Player Matchup

Tyra
Tyra
Kratos6240
Tyra
Level 149
Champion Stats
0W - 2L
1,512 SR
Queue Stats
2W - 6L
1,665 Elo+
Solo
Skye
Skye
Lefolki
Skye
Level 111
Champion Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,637 Elo+
Solo
Grover
Grover
Lissetta
Grover
Level 999
Champion Stats
5W - 5L
1,556 SR
Queue Stats
9W - 12L
1,571 Elo+
Solo
Seris
Seris
LovelyAlhuin
Seris
Level 266
Champion Stats
2W - 8L
1,585 SR
Queue Stats
5W - 13L
1,623 Elo+
Party 1
Barik
Barik
SamaelAlhuin
Barik
Level 220
Champion Stats
4W - 6L
1,656 SR
Queue Stats
5W - 13L
1,623 Elo+
Party 1
Team Averages
Level 349
1,562 SR
1,624 Elo+

VS

Team Averages
Level 404
1,615 SR
1,579 Elo+
Zhin
Zhin
Angeleur
Zhin
Level 219
Champion Stats
18W - 16L
1,553 SR
Queue Stats
277W - 251L
1,563 Elo+
Solo
Seris
Seris
InkLuke
Seris
Level 74
Champion Stats
7W - 1L
1,969 SR
Queue Stats
83W - 66L
1,597 Elo+
Party 2
Androxus
Androxus
MechanikMato
Androxus
Level 999
Champion Stats
88W - 89L
1,580 SR
Queue Stats
133W - 138L
1,582 Elo+
Solo
Grohk
Grohk
NoHeal_NoWin
Grohk
Level 671
Champion Stats
3W - 3L
1,506 SR
Queue Stats
70W - 82L
1,555 Elo+
Solo
Ying
Ying
Oniscidea
Ying
Level 58
Champion Stats
7W - 5L
1,466 SR
Queue Stats
90W - 72L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
3 / 15 / 5
3,999
500
52,713
62,237
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Skye
Lefolki
Skye
55
6 / 13 / 3
3,863
483
45,755
51,948
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 5s.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.

Level 2

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 3s.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Grover
Lissetta
Grover
53
1 / 1 / 9
3,878
485
35,054
35,255
1,600
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

58
2 / 4 / 7
3,858
482
16,750
37,837
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

56
4 / 10 / 4
4,463
558
32,905
91,904
41,898
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
54
14 / 5 / 14
4,374
547
80,089
43,487
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Seris
InkLuke
Seris
46
3 / 3 / 20
4,499
562
47,948
43,076
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Androxus
MechanikMato
Androxus
59
19 / 2 / 13
4,950
619
75,919
28,521
0
Buying Time

Buying Time

Reversal

Generate 2 Ammo after activating Reversal.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

55
4 / 2 / 26
4,567
571
64,576
43,750
1,124
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 24% of your Ammo for each unique enemy hit by Shock Pulse.

Level 4

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 24% for 3s after hitting an enemy with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Ying
32
3 / 4 / 16
4,254
532
10,649
24,343
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 40s
Objective Time
16m 0s
44
Kill Participation
132
16
Kills
43
43
Deaths
16
28
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Zhin
14
5
14
4.2
W
Seris
InkLuke
Seris
3
3
20
4.33
L
3
15
5
0.37
L
Skye
Lefolki
Skye
6
13
3
0.58
L
Grover
Lissetta
Grover
1
1
9
5.5
L
2
4
7
1.38
W
Androxus
MechanikMato
Androxus
19
2
13
12.75
W
4
2
26
8.5
W
Ying
3
4
16
2.75
L
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,177
Damage
279,181
279,181
Taken
183,177
43,498
Shielding
1,124
158,590
Healing
142,581
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Zhin
80,089
71,441
0
826
43,487
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Seris
InkLuke
Seris
47,948
40,238
23,799
9,935
43,076
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
52,713
29,811
360
3,025
62,237
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Skye
Lefolki
Skye
45,755
32,843
0
6,014
51,948
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
Grover
Lissetta
Grover
35,054
26,004
67,364
23,191
35,255
1,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
16,750
14,004
40,157
12,288
37,837
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
Androxus
MechanikMato
Androxus
75,919
44,022
0
1,058
28,521
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
64,576
30,039
20,203
11,907
43,750
1,124
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
10,649
10,649
66,664
8,189
24,343
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
32,905
32,905
0
6,191
91,904
41,898
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role