Player Matchup

Makoa
Makoa
Silver I
Annihilator_0610
Makoa
Silver I
Level 451
Champion Stats
3W - 4L
1,455 SR
Queue Stats
1,502W - 1,473L
1,432 Elo+
Party 1
Maeve
Maeve
Gold I
GreenMr
Maeve
Gold I
Level 687
Champion Stats
77W - 78L
1,580 SR
Queue Stats
277W - 296L
1,462 Elo+
Solo
Drogoz
Drogoz
Gold V
IAM_PROJECT13
Drogoz
Gold V
Level 324
Champion Stats
5W - 6L
1,598 SR
Queue Stats
53W - 56L
1,502 Elo+
Party 1
Fernando
Fernando
Qualifying
Just_Vibing4Life
Fernando
Qualifying
Level 92
Champion Stats
0W - 1L
1,629 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Seris
Seris
Gold V
amused086hobby
Seris
Gold V
Level 395
Champion Stats
75W - 88L
1,543 SR
Queue Stats
439W - 467L
1,431 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 390
1,561 SR
1,466 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 382
1,559 SR
1,476 Elo+
Koga
Koga
Gold II
A_TubbY_hObO
Koga
Gold II
Level 287
Champion Stats
1W - 0L
1,323 SR
Queue Stats
105W - 99L
1,501 Elo+
Party 2
Raum
Raum
Gold V
Crashelido
Raum
Gold V
Level 999
Champion Stats
41W - 48L
1,573 SR
Queue Stats
466W - 480L
1,510 Elo+
Solo
Azaan
Azaan
Silver III
EzRock
Azaan
Silver III
Level 66
Champion Stats
4W - 5L
1,837 SR
Queue Stats
28W - 44L
1,384 Elo+
Solo
Willo
Willo
Gold I
TaxingThePoor
Willo
Gold I
Level 286
Champion Stats
6W - 4L
1,561 SR
Queue Stats
123W - 120L
1,520 Elo+
Party 2
Ying
Ying
Gold V
hectorZR
Ying
Gold V
Level 272
Champion Stats
1W - 1L
1,500 SR
Queue Stats
84W - 91L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
8 / 16 / 5
3,686
217
82,435
156,354
91,374
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Maeve
GreenMr
Maeve
56
27 / 9 / 7
4,456
262
126,641
58,951
0
Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

56
11 / 16 / 12
3,787
223
116,180
56,884
0
Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.

Level 4

Propel

Propel

Thrust

Restore 10% of your maximum Booster fuel after using Thrust.

Level 1

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Lung Capacity

Lung Capacity

Fire Spit

Heal for 150 for each enemy hit with Fire Spit.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

53
2 / 12 / 18
4,542
267
87,823
150,809
126,688
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
0 / 3 / 25
3,895
229
11,874
31,255
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 40% while Shadow Travel is active.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Bans
TorvaldTalus
Team 1 Score

3

VS

Team 2 Score

4

Bans
ZhinVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
13 / 10 / 18
4,307
253
103,667
57,606
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
11 / 8 / 26
5,588
329
116,344
170,602
7,624
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.

Level 2

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Azaan
EzRock
Azaan
36
6 / 13 / 14
4,230
249
56,531
109,977
27,890
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

59
15 / 11 / 24
4,518
266
106,344
41,459
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Ying
47
10 / 8 / 24
4,461
262
71,367
45,309
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 51s
Objective Time
15m 19s
115
Kill Participation
161
48
Kills
55
56
Deaths
50
67
Assists
106
Player
Kills
Deaths
Assists
KDA
W
13
10
18
2.2
L
8
16
5
0.66
W
11
8
26
3
W
Azaan
EzRock
Azaan
6
13
14
1
L
Maeve
GreenMr
Maeve
27
9
7
3.39
L
11
16
12
1.06
L
2
12
18
0.92
W
15
11
24
2.45
L
0
3
25
4.17
W
Ying
10
8
24
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

424,953
Damage
454,253
454,253
Taken
424,953
218,062
Shielding
35,514
242,724
Healing
159,204
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
103,667
99,842
0
3,565
57,606
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
82,435
73,248
0
3,617
156,354
91,374
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
116,344
101,786
0
22,762
170,602
7,624
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Azaan
EzRock
Azaan
56,531
45,322
0
12,824
109,977
27,890
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
GreenMr
Maeve
126,641
112,685
330
8,824
58,951
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
116,180
66,179
465
6,101
56,884
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
87,823
66,780
0
12,813
150,809
126,688
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
106,344
64,604
0
98
41,459
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
11,874
9,715
186,881
23,693
31,255
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
71,367
71,367
94,049
25,906
45,309
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role