Player Matchup
VS
Match Stats
Napalm
Fire Bomb
Activating Fire Bomb heals you for 200 over 2s.
Level 2
Trail Blazer
Armor
Generate 9 Ammo after getting an Elimination.
Level 3
Locked and Loaded
Weapon
Increase your maximum Ammo by 10.
Level 5
Survivalist
Armor
Increase your maximum Health by 150.
Level 3
Hunting Season
Hunter's Mark
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 2
Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5
Tools of Salvation
Increase your maximum Health by 600.
Level 4
Solemn Watch
Increase the distance traveled by Conviction by 18%.
Level 3
Ad Eternum
Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.
Level 1
Eternal Strife
Using an ability above Ire threshold Heals you for 150.
Level 2
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Ignition
Pyre Strike
Reduce the Cooldown of Wings of Wrath by 4s after hitting an enemy with Pyre Strike.
Level 4
Incandescent Being
Armor
Increase your maximum Health by 50.
Level 1
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 40%.
Level 4
Hallowed Sight
Pyre Strike
Generate 15% Wrath after hitting an enemy with Pyre Strike.
Level 1
Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.
Level 5
Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 0.5s.
Level 1
Steadfast
Armor
Increase your maximum Health by 150.
Level 1
Plateau
Impasse
Gain a 625-Health Shield for 3s after activating Impasse.
Level 5
Crag
Impasse
Heal for 750 after activating Impasse.
Level 5
Rolling Stones
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Mortal Skewer
Harpoon
Heal for 350 for each enemy hit with Harpoon.
Level 5
Blow the Man Down
Harpoon
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Level 2
Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 150.
Level 1
Reckless Barrage
Broadside
Heal for 150 for each enemy hit by Broadside.
Level 3
Cursed Weaponry
Harpoon
Generate 4 Ammo for each enemy hit by Harpoon.
Level 4
Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Bullet Hopper
Increase your maximum Ammo by 3.
Level 3
Steady Predictions
Generate 5% Ultimate Charge after hitting your coin.
Level 5
Hide
Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.
Level 1
Taste Maker
Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.
Level 3
Closing Time
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Level 3
Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1
Unholy Flight
Death Wings
Reduce your damage taken by 10% for 1.5s after activating Death Wings.
Level 2
Virulent
Blood Hex
Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.
Level 1
Blood Sense
Blood Hex
Hitting an enemy with Blood Hex will Reveal them to your team for 2s.
Level 4
Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.
Level 4
Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 24%.
Level 4
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Overwhelming Presence
Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.
Level 5
Tools of Salvation
Increase your maximum Health by 150.
Level 1
Flames of Wrath
Increase the duration of the Lift applied by Reckoning by 10%.
Level 1
Eternal Strife
Using an ability above Ire threshold Heals you for 225.
Level 3
Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5
Eternal
Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.
Level 1
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5
Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3
Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Compensator
Iron Sights
Reduce your weapon recoil by 80% while using Iron Sights.
Level 4
Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 15%.
Level 1
Predator
Iron Sights
Gain 15% Lifesteal while using Iron Sights.
Level 3
Flak Jacket
Armor
Increase your maximum Health by 200.
Level 4
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Level 3
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 2
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Level 1
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.