Player Matchup

Ruckus
Ruckus
Silver V
Dexvin
Ruckus
Silver V
Level 683
Champion Stats
16W - 31L
1,440 SR
Queue Stats
608W - 667L
1,357 Elo+
Solo
Raum
Raum
Silver V
Gerotar0
Raum
Silver V
Level 999
Champion Stats
11W - 16L
1,578 SR
Queue Stats
131W - 169L
1,383 Elo+
Solo
Tyra
Tyra
Gold IV
Hardcastle1817
Tyra
Gold IV
Level 287
Champion Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Moji
Moji
Gold V
SuperStim
Moji
Gold V
Level 220
Champion Stats
0W - 2L
1,500 SR
Queue Stats
18W - 29L
1,385 Elo+
Party 1
Grover
Grover
Gold V
hreeeeeeee
Grover
Gold V
Level 148
Champion Stats
3W - 4L
1,389 SR
Queue Stats
18W - 29L
1,385 Elo+
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 467
1,481 SR
1,402 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 767
1,614 SR
1,472 Elo+
Torvald
Torvald
Gold IV
Herito08
Torvald
Gold IV
Level 939
Champion Stats
19W - 7L
1,693 SR
Queue Stats
125W - 116L
1,441 Elo+
Solo
Vora
Vora
Platinum V
Montrah
Vora
Platinum V
Level 408
Champion Stats
7W - 4L
1,545 SR
Queue Stats
55W - 45L
1,574 Elo+
Solo
Jenos
Jenos
Silver I
RebelX111
Jenos
Silver I
Level 490
Champion Stats
17W - 17L
1,604 SR
Queue Stats
63W - 62L
1,429 Elo+
Party 2
Inara
Inara
Silver I
ST33LH34RT88
Inara
Silver I
Level 999
Champion Stats
38W - 29L
1,593 SR
Queue Stats
333W - 349L
1,457 Elo+
Party 2
Dredge
Dredge
Silver I
soser206
Dredge
Silver I
Level 999
Champion Stats
525W - 463L
1,633 SR
Queue Stats
987W - 1,001L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Dexvin
Ruckus
59
3 / 11 / 5
2,069
259
33,608
57,374
56,436
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Level 1

Raum
59
1 / 5 / 5
1,537
192
23,095
70,910
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

55
5 / 10 / 2
987
123
29,063
33,435
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Moji
53
5 / 7 / 7
2,944
368
47,021
45,583
0
Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 3% for 2s after Magic Barrier ends.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Boop

Boop

Scamper

Increase your Movement Speed by 8% for 2s after using Scamper.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Grover
hreeeeeeee
Grover
48
2 / 8 / 5
2,287
286
16,505
38,351
2,230
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
TerminusWillo
Team 1 Score

0

VS

Team 2 Score

4

Bans
SkyeKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Herito08
Torvald
59
5 / 4 / 21
3,087
386
50,517
32,619
73,125
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.8s.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Vora
Montrah
Vora
58
9 / 4 / 13
2,619
327
68,831
26,584
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
RebelX111
Jenos
59
5 / 2 / 22
2,845
356
32,324
14,331
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
6 / 4 / 16
3,160
395
39,466
61,920
6,066
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Dredge
soser206
Dredge
57
16 / 2 / 6
2,700
338
54,515
13,838
0
Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.

Level 4

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 50s
Objective Time
8m 24s
40
Kill Participation
119
16
Kills
41
41
Deaths
16
24
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ruckus
Dexvin
Ruckus
3
11
5
0.5
L
Raum
1
5
5
0.7
L
5
10
2
0.6
W
Torvald
Herito08
Torvald
5
4
21
3.88
W
Vora
Montrah
Vora
9
4
13
3.88
W
Jenos
RebelX111
Jenos
5
2
22
8
W
6
4
16
3.5
L
Moji
5
7
7
1.21
L
Grover
hreeeeeeee
Grover
2
8
5
0.56
W
Dredge
soser206
Dredge
16
2
6
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,292
Damage
245,653
245,653
Taken
149,292
58,666
Shielding
79,191
71,665
Healing
89,727
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
Dexvin
Ruckus
33,608
24,387
0
530
57,374
56,436
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Raum
23,095
19,314
0
7,290
70,910
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
29,063
21,425
0
1,725
33,435
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Torvald
Herito08
Torvald
50,517
43,069
5,211
1,134
32,619
73,125
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
Montrah
Vora
68,831
50,875
0
6,427
26,584
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
RebelX111
Jenos
32,324
24,795
63,271
9,705
14,331
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
39,466
28,385
0
2,070
61,920
6,066

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Moji
47,021
44,996
0
2,338
45,583
0

Level 2

Level 2

L
Grover
hreeeeeeee
Grover
16,505
13,444
41,386
18,396
38,351
2,230

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
soser206
Dredge
54,515
38,648
0
1,909
13,838
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role