Player Matchup

Khan
Khan
Gold III
Simsyma
Khan
Gold III
Level 51
Champion Stats
4W - 1L
1,587 SR
Queue Stats
52W - 50L
1,563 Elo+
Party 1
Vatu
Vatu
Diamond V
SоvietArtеl
Vatu
Diamond V
Level 582
Champion Stats
6W - 1L
1,984 SR
Queue Stats
11W - 3L
1,785 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum I
Yock1
Mal'Damba
Platinum I
Level 184
Champion Stats
11W - 7L
1,758 SR
Queue Stats
334W - 295L
1,626 Elo+
Party 1
Barik
Barik
Platinum IV
majin38
Barik
Platinum IV
Level 660
Champion Stats
12W - 15L
1,604 SR
Queue Stats
347W - 301L
1,600 Elo+
Party 1
Viktor
Viktor
Gold I
psychopack
Viktor
Gold I
Level 25
Champion Stats
0W - 1L
1,725 SR
Queue Stats
10W - 7L
1,631 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 300
1,731 SR
1,641 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 670
1,688 SR
1,612 Elo+
Tiberius
Tiberius
Gold III
BUCK_WILD_BABY
Tiberius
Gold III
Level 292
Champion Stats
71W - 75L
1,515 SR
Queue Stats
748W - 721L
1,511 Elo+
Party 2
Fernando
Fernando
Diamond V
Hybso
Fernando
Diamond V
Level 999
Champion Stats
12W - 6L
1,810 SR
Queue Stats
288W - 270L
1,651 Elo+
Solo
Lillith
Lillith
Diamond V
L0LFIILuggoLolf
Lillith
Diamond V
Level 799
Champion Stats
255W - 178L
1,740 SR
Queue Stats
973W - 879L
1,726 Elo+
Solo
Inara
Inara
Gold II
Vylitch
Inara
Gold II
Level 261
Champion Stats
5W - 3L
1,667 SR
Queue Stats
12W - 12L
1,541 Elo+
Solo
Maeve
Maeve
Diamond V
ðTaíntedKìtty
Maeve
Diamond V
Level 999
Champion Stats
13W - 6L
1,709 SR
Queue Stats
432W - 381L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
Simsyma
Khan
26
4 / 10 / 9
2,543
212
57,156
105,865
38,519
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

57
18 / 5 / 2
4,264
355
79,424
43,897
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Mal'Damba
Yock1
Mal'Damba
42
2 / 5 / 9
2,449
204
38,303
24,270
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Barik
majin38
Barik
57
4 / 6 / 6
2,457
205
56,334
90,774
45,355
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Viktor
psychopack
Viktor
7
5 / 8 / 9
2,314
193
97,560
36,110
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Bans
WilloLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
TorvaldYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
57
8 / 8 / 9
3,170
264
59,499
47,018
2,640
Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Fernando
Hybso
Fernando
58
8 / 4 / 15
5,270
439
93,235
87,745
55,376
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

57
3 / 7 / 18
5,442
454
47,129
36,409
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Inara
Vylitch
Inara
56
2 / 4 / 13
4,806
401
52,692
116,051
7,197
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 36% while Earthen Guard is active.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

58
13 / 10 / 4
3,229
269
48,361
41,554
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 58s
Objective Time
7m 55s
68
Kill Participation
93
33
Kills
34
34
Deaths
33
35
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Tiberius
8
8
9
1.56
W
Fernando
Hybso
Fernando
8
4
15
3.88
W
3
7
18
1.71
L
Khan
Simsyma
Khan
4
10
9
0.85
L
18
5
2
3.8
W
Inara
Vylitch
Inara
2
4
13
2.13
L
Mal'Damba
Yock1
Mal'Damba
2
5
9
1.3
L
Barik
majin38
Barik
4
6
6
1.17
L
Viktor
psychopack
Viktor
5
8
9
1.19
W
13
10
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

328,777
Damage
300,916
300,916
Taken
328,777
83,874
Shielding
65,213
186,626
Healing
205,458
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
59,499
36,900
0
8,116
47,018
2,640
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
Hybso
Fernando
93,235
49,726
0
4,464
87,745
55,376

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
47,129
9,533
165,152
301
36,409
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Khan
Simsyma
Khan
57,156
47,326
7,684
18,094
105,865
38,519
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
79,424
60,221
0
15,298
43,897
0

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
Vylitch
Inara
52,692
43,831
0
18,975
116,051
7,197

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Mal'Damba
Yock1
Mal'Damba
38,303
16,472
123,624
10,915
24,270
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
majin38
Barik
56,334
56,334
0
9,537
90,774
45,355
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Viktor
psychopack
Viktor
97,560
76,154
0
1,474
36,110
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
48,361
38,288
0
8,450
41,554
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role