Player Matchup

Furia
Furia
Silver III
DrawChiLLNya
Furia
Silver III
Level 47
Champion Stats
4W - 6L
1,599 SR
Queue Stats
90W - 60L
1,530 Elo+
Party 1
Raum
Raum
Bronze III
sircoffin1996
Raum
Bronze III
Level 85
Champion Stats
5W - 5L
1,481 SR
Queue Stats
5W - 5L
1,375 Elo+
Solo
Tiberius
Tiberius
Bronze I
skinhuju
Tiberius
Bronze I
Level 262
Champion Stats
25W - 34L
1,553 SR
Queue Stats
340W - 359L
1,346 Elo+
Solo
Inara
Inara
Gold III
teodalitr
Inara
Gold III
Level 268
Champion Stats
559W - 504L
1,534 SR
Queue Stats
1,025W - 1,016L
1,401 Elo+
Solo
Vora
Vora
Silver II
tkxRey
Vora
Silver II
Level 174
Champion Stats
6W - 1L
1,709 SR
Queue Stats
95W - 68L
1,512 Elo+
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 167
1,575 SR
1,433 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,484 SR
1,383 Elo+
Lian
Lian
Gold III
AutismGuide
Lian
Gold III
Level 36
Champion Stats
33W - 21L
1,712 SR
Queue Stats
100W - 83L
1,582 Elo+
Solo
Koga
Koga
Qualifying
Catatafish_13
Koga
Qualifying
Level 62
Champion Stats
1W - 0L
1,309 SR
Queue Stats
1W - 9L
1,216 Elo+
Solo
Ash
Ash
Silver III
EvilDeeds92
Ash
Silver III
Level 82
Champion Stats
6W - 7L
1,284 SR
Queue Stats
33W - 38L
1,351 Elo+
Solo
Pip
Pip
Gold V
KevTaker
Pip
Gold V
Level 97
Champion Stats
67W - 61L
1,598 SR
Queue Stats
73W - 70L
1,424 Elo+
Solo
Fernando
Fernando
Bronze I
giantBreasts69
Fernando
Bronze I
Level 91
Champion Stats
41W - 29L
1,519 SR
Queue Stats
165W - 180L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
12 / 15 / 32
4,959
248
68,956
75,792
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.

Level 1

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.

Level 3

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.75s.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

47
6 / 8 / 42
5,544
277
70,356
254,563
17,056
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Tiberius
skinhuju
Tiberius
59
16 / 18 / 20
4,433
222
122,507
70,993
3,960
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Inara
teodalitr
Inara
48
9 / 15 / 23
5,497
275
107,596
194,033
63,140
Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vora
tkxRey
Vora
60
32 / 14 / 26
5,617
281
155,141
69,398
7,276
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Bans
Bomb KingMakoa
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
36 / 22 / 15
6,356
318
210,055
74,453
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

20
18 / 13 / 23
5,234
262
215,022
82,301
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

39
11 / 15 / 15
4,763
238
115,983
146,564
30,281
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

31
5 / 15 / 28
4,981
249
98,423
71,444
0
Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Fernando
59
0 / 16 / 2
4,990
250
25,296
149,794
312,293
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

21m 40s
Objective Time
20m 6s
218
Kill Participation
153
75
Kills
70
70
Deaths
81
143
Assists
83
Player
Kills
Deaths
Assists
KDA
W
36
22
15
1.98
W
18
13
23
2.27
L
12
15
32
1.87
W
11
15
15
1.23
W
5
15
28
1.27
W
Fernando
0
16
2
0.06
L
6
8
42
3.38
L
Tiberius
skinhuju
Tiberius
16
18
20
1.44
L
Inara
teodalitr
Inara
9
15
23
1.37
L
Vora
tkxRey
Vora
32
14
26
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

524,556
Damage
664,779
664,779
Taken
524,556
91,432
Shielding
342,574
288,443
Healing
264,935
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
210,055
193,355
1,771
12,787
74,453
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

Level 2

W
215,022
190,593
0
6,824
82,301
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
68,956
51,175
100,847
30,743
75,792
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
115,983
105,363
0
2,927
146,564
30,281
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
98,423
90,843
191,303
37,805
71,444
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Fernando
25,296
9,191
0
11,518
149,794
312,293
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
70,356
33,184
61,368
42,869
254,563
17,056
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
skinhuju
Tiberius
122,507
89,568
0
11,261
70,993
3,960
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

L
Inara
teodalitr
Inara
107,596
73,419
0
26,850
194,033
63,140

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Vora
tkxRey
Vora
155,141
109,355
0
14,505
69,398
7,276
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role