Player Matchup

Ruckus
Ruckus
Gold V
BobaElFett
Ruckus
Gold V
Level 184
Champion Stats
6W - 6L
1,519 SR
Queue Stats
44W - 39L
1,546 Elo+
Party 1
Bomb King
Bomb King
Diamond V
Hamdini10
Bomb King
Diamond V
Level 173
Champion Stats
167W - 96L
1,659 SR
Queue Stats
399W - 351L
1,581 Elo+
Solo
Fernando
Fernando
Gold IV
JoseFranciscoXD
Fernando
Gold IV
Level 260
Champion Stats
10W - 11L
1,608 SR
Queue Stats
60W - 51L
1,553 Elo+
Party 1
Koga
Koga
Silver II
TheSam07
Koga
Silver II
Level 539
Champion Stats
9W - 6L
1,657 SR
Queue Stats
91W - 85L
1,516 Elo+
Party 1
Ying
Ying
Platinum II
cantkillagod
Ying
Platinum II
Level 161
Champion Stats
8W - 8L
1,526 SR
Queue Stats
385W - 357L
1,532 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 263
1,594 SR
1,545 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 450
1,543 SR
1,518 Elo+
Atlas
Atlas
Gold II
FrancoCP
Atlas
Gold II
Level 48
Champion Stats
12W - 7L
1,716 SR
Queue Stats
56W - 57L
1,449 Elo+
Solo
Vatu
Vatu
Gold II
GaboSansHUN
Vatu
Gold II
Level 38
Champion Stats
0W - 2L
1,449 SR
Queue Stats
50W - 39L
1,545 Elo+
Solo
Dredge
Dredge
Gold I
Lumyxel
Dredge
Gold I
Level 738
Champion Stats
7W - 4L
1,774 SR
Queue Stats
53W - 50L
1,530 Elo+
Solo
Ash
Ash
Gold II
mech4byte
Ash
Gold II
Level 427
Champion Stats
0W - 7L
1,165 SR
Queue Stats
890W - 860L
1,449 Elo+
Solo
Grover
Grover
Platinum IV
reddiii_
Grover
Platinum IV
Level 999
Champion Stats
11W - 13L
1,610 SR
Queue Stats
624W - 599L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
BobaElFett
Ruckus
53
7 / 3 / 16
3,432
286
75,817
86,698
53,780
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Level 1

Bomb King
Hamdini10
Bomb King
57
20 / 4 / 10
3,720
310
93,350
39,228
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Fernando
53
1 / 3 / 17
3,730
311
38,594
76,268
106,079
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Koga
60
12 / 3 / 16
3,558
297
100,053
46,747
0
Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

54
2 / 3 / 24
3,902
325
10,890
28,505
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
LianInara
Team 1 Score

4

VS

Team 2 Score

1

Bans
DrogozKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
FrancoCP
Atlas
22
5 / 8 / 5
2,385
199
43,148
117,349
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

35
5 / 13 / 3
2,016
168
56,704
43,070
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 10% Health.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Infiltration

Infiltration

Ambush

Heal for 140 after activating Ambush. This applies to each Ambush in the chain.

Level 2

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Dredge
Lumyxel
Dredge
60
4 / 7 / 3
2,072
173
82,292
26,543
5,020
Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

56
0 / 9 / 11
2,336
195
56,847
85,711
68,038
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Grover
reddiii_
Grover
59
2 / 5 / 8
2,358
197
38,455
46,031
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 32s
Objective Time
3m 14s
125
Kill Participation
46
42
Kills
16
16
Deaths
42
83
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ruckus
BobaElFett
Ruckus
7
3
16
5
L
Atlas
FrancoCP
Atlas
5
8
5
0.94
L
5
13
3
0.5
W
Bomb King
Hamdini10
Bomb King
20
4
10
6.25
W
Fernando
1
3
17
3.17
L
Dredge
Lumyxel
Dredge
4
7
3
0.79
W
Koga
12
3
16
6.67
W
2
3
24
4.67
L
0
9
11
0.61
L
Grover
reddiii_
Grover
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

318,704
Damage
277,446
277,446
Taken
318,704
159,859
Shielding
73,058
214,706
Healing
129,465
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
BobaElFett
Ruckus
75,817
55,496
0
3,761
86,698
53,780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Atlas
FrancoCP
Atlas
43,148
43,148
0
5,259
117,349
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
56,704
39,640
0
8,961
43,070
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Bomb King
Hamdini10
Bomb King
93,350
88,341
0
304
39,228
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
38,594
29,734
0
4,689
76,268
106,079
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Dredge
Lumyxel
Dredge
82,292
60,849
0
2,171
26,543
5,020
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Koga
100,053
90,903
0
6,356
46,747
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
10,890
10,890
177,545
22,051
28,505
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
56,847
50,169
0
1,521
85,711
68,038
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grover
reddiii_
Grover
38,455
29,965
78,209
33,344
46,031
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role