Player Matchup

Corvus
Corvus
Platinum II
CodeBetco
Corvus
Platinum II
Level 681
Champion Stats
0W - 1L
1,388 SR
Queue Stats
76W - 60L
1,603 Elo+
Solo
Fernando
Fernando
Platinum I
Luizhito
Fernando
Platinum I
Level 999
Champion Stats
44W - 26L
1,751 SR
Queue Stats
319W - 288L
1,623 Elo+
Solo
Io
Io
Diamond V
Vampýr
Io
Diamond V
Level 96
Champion Stats
3W - 4L
1,260 SR
Queue Stats
41W - 35L
1,665 Elo+
Party 3
Koga
Koga
Diamond IV
Yrektamalito
Koga
Diamond IV
Level 999
Champion Stats
3W - 4L
1,599 SR
Queue Stats
618W - 572L
1,623 Elo+
Solo
Lian
Lian
Platinum II
ÐEÅTH
Lian
Platinum II
Level 804
Champion Stats
23W - 24L
1,597 SR
Queue Stats
120W - 137L
1,574 Elo+
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 716
1,519 SR
1,618 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 664
1,532 SR
1,601 Elo+
Ash
Ash
Gold I
AbortoLegal
Ash
Gold I
Level 617
Champion Stats
2W - 5L
1,187 SR
Queue Stats
81W - 74L
1,544 Elo+
Solo
Vora
Vora
Diamond V
Autenia
Vora
Diamond V
Level 441
Champion Stats
156W - 96L
1,715 SR
Queue Stats
499W - 439L
1,597 Elo+
Party 1
Raum
Raum
Platinum III
CubeDefender
Raum
Platinum III
Level 355
Champion Stats
1W - 0L
1,555 SR
Queue Stats
31W - 24L
1,632 Elo+
Party 2
Dredge
Dredge
Diamond V
Ephenia
Dredge
Diamond V
Level 999
Champion Stats
93W - 83L
1,612 SR
Queue Stats
526W - 457L
1,597 Elo+
Party 1
Grohk
Grohk
Platinum II
TomKnocker44
Grohk
Platinum II
Level 909
Champion Stats
1W - 0L
1,593 SR
Queue Stats
41W - 32L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
CodeBetco
Corvus
59
1 / 7 / 11
1,980
180
14,778
30,503
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Fernando
Luizhito
Fernando
60
3 / 6 / 6
2,318
211
61,406
98,075
66,690
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

35
1 / 5 / 7
1,893
172
24,218
22,426
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

58
10 / 8 / 8
2,519
229
88,500
38,534
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Lian
ÐEÅTH
Lian
56
7 / 6 / 10
2,838
258
122,945
66,071
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Bans
TorvaldWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
1 / 3 / 12
3,296
300
39,787
63,470
43,965
Brawl

Brawl

Kinetic Burst

Heal for 750 over 2s for each enemy hit by Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Vora
Autenia
Vora
58
14 / 6 / 8
3,288
299
78,988
45,395
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
6 / 6 / 14
3,298
300
53,768
126,673
0
Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Dredge
Ephenia
Dredge
60
6 / 4 / 4
2,925
266
57,630
36,519
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

60
5 / 3 / 9
3,518
320
25,436
39,790
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 30 for each enemy hit with Shock Pulse.

Level 1

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 40s
Objective Time
8m 54s
64
Kill Participation
79
22
Kills
32
32
Deaths
22
42
Assists
47
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
W
Vora
Autenia
Vora
14
6
8
3
L
Corvus
CodeBetco
Corvus
1
7
11
0.93
W
6
6
14
2.17
W
Dredge
Ephenia
Dredge
6
4
4
2
L
Fernando
Luizhito
Fernando
3
6
6
1
W
5
3
9
3.17
L
1
5
7
0.9
L
10
8
8
1.75
L
Lian
ÐEÅTH
Lian
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

311,847
Damage
255,609
255,609
Taken
311,847
66,690
Shielding
43,965
171,406
Healing
164,775
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
39,787
35,043
0
11,075
63,470
43,965
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
Autenia
Vora
78,988
52,919
0
10,380
45,395
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Corvus
CodeBetco
Corvus
14,778
13,468
61,926
4,271
30,503
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
53,768
29,961
0
15,744
126,673
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Dredge
Ephenia
Dredge
57,630
38,842
0
8,160
36,519
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
Luizhito
Fernando
61,406
28,972
0
12,107
98,075
66,690
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
25,436
16,804
87,123
32,293
39,790
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
24,218
22,318
76,994
8,044
22,426
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
88,500
66,828
0
5,540
38,534
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lian
ÐEÅTH
Lian
122,945
118,649
0
2,524
66,071
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role