Player Matchup

Fernando
Fernando
Danielz4K
Fernando
Level 999
Champion Stats
134W - 85L
1,688 SR
Queue Stats
339W - 306L
1,607 Elo+
Party 1
Cassie
Cassie
JonesRider
Cassie
Level 641
Champion Stats
9W - 6L
1,688 SR
Queue Stats
380W - 378L
1,629 Elo+
Party 1
Rei
Rei
Khalud
Rei
Level 964
Champion Stats
2W - 1L
1,497 SR
Queue Stats
401W - 390L
1,589 Elo+
Solo
Grover
Grover
RodchesterTTV
Grover
Level 525
Champion Stats
3W - 3L
1,398 SR
Queue Stats
185W - 182L
1,501 Elo+
Solo
Talus
Talus
SANGRIENTODANX3
Talus
Level 311
Champion Stats
2W - 2L
1,324 SR
Queue Stats
292W - 259L
1,585 Elo+
Party 1
Team Averages
Level 688
1,519 SR
1,582 Elo+

VS

Team Averages
Level 564
1,589 SR
1,620 Elo+
Barik
Barik
Potsticker
Barik
Level 454
Champion Stats
7W - 13L
1,474 SR
Queue Stats
343W - 320L
1,709 Elo+
Solo
Bomb King
Bomb King
RedSkky
Bomb King
Level 999
Champion Stats
34W - 31L
1,557 SR
Queue Stats
634W - 636L
1,545 Elo+
Solo
Vora
Vora
dbdant
Vora
Level 198
Champion Stats
23W - 18L
1,665 SR
Queue Stats
736W - 708L
1,646 Elo+
Solo
Sha Lin
Sha Lin
pacmedes
Sha Lin
Level 999
Champion Stats
12W - 14L
1,554 SR
Queue Stats
348W - 352L
1,645 Elo+
Solo
Mal'Damba
Mal'Damba
zacpac200
Mal'Damba
Level 168
Champion Stats
14W - 9L
1,695 SR
Queue Stats
117W - 108L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Danielz4K
Fernando
59
6 / 5 / 15
3,944
359
59,361
109,487
81,400
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Cassie
JonesRider
Cassie
56
12 / 6 / 11
3,438
313
73,040
46,619
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Rei
Khalud
Rei
60
12 / 5 / 14
3,840
349
45,607
46,374
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 32% for 5s after earning a Killing Blow or Elimination.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

57
3 / 6 / 23
3,840
349
16,158
44,368
2,440
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

56
6 / 7 / 5
2,774
252
52,040
41,588
0
Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2s.

Level 4

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 2s.

Level 2

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Carry through

Carry through

Blitz Upper

Increase your Movement Speed by 30% for 3s after hitting an enemy with Blitz Upper.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
49
9 / 7 / 9
2,714
247
82,472
81,070
62,157
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bomb King
RedSkky
Bomb King
59
5 / 8 / 11
2,078
189
39,414
37,331
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 20% for 3s after using Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Vora
dbdant
Vora
53
7 / 11 / 5
2,023
184
69,432
49,825
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Sha Lin
pacmedes
Sha Lin
59
8 / 5 / 10
2,425
220
63,709
28,923
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 9%.

Level 3

Grounded

Grounded

Rapid Shot

Regenerate 60 Health every 1s during while using Rapid Shot.

Level 1

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Mal'Damba
zacpac200
Mal'Damba
38
0 / 8 / 16
2,371
216
33,409
49,057
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 4% while Healing an ally with Mending Spirits.

Level 1

Sustenance

Sustenance

Armor

Increase your Healing received by 16% while at or below 50% Health.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 18s
Objective Time
2m 26s
107
Kill Participation
80
39
Kills
29
29
Deaths
39
68
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Fernando
Danielz4K
Fernando
6
5
15
2.7
W
Cassie
JonesRider
Cassie
12
6
11
2.92
W
Rei
Khalud
Rei
12
5
14
3.8
L
Barik
9
7
9
1.93
L
Bomb King
RedSkky
Bomb King
5
8
11
1.31
W
3
6
23
2.42
W
6
7
5
1.21
L
Vora
dbdant
Vora
7
11
5
0.86
L
Sha Lin
pacmedes
Sha Lin
8
5
10
2.6
L
Mal'Damba
zacpac200
Mal'Damba
0
8
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,206
Damage
288,436
288,436
Taken
246,206
83,840
Shielding
62,157
202,315
Healing
129,093
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Danielz4K
Fernando
59,361
35,411
0
2,194
109,487
81,400
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Cassie
JonesRider
Cassie
73,040
60,788
0
5,154
46,619
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Rei
Khalud
Rei
45,607
37,297
54,442
13,668
46,374
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
82,472
82,472
0
14,830
81,070
62,157

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Bomb King
RedSkky
Bomb King
39,414
36,683
0
5,591
37,331
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
16,158
11,576
90,386
26,379
44,368
2,440
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
52,040
49,054
0
10,092
41,588
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vora
dbdant
Vora
69,432
45,270
0
8,909
49,825
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Sha Lin
pacmedes
Sha Lin
63,709
55,439
0
4,271
28,923
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Mal'Damba
zacpac200
Mal'Damba
33,409
22,722
66,558
28,934
49,057
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role