Player Matchup

Tyra
Tyra
FAtPaPa
Tyra
Level 999
Champion Stats
37W - 17L
1,692 SR
Queue Stats
133W - 129L
1,611 Elo+
Solo
Lillith
Lillith
Flymish
Lillith
Level 95
Champion Stats
1W - 1L
1,490 SR
Queue Stats
18W - 19L
1,497 Elo+
Party 2
Barik
Barik
Hyperion77510
Barik
Level 95
Champion Stats
1W - 1L
1,556 SR
Queue Stats
9W - 11L
1,425 Elo+
Party 2
Androxus
Androxus
MechanikMato
Androxus
Level 999
Champion Stats
88W - 89L
1,568 SR
Queue Stats
133W - 138L
1,572 Elo+
Solo
Grohk
Grohk
SummeJuwel35388
Grohk
Level 98
Champion Stats
13W - 5L
1,671 SR
Queue Stats
13W - 6L
1,685 Elo+
Solo
Team Averages
Level 457
1,595 SR
1,558 Elo+

VS

Team Averages
Level 288
1,629 SR
1,570 Elo+
Imani
Imani
Interlud
Imani
Level 463
Champion Stats
1W - 1L
1,780 SR
Queue Stats
29W - 29L
1,563 Elo+
Party 1
Ying
Ying
Kutarukito
Ying
Level 252
Champion Stats
46W - 34L
1,651 SR
Queue Stats
80W - 109L
1,544 Elo+
Solo
Grover
Grover
bakpoeder
Grover
Level 239
Champion Stats
2W - 2L
1,533 SR
Queue Stats
14W - 14L
1,646 Elo+
Solo
Pip
Pip
ee20
Pip
Level 259
Champion Stats
0W - 2L
1,648 SR
Queue Stats
66W - 64L
1,573 Elo+
Solo
Betty la Bomba
Betty la Bomba
nisiaxo
Betty la Bomba
Level 227
Champion Stats
6W - 5L
1,533 SR
Queue Stats
20W - 23L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
FAtPaPa
Tyra
56
16 / 6 / 14
4,825
536
96,941
48,333
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Lillith
Flymish
Lillith
59
2 / 1 / 15
4,727
525
18,859
19,444
0
Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 15% for 1.5s after activating Death Wings.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

50
2 / 3 / 14
4,860
540
19,478
88,629
88,959
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Androxus
MechanikMato
Androxus
59
18 / 3 / 11
4,922
547
73,520
31,435
0
Buying Time

Buying Time

Reversal

Generate 2 Ammo after activating Reversal.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

56
6 / 4 / 16
4,645
516
41,380
50,520
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Interlud
Imani
54
2 / 13 / 4
4,076
453
42,446
56,970
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

50
2 / 4 / 7
3,871
430
41,159
29,957
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Grover
bakpoeder
Grover
59
5 / 12 / 9
4,408
490
36,252
63,699
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Pip
ee20
Pip
60
4 / 5 / 5
3,903
434
59,190
42,355
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.25s.

Level 1

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 3s.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 0.6s.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Betty la Bomba
nisiaxo
Betty la Bomba
57
4 / 10 / 3
4,752
528
59,314
57,197
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 25s
Objective Time
8m 20s
114
Kill Participation
45
44
Kills
17
17
Deaths
44
70
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tyra
FAtPaPa
Tyra
16
6
14
3.83
W
Lillith
Flymish
Lillith
2
1
15
9.5
W
2
3
14
3
L
Imani
Interlud
Imani
2
13
4
0.31
L
2
4
7
1.38
W
Androxus
MechanikMato
Androxus
18
3
11
7.83
W
6
4
16
3.5
L
Grover
bakpoeder
Grover
5
12
9
0.79
L
Pip
ee20
Pip
4
5
5
1.3
L
Betty la Bomba
nisiaxo
Betty la Bomba
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

250,178
Damage
238,361
238,361
Taken
250,178
88,959
Shielding
0
171,851
Healing
141,984
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tyra
FAtPaPa
Tyra
96,941
62,605
90
5,972
48,333
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Lillith
Flymish
Lillith
18,859
11,658
82,989
714
19,444
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
19,478
19,478
0
10,104
88,629
88,959
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Imani
Interlud
Imani
42,446
26,263
0
485
56,970
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
41,159
14,273
45,211
14,784
29,957
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Androxus
MechanikMato
Androxus
73,520
53,079
0
4,192
31,435
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
41,380
21,182
35,994
31,796
50,520
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Grover
bakpoeder
Grover
36,252
28,670
41,315
24,933
63,699
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Pip
ee20
Pip
59,190
55,664
3,644
8,994
42,355
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Betty la Bomba
nisiaxo
Betty la Bomba
59,314
28,953
0
2,618
57,197
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role