Player Matchup

Grover
Grover
Silver II
DIFUSED
Grover
Silver II
Level 31
Champion Stats
4W - 1L
1,827 SR
Queue Stats
31W - 18L
1,573 Elo+
Solo
Atlas
Atlas
Silver I
Juan616JCV
Atlas
Silver I
Level 139
Champion Stats
21W - 24L
1,498 SR
Queue Stats
241W - 253L
1,369 Elo+
Party 3
Drogoz
Drogoz
Gold III
deadMunnaEndera
Drogoz
Gold III
Level 586
Champion Stats
5W - 11L
1,411 SR
Queue Stats
1,671W - 1,586L
1,550 Elo+
Party 1
Vatu
Vatu
Platinum V
deadNANANANANANA
Vatu
Platinum V
Level 849
Champion Stats
553W - 448L
1,576 SR
Queue Stats
2,220W - 2,106L
1,571 Elo+
Party 1
Ruckus
Ruckus
Silver III
monsalvesa5
Ruckus
Silver III
Level 223
Champion Stats
4W - 3L
1,331 SR
Queue Stats
293W - 291L
1,353 Elo+
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 366
1,529 SR
1,483 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 205
1,533 SR
1,474 Elo+
Inara
Inara
Gold IV
Altuhaa
Inara
Gold IV
Level 139
Champion Stats
13W - 15L
1,662 SR
Queue Stats
174W - 179L
1,400 Elo+
Solo
Vora
Vora
Silver II
Chriz77
Vora
Silver II
Level 193
Champion Stats
0W - 1L
1,262 SR
Queue Stats
73W - 88L
1,414 Elo+
Solo
Barik
Barik
Bronze I
DeepSeaScale
Barik
Bronze I
Level 271
Champion Stats
1W - 3L
1,439 SR
Queue Stats
71W - 71L
1,441 Elo+
Party 2
Lillith
Lillith
Gold I
Osiride388
Lillith
Gold I
Level 54
Champion Stats
7W - 9L
1,652 SR
Queue Stats
11W - 11L
1,650 Elo+
Party 2
Dredge
Dredge
Gold V
p0lterg0ist8
Dredge
Gold V
Level 366
Champion Stats
14W - 14L
1,651 SR
Queue Stats
94W - 88L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
DIFUSED
Grover
20
13 / 6 / 44
5,874
367
87,279
74,647
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Atlas
42
6 / 9 / 28
5,154
322
68,018
164,193
6,945
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

60
12 / 14 / 18
4,005
250
89,879
64,351
0
Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

59
35 / 1 / 17
5,251
328
109,848
40,075
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Level 1

Ruckus
55
9 / 7 / 31
4,565
285
115,254
123,624
25,024
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Bans
LianFernando
Team 1 Score

4

VS

Team 2 Score

2

Bans
TorvaldKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Altuhaa
Inara
56
7 / 14 / 12
4,223
264
111,842
164,428
40,245
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Vora
Chriz77
Vora
55
9 / 21 / 6
2,893
181
85,425
79,371
3,300
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

50
5 / 15 / 12
3,540
221
82,956
105,000
91,030
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Lillith
Osiride388
Lillith
18
1 / 13 / 19
4,250
266
59,306
61,066
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 18%.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Dredge
58
15 / 12 / 10
4,036
252
127,361
60,413
1,650
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 5 Ammo for each enemy hit by Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

18m 28s
Objective Time
9m 38s
213
Kill Participation
96
75
Kills
37
37
Deaths
75
138
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Inara
Altuhaa
Inara
7
14
12
0.93
L
Vora
Chriz77
Vora
9
21
6
0.57
W
Grover
DIFUSED
Grover
13
6
44
5.83
L
5
15
12
0.73
W
Atlas
6
9
28
2.22
L
Lillith
Osiride388
Lillith
1
13
19
0.81
W
12
14
18
1.5
W
35
1
17
43.5
W
Ruckus
9
7
31
3.5
L
Dredge
15
12
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

470,278
Damage
466,890
466,890
Taken
470,278
31,969
Shielding
136,225
298,408
Healing
196,922
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
Altuhaa
Inara
111,842
90,546
0
13,013
164,428
40,245
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Vora
Chriz77
Vora
85,425
58,674
0
10,297
79,371
3,300
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
DIFUSED
Grover
87,279
73,487
173,292
59,476
74,647
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
82,956
82,956
0
5,889
105,000
91,030
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Atlas
68,018
68,018
0
15,667
164,193
6,945
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Lillith
Osiride388
Lillith
59,306
11,509
157,316
337
61,066
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

W
89,879
78,435
66
2,901
64,351
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
109,848
82,006
0
18,237
40,075
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Ruckus
115,254
77,955
0
28,769
123,624
25,024
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Dredge
127,361
71,464
0
10,070
60,413
1,650

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role