Player Matchup
VS
Match Stats
Glyph of Freedom
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Rune Torrent
Nullify
Regenerate 2 Ammo every 1s while using Nullify.
Level 1
Lifegiver
Protection
Heal the target of your Protection for 75.
Level 1
Eldritch Speed
Recharge
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Level 4
Glyph of Health
Armor
Increase your maximum Health by 750.
Level 5
Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1
Gale Storm
Skewer
Generate 62.5% Energy after earning a Killing Blow with Skewer.
Level 5
Harsh Training
Armor
Increase your maximum Health by 50.
Level 1
Guild Tactics
Skewer
Heal for 160 after hitting at least one enemy with Skewer.
Level 1
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Level 5
Something to Prove
Armor
Generate 30% Energy after falling to or below 50% Health.
Level 3
Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3
Dark Whisper
Shadow Travel
Increase your Movement Speed by 24% while Shadow Travel is active.
Level 3
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Cursed Doll
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.
Level 1
Blood Mist
Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.
Level 1
Sudden Death
Increase the duration of Curse stacks by 3s.
Level 5
Essence Drain
Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.
Level 3
Surrounded by Fear
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Level 5
Empowered Curse
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
Level 1
Contemplation
Dash
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 4
Outnumbered
Shadow Bombs
Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.
Level 2
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Level 4
Memento Vivere
Armor
Increase your maximum Health by 120.
Level 3
Shadow's Perch
Ambush
Increase the range of Ambush by 20%.
Level 2
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Sorceress
Weapon
Increase your Ultimate charge rate by 14%.
Level 2
Nether Siphon
Shadow Travel
Heal for 150 every 1s while using Shadow Travel.
Level 3
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 3 Ammo.
Level 3
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 32%.
Level 4
Agony
Restore Soul
For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.
Level 1
Cozy
Magic Barrier
Heal for 150 every 1s while Magic Barrier is active.
Level 3
Symbiotic
Armor
Increase the Healing you receive by 35% while at or below 50% Health.
Level 5
Scurry
Scamper
Heal for 200 over the duration of Scamper.
Level 2
Peppy
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
Fluffy
Armor
Increase your maximum Health by 150.
Level 3
Snack Attack
Armor
When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
Level 1
Deadly Edict
Reduce the Cooldown of Conviction by 0.6s after using Reckoning.
Level 2
Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4
Tools of Salvation
Increase your maximum Health by 450.
Level 3
Solemn Watch
Increase the distance traveled by Conviction by 24%.
Level 4
Righteous Fury
Reduce the Cooldown of Sanctuary by 1.2s after using Reckoning.
Level 2
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Spritely
Flutter
Reduce your damage taken by 20% for 3s after activating Flutter.
Level 4
Flora
Armor
Increase your maximum Health by 200.
Level 4
Just Believe!
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 0.8s.
Level 1
Hummingbird
Flutter
Generate 2 Ammo after activating Flutter.
Level 2
Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.
Level 3
Surf
Shell Spin
Increase the travel distance of Shell Spin by 30%.
Level 3
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Level 5
Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.