Player Matchup

Vora
Vora
JuniorGames1641
Vora
Level 508
Champion Stats
403W - 313L
1,684 SR
Queue Stats
1,301W - 1,260L
1,627 Elo+
Solo
Khan
Khan
Lucky_Shell77
Khan
Level 97
Champion Stats
17W - 19L
1,558 SR
Queue Stats
233W - 232L
1,591 Elo+
Solo
Talus
Talus
ZSEverlasT_
Talus
Level 377
Champion Stats
0W - 2L
1,515 SR
Queue Stats
186W - 191L
1,602 Elo+
Solo
Grover
Grover
barataoTkTk
Grover
Level 34
Champion Stats
3W - 9L
1,383 SR
Queue Stats
53W - 59L
1,468 Elo+
Solo
Willo
Willo
tengosuenio
Willo
Level 60
Champion Stats
19W - 22L
1,510 SR
Queue Stats
60W - 52L
1,624 Elo+
Solo
Team Averages
Level 215
1,530 SR
1,582 Elo+

VS

Team Averages
Level 380
1,484 SR
1,591 Elo+
Jenos
Jenos
DrakNoob
Jenos
Level 999
Champion Stats
25W - 37L
1,532 SR
Queue Stats
1,241W - 1,186L
1,594 Elo+
Solo
Androxus
Androxus
NoAntojen
Androxus
Level 180
Champion Stats
17W - 13L
1,645 SR
Queue Stats
91W - 97L
1,604 Elo+
Solo
Khan
Khan
Salchichita99
Khan
Level 194
Champion Stats
7W - 14L
1,337 SR
Queue Stats
382W - 402L
1,545 Elo+
Solo
VII
VII
maickonDX
VII
Level 70
Champion Stats
51W - 52L
1,486 SR
Queue Stats
211W - 204L
1,639 Elo+
Solo
Lian
Lian
noobmasterbr
Lian
Level 455
Champion Stats
6W - 10L
1,420 SR
Queue Stats
275W - 270L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 9 / 2
918
115
22,607
24,156
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

53
1 / 6 / 3
1,361
170
15,018
47,795
21,563
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 12%.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

54
6 / 7 / 5
2,069
259
32,361
26,937
0
Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Daredevil

Daredevil

Blitz Upper

Heal for 210 after activating Blitz Upper.

Level 3

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Grover
50
1 / 9 / 6
1,506
188
20,141
33,573
1,500
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

28
4 / 6 / 0
1,480
185
30,072
19,860
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
DrakNoob
Jenos
59
1 / 2 / 22
2,340
293
7,359
8,071
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
NoAntojen
Androxus
57
9 / 3 / 9
2,320
290
40,966
23,976
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

58
7 / 3 / 16
2,893
362
21,764
49,307
52,489
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

23
13 / 2 / 10
2,461
308
34,902
21,782
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Equivocate

Equivocate

Grappling Hook

Heal for 500 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

54
7 / 3 / 14
2,433
304
47,330
17,063
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 22s
Objective Time
5m 35s
29
Kill Participation
108
13
Kills
37
37
Deaths
13
16
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Jenos
DrakNoob
Jenos
1
2
22
6
L
1
9
2
0.22
L
1
6
3
0.42
W
Androxus
NoAntojen
Androxus
9
3
9
4.5
W
7
3
16
5
L
6
7
5
1.21
L
Grover
1
9
6
0.44
W
13
2
10
9
W
7
3
14
4.67
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,199
Damage
152,321
152,321
Taken
120,199
23,063
Shielding
52,489
52,319
Healing
79,619
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
DrakNoob
Jenos
7,359
4,847
56,745
3,672
8,071
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
22,607
13,599
0
2,047
24,156
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
15,018
13,818
3,592
13,715
47,795
21,563
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Androxus
NoAntojen
Androxus
40,966
27,808
1,425
2,463
23,976
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
21,764
18,594
2,651
7,944
49,307
52,489
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
32,361
27,551
0
6,903
26,937
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
20,141
17,509
13,067
10,789
33,573
1,500
W
34,902
31,002
0
3,951
21,782
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
47,330
45,730
0
768
17,063
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
30,072
26,188
0
2,206
19,860
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role