Player Matchup

Barik
Barik
Platinum III
CorvEvan-_-
Barik
Platinum III
Level 999
Champion Stats
8W - 11L
1,595 SR
Queue Stats
177W - 146L
1,576 Elo+
Party 2
Grover
Grover
Platinum I
SenkuPrime2
Grover
Platinum I
Level 999
Champion Stats
32W - 25L
1,852 SR
Queue Stats
143W - 137L
1,738 Elo+
Party 2
Octavia
Octavia
Platinum I
Senkµ
Octavia
Platinum I
Level 987
Champion Stats
20W - 13L
1,807 SR
Queue Stats
112W - 106L
1,850 Elo+
Party 2
Ash
Ash
Diamond V
Voraciusum
Ash
Diamond V
Level 999
Champion Stats
15W - 19L
1,667 SR
Queue Stats
1,511W - 1,473L
1,620 Elo+
Solo
Pip
Pip
Platinum II
moustanoir
Pip
Platinum II
Level 57
Champion Stats
0W - 1L
1,500 SR
Queue Stats
120W - 91L
1,650 Elo+
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 808
1,684 SR
1,687 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 589
1,702 SR
1,681 Elo+
Willo
Willo
Platinum II
IIIARKIII
Willo
Platinum II
Level 846
Champion Stats
1W - 0L
1,500 SR
Queue Stats
44W - 24L
1,757 Elo+
Party 3
Inara
Inara
Diamond IV
IPlayLikeSilver
Inara
Diamond IV
Level 81
Champion Stats
12W - 7L
1,748 SR
Queue Stats
173W - 120L
1,661 Elo+
Party 1
Raum
Raum
Platinum IV
Lyrikoa
Raum
Platinum IV
Level 999
Champion Stats
14W - 9L
1,713 SR
Queue Stats
237W - 199L
1,573 Elo+
Party 1
Zhin
Zhin
Platinum V
WarThong
Zhin
Platinum V
Level 999
Champion Stats
1W - 0L
1,652 SR
Queue Stats
57W - 35L
1,625 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond V
ÐrûgÆððícteð
Mal'Damba
Diamond V
Level 21
Champion Stats
53W - 29L
1,900 SR
Queue Stats
100W - 87L
1,790 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
3 / 7 / 6
2,377
198
55,678
84,148
60,310
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Grover
59
2 / 8 / 16
2,510
209
56,836
50,282
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Octavia
Senkµ
Octavia
59
12 / 8 / 11
3,015
251
112,782
53,226
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

60
1 / 10 / 11
2,115
176
53,575
85,848
18,310
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

44
11 / 6 / 8
2,691
224
74,349
53,793
14,489
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.

Level 2

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Bans
KhanTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
FernandoLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
IIIARKIII
Willo
55
18 / 5 / 15
4,558
380
138,570
56,606
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

37
7 / 5 / 12
3,566
297
61,648
115,052
12,845
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Raum
Lyrikoa
Raum
59
4 / 8 / 19
3,973
331
42,553
119,121
4,690
Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Zhin
52
5 / 9 / 8
2,772
231
45,101
33,794
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

17
5 / 2 / 20
5,227
436
39,425
25,114
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 58s
Objective Time
8m 22s
81
Kill Participation
113
29
Kills
39
39
Deaths
29
52
Assists
74
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
W
Willo
IIIARKIII
Willo
18
5
15
5.1
W
7
5
12
2.6
W
Raum
Lyrikoa
Raum
4
8
19
1.69
L
Grover
2
8
16
1.25
L
Octavia
Senkµ
Octavia
12
8
11
2.19
L
1
10
11
0.65
W
Zhin
5
9
8
1
L
11
6
8
2.5
W
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

353,220
Damage
327,297
327,297
Taken
349,687
93,109
Shielding
17,535
177,506
Healing
199,928
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
55,678
55,678
0
4,999
84,148
60,310
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Willo
IIIARKIII
Willo
138,570
121,308
0
559
56,606
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
61,648
51,065
0
2,357
115,052
12,845
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Raum
Lyrikoa
Raum
42,553
16,665
29,788
16,403
119,121
4,690
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Grover
56,836
49,547
73,136
21,450
50,282
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Octavia
Senkµ
Octavia
112,782
107,501
0
0
53,226
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
53,575
46,495
0
0
85,848
18,310
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Zhin
45,101
35,006
0
947
33,794
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
74,349
66,636
50,697
27,224
53,793
14,489
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
39,425
17,565
136,326
13,548
25,114
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role