Player Matchup

Dredge
Dredge
Platinum III
ABSOLUTEB0T
Dredge
Platinum III
Level 19
Champion Stats
4W - 2L
1,936 SR
Queue Stats
7W - 6L
1,673 Elo+
Party 2
Gold II
NOSUKEEE
Unknown
Gold II
Level 273
Champion Stats
9W - 10L
1,575 SR
Queue Stats
51W - 37L
1,460 Elo+
Party 1
Ying
Ying
Gold II
Roselis
Ying
Gold II
Level 53
Champion Stats
20W - 16L
1,712 SR
Queue Stats
31W - 23L
1,622 Elo+
Party 2
Io
Io
Silver I
kakka13
Io
Silver I
Level 348
Champion Stats
66W - 44L
1,678 SR
Queue Stats
93W - 90L
1,468 Elo+
Party 1
Koga
Koga
Gold I
sudare3421
Koga
Gold I
Level 190
Champion Stats
34W - 16L
1,701 SR
Queue Stats
62W - 61L
1,440 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 177
1,720 SR
1,533 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 786
1,614 SR
1,530 Elo+
Tyra
Tyra
Gold III
B4DMaeve
Tyra
Gold III
Level 999
Champion Stats
9W - 7L
1,575 SR
Queue Stats
299W - 267L
1,534 Elo+
Solo
Grover
Grover
Platinum V
HOOPINATOR1
Grover
Platinum V
Level 999
Champion Stats
32W - 28L
1,618 SR
Queue Stats
223W - 221L
1,515 Elo+
Solo
Nyx
Nyx
Gold II
I Xxiile I
Nyx
Gold II
Level 91
Champion Stats
2W - 1L
1,534 SR
Queue Stats
175W - 154L
1,521 Elo+
Solo
Zhin
Zhin
Gold II
JackSaparrow
Zhin
Gold II
Level 999
Champion Stats
193W - 170L
1,673 SR
Queue Stats
727W - 692L
1,552 Elo+
Solo
Fernando
Fernando
Gold I
Madventurer718
Fernando
Gold I
Level 841
Champion Stats
22W - 15L
1,669 SR
Queue Stats
70W - 65L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
18
9 / 8 / 18
3,656
244
126,408
73,783
4,270
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

NOSUKEEE
Unknown
55
23 / 10 / 14
4,019
268
109,418
74,881
12,415

Level 5

Level 1

Level 2

Level 3

Level 4

Level 1

Ying
Roselis
Ying
22
5 / 6 / 22
3,075
205
23,378
37,066
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

41
2 / 6 / 19
4,611
307
32,203
46,850
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 6 Ammo after using Lunar Leap.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

43
8 / 13 / 15
3,189
213
87,908
80,933
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Bans
LianAndroxus
Team 1 Score

2

VS

Team 2 Score

4

Bans
WilloKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
58
11 / 11 / 14
4,088
273
85,494
67,101
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Grover
59
7 / 8 / 27
4,974
332
21,521
58,965
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

37
2 / 9 / 18
3,769
251
58,820
80,476
27,241
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

59
14 / 10 / 8
3,858
257
73,864
70,465
0
Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Fernando
59
9 / 9 / 11
4,312
287
73,814
102,308
64,168
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 6s
Objective Time
7m 43s
135
Kill Participation
121
47
Kills
43
43
Deaths
47
88
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Dredge
9
8
18
2.25
W
Tyra
11
11
14
1.64
W
Grover
7
8
27
2.56
W
2
9
18
1.22
W
14
10
8
1.8
W
Fernando
9
9
11
1.61
L
NOSUKEEE
Unknown
23
10
14
3
L
Ying
Roselis
Ying
5
6
22
2.67
L
2
6
19
1.92
L
8
13
15
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

379,315
Damage
313,513
313,513
Taken
379,315
16,685
Shielding
91,409
211,552
Healing
230,938
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
126,408
58,431
1,086
17,799
73,783
4,270
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

W
Tyra
85,494
60,787
1,242
3,349
67,101
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Grover
21,521
14,787
179,167
39,215
58,965
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
58,820
38,466
0
2,711
80,476
27,241

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
73,864
64,117
0
2,109
70,465
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
73,814
33,314
0
3,145
102,308
64,168

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
NOSUKEEE
Unknown
109,418
83,137
0
0
74,881
12,415
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
Roselis
Ying
23,378
23,378
84,920
12,572
37,066
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
32,203
29,603
72,974
10,581
46,850
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
87,908
84,018
0
11,620
80,933
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role