Player Matchup

Tiberius
Tiberius
Aqualix50
Tiberius
Level 186
Champion Stats
22W - 27L
1,541 SR
Queue Stats
403W - 389L
1,656 Elo+
Solo
Khan
Khan
Pród
Khan
Level 999
Champion Stats
110W - 76L
1,707 SR
Queue Stats
2,790W - 1,685L
1,715 Elo+
Party 2
Io
Io
Taahá
Io
Level 999
Champion Stats
6W - 8L
1,595 SR
Queue Stats
1,122W - 735L
1,720 Elo+
Party 2
VII
VII
elevi041
VII
Level 74
Champion Stats
0W - 2L
1,307 SR
Queue Stats
59W - 67L
1,539 Elo+
Party 1
Maeve
Maeve
kenyeresbunda
Maeve
Level 50
Champion Stats
17W - 11L
1,529 SR
Queue Stats
17W - 13L
1,578 Elo+
Party 1
Team Averages
Level 462
1,536 SR
1,642 Elo+

VS

Team Averages
Level 274
1,527 SR
1,620 Elo+
Pip
Pip
Chronaia
Pip
Level 762
Champion Stats
206W - 118L
1,652 SR
Queue Stats
1,643W - 1,494L
1,641 Elo+
Solo
Mal'Damba
Mal'Damba
Krendler
Mal'Damba
Level 180
Champion Stats
164W - 199L
1,552 SR
Queue Stats
557W - 546L
1,620 Elo+
Solo
Evie
Evie
Perpetuâ
Evie
Level 104
Champion Stats
1W - 1L
1,318 SR
Queue Stats
81W - 57L
1,662 Elo+
Solo
Moji
Moji
pele69
Moji
Level 133
Champion Stats
1W - 0L
1,500 SR
Queue Stats
85W - 70L
1,624 Elo+
Solo
Yagorath
Yagorath
shee12rsh
Yagorath
Level 190
Champion Stats
64W - 60L
1,615 SR
Queue Stats
260W - 262L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Aqualix50
Tiberius
57
8 / 13 / 10
3,650
228
105,868
57,374
1,917
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Khan
Pród
Khan
60
11 / 11 / 12
4,053
253
99,901
130,751
35,040
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Io
59
4 / 7 / 19
3,739
234
38,162
33,970
2,519
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

49
4 / 14 / 11
2,734
171
60,787
56,584
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Equivocate

Equivocate

Grappling Hook

Heal for 100 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

23
6 / 17 / 5
2,809
176
57,313
58,200
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 6% for 2s after using Nine Lives.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
16 / 5 / 20
4,003
250
77,821
47,012
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.4s.

Level 1

Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Sturdy

Sturdy

Weapon

Gain 9% Movement Speed.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Mal'Damba
Krendler
Mal'Damba
54
11 / 4 / 26
4,957
310
36,976
42,521
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Evie
48
15 / 6 / 18
4,179
261
99,465
66,435
0
Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 1.25s.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Moji
pele69
Moji
49
9 / 12 / 12
3,395
212
55,755
68,990
0
Will-o-the-Wisp

Will-o-the-Wisp

Armor

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Wobbles

Wobbles

Scamper

Reduce your damage taken by 8% while using Scamper.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Cozy

Cozy

Magic Barrier

Heal for 100 every 1s while Magic Barrier is active.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 200.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Yagorath
shee12rsh
Yagorath
58
11 / 6 / 27
4,291
268
66,862
124,005
30,661
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.

Level 1

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 400.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2s after using Hardening, gain its benefits.

Level 4

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 18s
Objective Time
8m 25s
90
Kill Participation
165
33
Kills
62
62
Deaths
33
57
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Tiberius
Aqualix50
Tiberius
8
13
10
1
W
16
5
20
5.2
W
Mal'Damba
Krendler
Mal'Damba
11
4
26
6
W
Evie
15
6
18
4
L
Khan
Pród
Khan
11
11
12
1.55
L
Io
4
7
19
1.93
L
4
14
11
0.68
L
6
17
5
0.5
W
Moji
pele69
Moji
9
12
12
1.25
W
Yagorath
shee12rsh
Yagorath
11
6
27
4.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

362,031
Damage
336,879
336,879
Taken
348,963
39,476
Shielding
30,661
189,097
Healing
237,014
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
Aqualix50
Tiberius
105,868
53,673
0
8,014
57,374
1,917
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 1

W
77,821
71,329
23,070
10,863
47,012
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Mal'Damba
Krendler
Mal'Damba
36,976
21,471
153,282
27,792
42,521
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Evie
99,465
90,054
0
4,738
66,435
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Khan
Pród
Khan
99,901
92,570
8,808
20,363
130,751
35,040
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Io
38,162
29,243
130,688
13,728
33,970
2,519

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
60,787
55,644
0
906
56,584
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
57,313
54,145
0
6,590
58,200
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
pele69
Moji
55,755
55,755
3,192
7,975
68,990
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Yagorath
shee12rsh
Yagorath
66,862
40,965
0
6,102
124,005
30,661

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role