Player Matchup

Nyx
Nyx
Diamond IV
Flubberdoodles
Nyx
Diamond IV
Level 552
Champion Stats
11W - 12L
1,583 SR
Queue Stats
272W - 249L
1,628 Elo+
Solo
Grover
Grover
Platinum II
QueenofDairy
Grover
Platinum II
Level 45
Champion Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,562 Elo+
Party 1
Imani
Imani
Diamond IV
Savage mendo
Imani
Diamond IV
Level 999
Champion Stats
10W - 22L
1,530 SR
Queue Stats
259W - 253L
1,569 Elo+
Party 3
Khan
Khan
Platinum V
TwinBrotha
Khan
Platinum V
Level 94
Champion Stats
1W - 2L
1,755 SR
Queue Stats
29W - 19L
1,644 Elo+
Party 1
Saati
Saati
Diamond III
あSaläzðrzzzお
Saati
Diamond III
Level 282
Champion Stats
40W - 34L
1,713 SR
Queue Stats
577W - 543L
1,641 Elo+
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 394
1,616 SR
1,609 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 783
1,596 SR
1,594 Elo+
Octavia
Octavia
Diamond II
Joarz
Octavia
Diamond II
Level 999
Champion Stats
9W - 19L
1,575 SR
Queue Stats
1,784W - 1,746L
1,613 Elo+
Solo
Evie
Evie
Diamond IV
JuegoPaNoLlorar
Evie
Diamond IV
Level 261
Champion Stats
50W - 35L
1,655 SR
Queue Stats
755W - 705L
1,686 Elo+
Party 2
Corvus
Corvus
Diamond IV
Mïlkshäkë
Corvus
Diamond IV
Level 999
Champion Stats
6W - 8L
1,569 SR
Queue Stats
1,268W - 1,229L
1,566 Elo+
Party 2
Inara
Inara
Platinum III
lospollosherm027
Inara
Platinum III
Level 656
Champion Stats
18W - 17L
1,577 SR
Queue Stats
178W - 152L
1,546 Elo+
Solo
Makoa
Makoa
Platinum II
xOrgulloPeruano
Makoa
Platinum II
Level 999
Champion Stats
12W - 16L
1,603 SR
Queue Stats
241W - 211L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
3 / 4 / 17
3,601
327
59,127
45,126
41,110
All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 12%.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Grover
25
1 / 7 / 19
3,449
314
21,408
45,558
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
14 / 3 / 9
3,503
318
85,400
29,963
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

38
8 / 6 / 13
3,299
300
53,514
93,334
17,632
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
11 / 4 / 8
3,344
304
95,073
35,282
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
WilloLian
Team 1 Score

4

VS

Team 2 Score

1

Bans
YingKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Joarz
Octavia
59
6 / 6 / 6
2,384
217
88,492
57,283
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

58
8 / 9 / 4
2,079
189
63,833
52,840
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 30% for 2s after using Blink.

Level 3

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Corvus
59
1 / 4 / 15
2,510
228
12,257
17,597
650
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

53
2 / 8 / 8
2,204
200
42,209
98,221
18,688
Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
7 / 10 / 4
2,241
204
42,472
88,581
33,602
Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 15s
Objective Time
1m 50s
103
Kill Participation
61
37
Kills
24
24
Deaths
37
66
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
4
17
2.88
L
Octavia
Joarz
Octavia
6
6
6
1.5
L
8
9
4
1.11
L
Corvus
1
4
15
2.13
W
Grover
1
7
19
1.5
W
14
3
9
6.17
W
8
6
13
2.42
L
2
8
8
0.75
L
7
10
4
0.9
W
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,522
Damage
249,263
249,263
Taken
314,522
58,742
Shielding
52,940
181,780
Healing
172,857
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
59,127
36,667
0
3,336
45,126
41,110

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Octavia
Joarz
Octavia
88,492
81,592
769
7,321
57,283
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
63,833
60,842
0
5,634
52,840
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Corvus
12,257
10,417
142,498
4,759
17,597
650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Grover
21,408
15,926
117,432
25,792
45,558
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
85,400
43,724
0
3,712
29,963
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
53,514
48,364
8,837
18,889
93,334
17,632
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
42,209
27,839
0
5,821
98,221
18,688

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
42,472
37,254
0
6,055
88,581
33,602
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
95,073
82,104
0
3,782
35,282
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role