Player Matchup

Saati
Saati
BlameJared
Saati
Level 429
Champion Stats
4W - 9L
1,458 SR
Queue Stats
633W - 639L
1,661 Elo+
Party 3
Grover
Grover
Hauntyou
Grover
Level 999
Champion Stats
9W - 3L
1,790 SR
Queue Stats
896W - 292L
1,869 Elo+
Party 1
Atlas
Atlas
John 
Atlas
Level 403
Champion Stats
2W - 1L
1,780 SR
Queue Stats
65W - 29L
1,777 Elo+
Party 1
Kinessa
Kinessa
cisco 
Kinessa
Level 118
Champion Stats
7W - 3L
1,678 SR
Queue Stats
422W - 315L
1,790 Elo+
Party 1
Maeve
Maeve
dgyhehujwgksehk
Maeve
Level 117
Champion Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,719 Elo+
Party 3
Team Averages
Level 413
1,641 SR
1,763 Elo+

VS

Team Averages
Level 644
1,556 SR
1,739 Elo+
Dredge
Dredge
JohnChevrolet
Dredge
Level 248
Champion Stats
42W - 21L
1,785 SR
Queue Stats
597W - 276L
1,900 Elo+
Party 2
Zhin
Zhin
Kunimitsuッ
Zhin
Level 850
Champion Stats
9W - 8L
1,637 SR
Queue Stats
232W - 242L
1,570 Elo+
Solo
Raum
Raum
Lordoftheboos
Raum
Level 990
Champion Stats
0W - 5L
1,193 SR
Queue Stats
134W - 105L
1,727 Elo+
Solo
Simply__Sophie
Unknown
Level 134
Champion Stats
3W - 10L
1,346 SR
Queue Stats
516W - 514L
1,594 Elo+
Solo
Grover
Grover
WhoWasIAgain
Grover
Level 999
Champion Stats
96W - 60L
1,819 SR
Queue Stats
2,107W - 1,398L
1,906 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
59
8 / 3 / 5
2,359
295
55,521
26,026
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Grover
Hauntyou
Grover
59
5 / 0 / 25
3,306
413
42,819
33,086
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Atlas
John 
Atlas
56
3 / 1 / 13
2,355
294
39,534
57,423
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Kinessa
cisco 
Kinessa
57
12 / 0 / 13
2,776
347
77,437
23,969
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

55
9 / 7 / 10
2,349
294
39,785
31,007
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 10% for 4s after you activate Nine Lives.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
3 / 3 / 5
1,676
210
65,635
31,508
0
Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
4 / 10 / 3
1,393
174
31,491
34,371
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

57
1 / 10 / 1
1,565
196
25,797
109,455
0
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 4%.

Level 1

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

49
0 / 9 / 2
1,187
148
20,197
37,347
0

Level 2

Level 5

Level 2

Level 3

Level 3

Level 1

Grover
58
3 / 5 / 4
1,757
220
28,391
42,415
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 7s
Objective Time
36s
103
Kill Participation
26
37
Kills
11
11
Deaths
37
66
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Saati
8
3
5
3.5
W
Grover
Hauntyou
Grover
5
0
25
17.5
L
3
3
5
1.83
W
Atlas
John 
Atlas
3
1
13
9.5
L
4
10
3
0.55
L
1
10
1
0.15
L
0
9
2
0.11
L
Grover
3
5
4
1
W
Kinessa
cisco 
Kinessa
12
0
13
18.5
W
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

255,096
Damage
171,511
171,511
Taken
255,096
0
Shielding
0
129,834
Healing
112,718
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
55,521
49,249
0
409
26,026
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
Hauntyou
Grover
42,819
35,662
84,833
32,731
33,086
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
65,635
21,211
0
8,057
31,508
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Atlas
John 
Atlas
39,534
39,534
0
620
57,423
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
31,491
29,085
0
1,297
34,371
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
25,797
15,000
0
10,880
109,455
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
20,197
12,758
0
2,276
37,347
0

Level 1

L
Grover
28,391
23,716
59,580
30,628
42,415
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Kinessa
cisco 
Kinessa
77,437
72,637
0
4,763
23,969
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
39,785
34,223
1,357
5,121
31,007
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role