Player Matchup

Saati
Saati
Diamond V
NoéiAzMula
Saati
Diamond V
Level 999
Champion Stats
49W - 53L
1,652 SR
Queue Stats
1,170W - 1,110L
1,617 Elo+
Party 2
Khan
Khan
Platinum I
Pegarex2017
Khan
Platinum I
Level 760
Champion Stats
6W - 4L
1,613 SR
Queue Stats
278W - 265L
1,617 Elo+
Party 2
Barik
Barik
Platinum V
campina_roxa
Barik
Platinum V
Level 408
Champion Stats
1W - 1L
1,541 SR
Queue Stats
24W - 20L
1,635 Elo+
Solo
Io
Io
Platinum I
staarw
Io
Platinum I
Level 666
Champion Stats
51W - 49L
1,696 SR
Queue Stats
758W - 686L
1,563 Elo+
Party 3
VII
VII
Diamond III
Ërebo
VII
Diamond III
Level 999
Champion Stats
228W - 150L
1,665 SR
Queue Stats
546W - 486L
1,646 Elo+
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 766
1,634 SR
1,615 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 625
1,588 SR
1,656 Elo+
Cassie
Cassie
Diamond V
LGTT
Cassie
Diamond V
Level 873
Champion Stats
66W - 62L
1,646 SR
Queue Stats
1,233W - 1,193L
1,601 Elo+
Solo
Jenos
Jenos
Platinum V
Nakyws
Jenos
Platinum V
Level 220
Champion Stats
26W - 14L
1,687 SR
Queue Stats
75W - 50L
1,677 Elo+
Party 1
Makoa
Makoa
Qualifying
XXAndersonMAX
Makoa
Qualifying
Level 35
Champion Stats
1W - 0L
1,500 SR
Queue Stats
48W - 25L
1,662 Elo+
Party 1
Inara
Inara
Platinum III
XxTrolleiXDxX
Inara
Platinum III
Level 999
Champion Stats
3W - 1L
1,614 SR
Queue Stats
149W - 115L
1,608 Elo+
Party 1
Vora
Vora
Masters
xXiwudnvrstøpÜXx
Vora
Masters
Level 999
Champion Stats
7W - 15L
1,494 SR
Queue Stats
605W - 545L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
3 / 5 / 7
1,698
189
56,808
31,205
0
Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
1 / 6 / 4
1,460
162
18,208
66,664
21,772
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
4 / 7 / 6
1,786
198
32,211
42,602
31,860
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Io
58
0 / 4 / 3
1,501
167
4,528
18,326
300
Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

VII
Ërebo
VII
59
3 / 5 / 2
1,429
159
42,765
31,396
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
TorvaldLian
Team 1 Score

0

VS

Team 2 Score

4

Bans
FernandoRuckus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
LGTT
Cassie
59
7 / 3 / 12
2,427
270
53,020
23,710
0
Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Jenos
Nakyws
Jenos
59
3 / 0 / 13
2,708
301
16,250
8,797
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

31
4 / 3 / 7
2,121
236
27,826
55,251
14,647
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

60
4 / 3 / 8
2,292
255
30,616
43,347
11,206
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
9 / 2 / 8
2,433
270
62,481
23,415
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 19s
Objective Time
4m 59s
33
Kill Participation
75
11
Kills
27
27
Deaths
11
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cassie
LGTT
Cassie
7
3
12
4.33
W
Jenos
Nakyws
Jenos
3
0
13
9.5
L
3
5
7
1.3
L
1
6
4
0.5
W
4
3
7
2.5
W
4
3
8
2.67
L
4
7
6
1
L
Io
0
4
3
0.38
W
9
2
8
6.5
L
VII
Ërebo
VII
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,520
Damage
190,193
190,193
Taken
154,520
53,932
Shielding
25,853
104,883
Healing
96,806
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Cassie
LGTT
Cassie
53,020
47,687
0
3,535
23,710
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Jenos
Nakyws
Jenos
16,250
5,570
77,834
7,776
8,797
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
56,808
48,368
0
686
31,205
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
18,208
15,618
3,352
14,205
66,664
21,772

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
27,826
25,626
0
502
55,251
14,647

Level 1

W
30,616
26,547
0
437
43,347
11,206
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
32,211
32,211
0
4,355
42,602
31,860

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Io
4,528
3,988
68,806
8,918
18,326
300

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
62,481
38,619
0
6,722
23,415
0

Level 2

L
VII
Ërebo
VII
42,765
39,532
0
4,561
31,396
0

Level 1

Damage Done by Role

Damage Taken by Role