Player Matchup

Viktor
Viktor
DragonAzulOne
Viktor
Level 512
Champion Stats
81W - 90L
1,553 SR
Queue Stats
362W - 366L
1,529 Elo+
Solo
Fernando
Fernando
Erenrai
Fernando
Level 97
Champion Stats
21W - 11L
1,603 SR
Queue Stats
62W - 50L
1,474 Elo+
Party 1
Inara
Inara
RoscoGrowler
Inara
Level 45
Champion Stats
7W - 5L
1,482 SR
Queue Stats
92W - 118L
1,382 Elo+
Party 1
Buck
Buck
TinImp313469
Buck
Level 80
Champion Stats
7W - 6L
1,449 SR
Queue Stats
74W - 72L
1,527 Elo+
Solo
Lillith
Lillith
livinsunnystyle
Lillith
Level 128
Champion Stats
12W - 18L
1,407 SR
Queue Stats
120W - 120L
1,447 Elo+
Party 1
Team Averages
Level 172
1,499 SR
1,472 Elo+

VS

Team Averages
Level 135
1,476 SR
1,491 Elo+
Bomb King
Bomb King
ExtraBiscuit
Bomb King
Level 35
Champion Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Raum
Raum
ItzGeooo
Raum
Level 41
Champion Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 2
Seris
Seris
TK_GabriElFicTuS
Seris
Level 346
Champion Stats
1W - 5L
1,311 SR
Queue Stats
82W - 70L
1,509 Elo+
Solo
Lex
Lex
smplcty
Lex
Level 68
Champion Stats
1W - 3L
1,538 SR
Queue Stats
3W - 5L
1,483 Elo+
Solo
Ying
Ying
wherebear
Ying
Level 187
Champion Stats
54W - 41L
1,530 SR
Queue Stats
87W - 92L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
20 / 14 / 9
4,671
359
150,699
55,786
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Fernando
Erenrai
Fernando
54
3 / 4 / 18
5,224
402
62,859
122,732
187,262
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

30
3 / 6 / 16
4,324
333
60,003
126,500
31,593
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

22
15 / 10 / 5
3,736
287
70,290
47,936
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 3s.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 3s.

Level 3

Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 20%.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

49
6 / 1 / 23
5,007
385
65,845
30,332
3,330
Gloomy Nook

Gloomy Nook

Armor

Gain a 750 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
ExtraBiscuit
Bomb King
24
5 / 14 / 10
2,878
221
75,513
72,941
0
Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 500 for each enemy hit with Poppy Bomb.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.2s.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 8% for 3s after using Detonate.

Level 2

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 225 after using Poppy Bomb.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Raum
35
9 / 7 / 16
4,106
316
112,613
197,214
1,999
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

59
1 / 6 / 17
4,137
318
30,950
37,651
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 5 Ammo.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Lex
43
10 / 11 / 9
2,869
221
67,027
51,488
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 15% while you are within 60 units of your Retribution target.

Level 3

Fortitude

Fortitude

In Pursuit

Heal for 25 for each shot hit while using In Pursuit.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Ying
43
10 / 9 / 19
3,259
251
97,183
50,402
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

19m 45s
Objective Time
9m 8s
118
Kill Participation
106
47
Kills
35
35
Deaths
47
71
Assists
71
Player
Kills
Deaths
Assists
KDA
W
20
14
9
1.75
W
Fernando
Erenrai
Fernando
3
4
18
3
L
Bomb King
ExtraBiscuit
Bomb King
5
14
10
0.71
L
Raum
9
7
16
2.43
W
3
6
16
1.83
L
1
6
17
1.58
W
15
10
5
1.75
W
6
1
23
17.5
L
Lex
10
11
9
1.32
L
Ying
10
9
19
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

409,696
Damage
383,286
383,286
Taken
409,696
222,185
Shielding
1,999
219,835
Healing
173,382
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
150,699
95,293
0
0
55,786
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
Erenrai
Fernando
62,859
42,919
0
3,561
122,732
187,262
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Bomb King
ExtraBiscuit
Bomb King
75,513
51,302
0
2,560
72,941
0

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Raum
112,613
77,252
0
24,149
197,214
1,999
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
60,003
55,403
0
990
126,500
31,593
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
30,950
24,139
75,798
11,630
37,651
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
70,290
65,490
180
14,230
47,936
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
65,845
35,585
200,582
292
30,332
3,330

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lex
67,027
64,568
0
2,636
51,488
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ying
97,183
55,622
43,836
12,773
50,402
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role