Player Matchup

Octavia
Octavia
Diamond V
Clainor07
Octavia
Diamond V
Level 224
Champion Stats
0W - 2L
1,500 SR
Queue Stats
122W - 113L
1,601 Elo+
Solo
Mal'Damba
Mal'Damba
Gold I
L1LŒ
Mal'Damba
Gold I
Level 999
Champion Stats
3W - 6L
1,505 SR
Queue Stats
561W - 530L
1,528 Elo+
Party 2
Willo
Willo
Diamond IV
MorreuBahia
Willo
Diamond IV
Level 733
Champion Stats
15W - 3L
1,987 SR
Queue Stats
194W - 169L
1,633 Elo+
Solo
Inara
Inara
Platinum I
VeniceBonnet
Inara
Platinum I
Level 810
Champion Stats
10W - 10L
1,704 SR
Queue Stats
222W - 205L
1,613 Elo+
Party 2
Atlas
Atlas
Diamond V
wolfighter
Atlas
Diamond V
Level 999
Champion Stats
74W - 62L
1,696 SR
Queue Stats
1,327W - 1,300L
1,565 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 753
1,679 SR
1,588 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 318
1,641 SR
1,630 Elo+
Jenos
Jenos
Platinum II
Nakyws
Jenos
Platinum II
Level 221
Champion Stats
26W - 14L
1,705 SR
Queue Stats
75W - 50L
1,701 Elo+
Party 1
Khan
Khan
Platinum III
NewVeet
Khan
Platinum III
Level 237
Champion Stats
32W - 28L
1,585 SR
Queue Stats
172W - 149L
1,605 Elo+
Party 1
Saati
Saati
Platinum III
XXAndersonMAX
Saati
Platinum III
Level 36
Champion Stats
7W - 6L
1,609 SR
Queue Stats
48W - 25L
1,681 Elo+
Party 1
Maeve
Maeve
Platinum II
XxTrolleiXDxX
Maeve
Platinum II
Level 999
Champion Stats
81W - 45L
1,744 SR
Queue Stats
149W - 115L
1,638 Elo+
Party 1
Barik
Barik
Gold I
birineu
Barik
Gold I
Level 98
Champion Stats
4W - 5L
1,563 SR
Queue Stats
260W - 225L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Clainor07
Octavia
56
3 / 12 / 5
1,826
183
44,283
31,174
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 25% while standing inside of your Distortion Field.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Mal'Damba
L1LŒ
Mal'Damba
59
2 / 8 / 4
1,753
175
22,837
31,104
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

56
2 / 13 / 5
1,715
172
41,769
37,937
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

52
3 / 9 / 6
2,124
212
41,510
86,906
10,192
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Atlas
59
5 / 8 / 4
1,996
200
43,487
78,381
5,836
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Lessons of the Past

Lessons of the Past

Setback

Gain a 500-Health Shield for 3s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
FernandoLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
AndroxusBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Nakyws
Jenos
59
3 / 4 / 26
3,399
340
21,921
18,029
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Khan
NewVeet
Khan
60
9 / 3 / 11
4,232
423
46,553
69,383
15,391
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

32
11 / 3 / 18
3,372
337
87,570
23,980
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

60
24 / 2 / 8
3,622
362
68,825
31,487
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 18% for 2s after using Nine Lives.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Barik
birineu
Barik
52
3 / 3 / 13
3,402
340
40,633
51,007
55,343
Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 30% for 5s.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 27s
Objective Time
8m 34s
39
Kill Participation
126
15
Kills
50
50
Deaths
15
24
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Octavia
Clainor07
Octavia
3
12
5
0.46
L
Mal'Damba
L1LŒ
Mal'Damba
2
8
4
0.5
L
2
13
5
0.35
W
Jenos
Nakyws
Jenos
3
4
26
4
W
Khan
NewVeet
Khan
9
3
11
4.83
L
3
9
6
0.67
W
11
3
18
6.67
W
24
2
8
14
W
Barik
birineu
Barik
3
3
13
3.17
L
Atlas
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

193,886
Damage
265,502
265,502
Taken
193,886
16,028
Shielding
70,734
81,639
Healing
143,009
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
Clainor07
Octavia
44,283
44,283
0
776
31,174
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Mal'Damba
L1LŒ
Mal'Damba
22,837
10,734
52,788
10,872
31,104
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
41,769
39,665
0
483
37,937
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Jenos
Nakyws
Jenos
21,921
14,466
104,386
8,471
18,029
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Khan
NewVeet
Khan
46,553
43,035
4,008
16,536
69,383
15,391

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
41,510
36,059
0
13,881
86,906
10,192
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
87,570
82,976
0
751
23,980
0

Level 2

Level 1

W
68,825
67,927
0
5,201
31,487
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Barik
birineu
Barik
40,633
40,633
0
3,656
51,007
55,343
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Atlas
43,487
43,487
0
2,839
78,381
5,836
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role