Player Matchup

Diamond II
JohnofElijah
Unknown
Diamond II
Level 290
Champion Stats
27W - 24L
1,692 SR
Queue Stats
76W - 53L
1,637 Elo+
Party 2
Atlas
Atlas
Diamond IV
OZ-08-
Atlas
Diamond IV
Level 999
Champion Stats
167W - 123L
1,722 SR
Queue Stats
634W - 623L
1,616 Elo+
Solo
Androxus
Androxus
Diamond III
Siverblak
Androxus
Diamond III
Level 999
Champion Stats
26W - 43L
1,511 SR
Queue Stats
738W - 693L
1,681 Elo+
Solo
Fernando
Fernando
Diamond III
eviesusedtissue
Fernando
Diamond III
Level 134
Champion Stats
0W - 2L
1,354 SR
Queue Stats
41W - 30L
1,695 Elo+
Solo
Grover
Grover
Platinum III
samsolean
Grover
Platinum III
Level 348
Champion Stats
2W - 2L
1,640 SR
Queue Stats
106W - 94L
1,535 Elo+
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 554
1,584 SR
1,633 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 671
1,600 SR
1,619 Elo+
Imani
Imani
Diamond III
Equanímity
Imani
Diamond III
Level 999
Champion Stats
43W - 23L
1,723 SR
Queue Stats
132W - 113L
1,641 Elo+
Party 1
Io
Io
Diamond V
MoonlightXYZ
Io
Diamond V
Level 999
Champion Stats
53W - 55L
1,666 SR
Queue Stats
406W - 410L
1,614 Elo+
Solo
Inara
Inara
Platinum I
Terence27
Inara
Platinum I
Level 235
Champion Stats
8W - 10L
1,535 SR
Queue Stats
548W - 502L
1,640 Elo+
Party 1
Makoa
Makoa
Diamond V
luizdragnel
Makoa
Diamond V
Level 999
Champion Stats
6W - 10L
1,500 SR
Queue Stats
883W - 831L
1,601 Elo+
Solo
Vora
Vora
Diamond IV
あDðntêお
Vora
Diamond IV
Level 121
Champion Stats
31W - 42L
1,575 SR
Queue Stats
288W - 281L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
JohnofElijah
Unknown
59
13 / 9 / 21
4,155
231
171,577
65,043
7,935

Level 1

Level 1

Level 3

Level 5

Level 5

Level 1

Atlas
OZ-08-
Atlas
58
11 / 12 / 21
3,383
188
73,605
147,741
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Rewritten History

Rewritten History

Stasis Field

Generate 1 Ammo after using Second Chance.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 2s further into the past.

Level 5

Steady Arm

Steady Arm

Setback

Generate 2 Ammo after hitting an enemy with Setback.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Androxus
Siverblak
Androxus
59
19 / 12 / 13
3,864
215
112,962
60,789
0
Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
47
5 / 4 / 19
4,023
224
78,931
116,572
116,589
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
samsolean
Grover
58
4 / 7 / 23
4,141
230
49,136
55,523
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
KhanWillo
Team 1 Score

3

VS

Team 2 Score

4

Bans
TorvaldLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
16 / 11 / 10
4,695
261
154,742
67,901
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

60
3 / 7 / 23
5,059
281
34,597
35,709
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Inara
Terence27
Inara
60
7 / 8 / 17
4,857
270
75,995
160,506
64,623
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
6 / 15 / 10
4,177
232
61,839
151,468
76,398
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

58
12 / 11 / 12
4,590
255
118,495
70,627
0
What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 25s
Objective Time
7m 44s
149
Kill Participation
116
52
Kills
44
44
Deaths
52
97
Assists
72
Player
Kills
Deaths
Assists
KDA
W
16
11
10
1.91
L
JohnofElijah
Unknown
13
9
21
2.61
W
3
7
23
2.07
L
Atlas
OZ-08-
Atlas
11
12
21
1.79
L
Androxus
Siverblak
Androxus
19
12
13
2.13
W
Inara
Terence27
Inara
7
8
17
1.94
L
Fernando
5
4
19
3.63
W
6
15
10
0.73
L
Grover
samsolean
Grover
4
7
23
2.21
W
12
11
12
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

486,211
Damage
445,668
445,668
Taken
486,211
124,524
Shielding
141,021
256,938
Healing
278,765
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
154,742
97,647
0
4,537
67,901
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
JohnofElijah
Unknown
171,577
133,445
0
397
65,043
7,935
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
34,597
31,797
222,625
20,127
35,709
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Atlas
OZ-08-
Atlas
73,605
73,605
0
5,573
147,741
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Androxus
Siverblak
Androxus
112,962
95,062
0
11,802
60,789
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Inara
Terence27
Inara
75,995
57,104
0
11,621
160,506
64,623
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Fernando
78,931
49,930
0
10,504
116,572
116,589
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
61,839
54,839
0
2,487
151,468
76,398
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Grover
samsolean
Grover
49,136
39,333
190,698
37,964
55,523
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
118,495
85,292
0
17,368
70,627
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role