33
2 / 6 / 21
3,239
249
38,079
54,732
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 20%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Ying
50
11 / 5 / 23
3,294
253
47,801
31,857
0
Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

31
23 / 10 / 10
3,480
268
77,295
39,425
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

46
10 / 10 / 18
3,167
244
54,507
43,273
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Fernando
ujm_i
Fernando
57
16 / 2 / 16
4,519
348
115,506
136,167
113,161
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
0 / 12 / 12
2,750
212
23,507
56,171
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Betty la Bomba
Raze2711
Betty la Bomba
60
12 / 16 / 9
3,190
245
80,530
50,685
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 6%.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

Bomb King
TheBlackestHour
Bomb King
59
10 / 9 / 7
4,447
342
62,512
42,526
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
Tupac1998
Fernando
47
1 / 10 / 6
3,050
235
79,276
137,502
82,220
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

59
10 / 15 / 7
2,703
208
59,629
46,304
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 59s
Objective Time
4m 13s
150
Kill Participation
74
62
Kills
33
33
Deaths
62
88
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Lillith
CryX-FleO-
Lillith
2
6
21
2.08
W
Ying
11
5
23
4.5
L
0
12
12
0.5
W
23
10
10
2.8
L
Betty la Bomba
Raze2711
Betty la Bomba
12
16
9
1.03
L
Bomb King
TheBlackestHour
Bomb King
10
9
7
1.5
L
Fernando
Tupac1998
Fernando
1
10
6
0.4
L
10
15
7
0.9
W
10
10
18
1.9
W
Fernando
ujm_i
Fernando
16
2
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

333,188
Damage
305,454
305,454
Taken
333,188
113,161
Shielding
82,220
170,701
Healing
145,021
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
CryX-FleO-
Lillith
38,079
17,292
74,189
1,133
54,732
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ying
47,801
20,083
49,871
17,255
31,857
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
23,507
23,507
100,711
26,720
56,171
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
77,295
73,365
0
2,310
39,425
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Betty la Bomba
Raze2711
Betty la Bomba
80,530
31,560
0
2,861
50,685
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Bomb King
TheBlackestHour
Bomb King
62,512
50,215
0
2,718
42,526
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Fernando
Tupac1998
Fernando
79,276
51,976
0
10,399
137,502
82,220
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
59,629
56,607
0
1,612
46,304
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
54,507
43,899
0
2,200
43,273
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Fernando
ujm_i
Fernando
115,506
58,022
0
23,743
136,167
113,161
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role