Player Matchup

Maeve
Maeve
Gold V
Kisutе
Maeve
Gold V
Level 51
Champion Stats
7W - 5L
1,576 SR
Queue Stats
109W - 85L
1,586 Elo+
Party 1
Inara
Inara
Silver I
MuRz1kk
Inara
Silver I
Level 38
Champion Stats
1W - 0L
1,218 SR
Queue Stats
5W - 4L
1,565 Elo+
Solo
Lian
Lian
Platinum III
RidddleWrong
Lian
Platinum III
Level 894
Champion Stats
14W - 12L
1,621 SR
Queue Stats
379W - 342L
1,601 Elo+
Solo
Grover
Grover
Gold III
RockHyrax
Grover
Gold III
Level 626
Champion Stats
3W - 0L
1,899 SR
Queue Stats
226W - 208L
1,565 Elo+
Party 1
Atlas
Atlas
Platinum II
SoldierRogers
Atlas
Platinum II
Level 906
Champion Stats
45W - 25L
1,745 SR
Queue Stats
235W - 199L
1,655 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 503
1,612 SR
1,594 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 259
1,760 SR
1,579 Elo+
Talus
Talus
Platinum V
HiKkOoTM
Talus
Platinum V
Level 474
Champion Stats
3W - 1L
1,930 SR
Queue Stats
77W - 56L
1,647 Elo+
Party 2
Makoa
Makoa
Gold I
Milfhunter54
Makoa
Gold I
Level 199
Champion Stats
32W - 24L
1,661 SR
Queue Stats
113W - 102L
1,549 Elo+
Party 3
Ash
Ash
Platinum IV
Tekknics
Ash
Platinum IV
Level 172
Champion Stats
27W - 27L
1,669 SR
Queue Stats
125W - 116L
1,537 Elo+
Party 3
Ying
Ying
Platinum V
ameeeeeeeeeeeee
Ying
Platinum V
Level 337
Champion Stats
42W - 20L
1,712 SR
Queue Stats
160W - 144L
1,597 Elo+
Party 2
Sha Lin
Sha Lin
Gold IV
kanekillYT
Sha Lin
Gold IV
Level 113
Champion Stats
14W - 6L
1,826 SR
Queue Stats
63W - 47L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Kisutе
Maeve
30
10 / 7 / 8
3,420
228
64,897
44,696
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Inara
MuRz1kk
Inara
25
4 / 6 / 14
3,890
259
59,620
88,417
13,722
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
14 / 7 / 18
4,205
280
130,012
47,503
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Bloodline

Bloodline

Grace

Generate 4 Ammo after using Grace.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Grover
RockHyrax
Grover
58
7 / 7 / 29
4,317
288
59,278
50,566
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

58
14 / 4 / 12
3,642
243
90,396
105,684
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
WilloTorvald
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
HiKkOoTM
Talus
58
17 / 8 / 5
3,820
255
94,595
71,650
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

50
3 / 12 / 6
2,882
192
59,195
154,950
45,120
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

50
1 / 10 / 15
3,058
204
69,730
91,876
57,872
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

58
0 / 8 / 15
3,153
210
16,117
27,313
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 10% while Dimensional Link is active.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Sha Lin
kanekillYT
Sha Lin
52
10 / 11 / 10
500
33
97,229
58,414
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 0.6s.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Oasis

Oasis

Withdraw

Heal for 240 after using Withdraw.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 60% Health.

Level 4

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 2s
Objective Time
3m 33s
130
Kill Participation
82
49
Kills
31
31
Deaths
49
81
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Talus
HiKkOoTM
Talus
17
8
5
2.44
W
Maeve
Kisutе
Maeve
10
7
8
2
L
3
12
6
0.5
W
Inara
MuRz1kk
Inara
4
6
14
1.83
W
14
7
18
3.29
W
Grover
RockHyrax
Grover
7
7
29
3.07
W
14
4
12
5
L
1
10
15
0.85
L
0
8
15
0.94
L
Sha Lin
kanekillYT
Sha Lin
10
11
10
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

404,203
Damage
336,866
336,866
Taken
404,203
13,722
Shielding
102,992
195,623
Healing
212,134
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Talus
HiKkOoTM
Talus
94,595
88,697
0
20,851
71,650
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
Kisutе
Maeve
64,897
61,941
0
14,494
44,696
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
59,195
54,245
0
14,417
154,950
45,120
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Inara
MuRz1kk
Inara
59,620
49,223
0
10,867
88,417
13,722
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
130,012
128,775
0
4,779
47,503
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
RockHyrax
Grover
59,278
47,232
116,316
31,668
50,566
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
90,396
90,396
0
17,499
105,684
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
69,730
66,002
0
9,587
91,876
57,872
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
16,117
16,117
152,848
9,439
27,313
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Sha Lin
kanekillYT
Sha Lin
97,229
97,229
0
4,992
58,414
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role