Player Matchup

Ying
Ying
Qualifying
DerLegastenica
Ying
Qualifying
Level 111
Champion Stats
32W - 11L
1,782 SR
Queue Stats
68W - 54L
1,559 Elo+
Party 2
Barik
Barik
Gold II
Im1ran
Barik
Gold II
Level 559
Champion Stats
142W - 123L
1,603 SR
Queue Stats
376W - 381L
1,470 Elo+
Solo
Inara
Inara
Qualifying
gfgfdfdff
Inara
Qualifying
Level 122
Champion Stats
20W - 16L
1,699 SR
Queue Stats
57W - 50L
1,596 Elo+
Party 2
Skye
Skye
Qualifying
nrmu
Skye
Qualifying
Level 385
Champion Stats
1W - 0L
1,749 SR
Queue Stats
124W - 132L
1,458 Elo+
Solo
Tyra
Tyra
Platinum III
xXjooKerXx
Tyra
Platinum III
Level 331
Champion Stats
12W - 8L
1,643 SR
Queue Stats
52W - 42L
1,624 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 302
1,695 SR
1,541 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 461
1,701 SR
1,568 Elo+
Dredge
Dredge
Platinum II
IamMaG
Dredge
Platinum II
Level 152
Champion Stats
21W - 18L
1,569 SR
Queue Stats
451W - 415L
1,568 Elo+
Solo
Vora
Vora
Gold I
Kamikazaalf
Vora
Gold I
Level 999
Champion Stats
18W - 13L
1,651 SR
Queue Stats
159W - 148L
1,559 Elo+
Solo
Azaan
Azaan
Gold III
Yavkata213
Azaan
Gold III
Level 43
Champion Stats
20W - 12L
1,891 SR
Queue Stats
40W - 27L
1,629 Elo+
Party 1
Raum
Raum
Gold III
rhythmfreak8
Raum
Gold III
Level 999
Champion Stats
677W - 542L
1,628 SR
Queue Stats
1,884W - 1,836L
1,532 Elo+
Solo
Grover
Grover
Gold II
vikoto428
Grover
Gold II
Level 114
Champion Stats
2W - 1L
1,764 SR
Queue Stats
101W - 85L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
4 / 4 / 27
4,528
302
18,537
45,406
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
Im1ran
Barik
59
8 / 4 / 25
4,347
290
81,603
76,348
112,270
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Inara
gfgfdfdff
Inara
52
4 / 7 / 20
3,973
265
75,076
117,928
21,510
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Skye
nrmu
Skye
51
14 / 11 / 13
3,786
252
82,688
44,999
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

48
20 / 9 / 14
4,665
311
151,404
84,136
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
KhanFernando
Team 1 Score

4

VS

Team 2 Score

3

Bans
ZhinLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
IamMaG
Dredge
54
15 / 6 / 6
3,526
235
122,210
35,253
4,054
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

59
7 / 10 / 10
2,901
193
95,384
48,455
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Azaan
25
9 / 11 / 3
4,783
319
61,254
101,891
37,312
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

57
2 / 9 / 19
3,443
230
60,063
156,826
9,570
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 35%.

Level 5

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Grover
vikoto428
Grover
57
2 / 14 / 17
4,557
304
29,906
66,883
1,945
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 6s
Objective Time
6m 31s
149
Kill Participation
90
50
Kills
35
35
Deaths
50
99
Assists
55
Player
Kills
Deaths
Assists
KDA
W
4
4
27
4.38
L
Dredge
IamMaG
Dredge
15
6
6
3
W
Barik
Im1ran
Barik
8
4
25
5.13
L
7
10
10
1.2
L
Azaan
9
11
3
0.95
W
Inara
gfgfdfdff
Inara
4
7
20
2
W
Skye
nrmu
Skye
14
11
13
1.86
L
2
9
19
1.28
L
Grover
vikoto428
Grover
2
14
17
0.75
W
20
9
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

409,308
Damage
368,817
368,817
Taken
409,308
133,780
Shielding
52,881
241,980
Healing
158,640
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
18,537
18,537
182,565
36,529
45,406
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
IamMaG
Dredge
122,210
84,880
0
3,296
35,253
4,054

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
Im1ran
Barik
81,603
81,603
0
14,539
76,348
112,270
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
95,384
66,243
0
8,996
48,455
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Azaan
61,254
44,894
0
11,491
101,891
37,312

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
gfgfdfdff
Inara
75,076
62,713
0
2,466
117,928
21,510
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Skye
nrmu
Skye
82,688
55,592
0
3,690
44,999
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
60,063
45,857
31,649
24,437
156,826
9,570
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Grover
vikoto428
Grover
29,906
22,923
49,852
28,919
66,883
1,945

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
151,404
97,652
0
2,191
84,136
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role