Player Matchup

VII
VII
Diamond III
AldivsLidl
VII
Diamond III
Level 999
Champion Stats
2W - 1L
1,664 SR
Queue Stats
408W - 366L
1,652 Elo+
Solo
Ruckus
Ruckus
Platinum II
Empreur_Riri
Ruckus
Platinum II
Level 808
Champion Stats
56W - 42L
1,625 SR
Queue Stats
752W - 741L
1,602 Elo+
Solo
Barik
Barik
Platinum V
HVYNTOKRYL
Barik
Platinum V
Level 191
Champion Stats
7W - 11L
1,558 SR
Queue Stats
61W - 52L
1,525 Elo+
Party 1
Willo
Willo
Gold I
KartavuyKaratel
Willo
Gold I
Level 253
Champion Stats
4W - 4L
1,552 SR
Queue Stats
59W - 50L
1,534 Elo+
Party 1
Corvus
Corvus
Platinum V
hype_alejandro
Corvus
Platinum V
Level 190
Champion Stats
63W - 36L
1,746 SR
Queue Stats
358W - 328L
1,572 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 488
1,629 SR
1,577 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 385
1,641 SR
1,617 Elo+
Vora
Vora
Platinum I
Incisio
Vora
Platinum I
Level 211
Champion Stats
32W - 25L
1,648 SR
Queue Stats
113W - 105L
1,576 Elo+
Solo
Azaan
Azaan
Gold III
KintokiGintoki
Azaan
Gold III
Level 384
Champion Stats
7W - 3L
1,551 SR
Queue Stats
199W - 162L
1,610 Elo+
Solo
Grover
Grover
Platinum IV
Niedersn
Grover
Platinum IV
Level 810
Champion Stats
30W - 14L
1,662 SR
Queue Stats
156W - 146L
1,633 Elo+
Solo
Inara
Inara
Gold IV
forsegan
Inara
Gold IV
Level 211
Champion Stats
66W - 48L
1,642 SR
Queue Stats
155W - 133L
1,613 Elo+
Party 2
Saati
Saati
Platinum I
octaiwnl
Saati
Platinum I
Level 307
Champion Stats
4W - 2L
1,702 SR
Queue Stats
225W - 182L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
2 / 8 / 1
707
88
32,132
34,372
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ruckus
59
5 / 8 / 1
1,805
226
41,568
57,031
21,138
Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Barik
54
1 / 7 / 2
1,775
222
27,764
46,226
16,701
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

57
2 / 4 / 3
1,446
181
42,839
32,949
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

58
0 / 4 / 4
1,930
241
8,369
23,650
520
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Bans
LianKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
YingVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Incisio
Vora
55
5 / 4 / 8
2,866
358
34,030
27,922
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

54
5 / 1 / 6
2,155
269
40,291
41,041
14,688
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 150.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Grover
Niedersn
Grover
60
4 / 1 / 19
2,599
325
20,231
21,884
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Inara
forsegan
Inara
56
6 / 2 / 10
2,570
321
30,647
37,376
2,689
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Saati
octaiwnl
Saati
59
11 / 2 / 7
2,539
317
69,029
24,449
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 20s
Objective Time
5m 34s
21
Kill Participation
81
10
Kills
31
31
Deaths
10
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
Ruckus
5
8
1
0.69
L
Barik
1
7
2
0.29
W
Vora
Incisio
Vora
5
4
8
2.25
L
2
4
3
0.88
W
5
1
6
8
W
Grover
Niedersn
Grover
4
1
19
13.5
W
Inara
forsegan
Inara
6
2
10
5.5
L
0
4
4
0.5
W
Saati
octaiwnl
Saati
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,672
Damage
194,228
194,228
Taken
152,672
38,359
Shielding
17,377
89,116
Healing
105,611
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
32,132
28,258
0
1,404
34,372
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ruckus
41,568
28,814
0
1,277
57,031
21,138
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Barik
27,764
27,764
0
7,046
46,226
16,701

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
Incisio
Vora
34,030
28,716
0
4,170
27,922
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
42,839
27,381
0
1,485
32,949
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
40,291
32,122
0
11,024
41,041
14,688
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
Niedersn
Grover
20,231
13,943
65,421
19,391
21,884
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
forsegan
Inara
30,647
28,615
0
4,576
37,376
2,689
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
8,369
4,968
67,861
10,043
23,650
520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Saati
octaiwnl
Saati
69,029
58,675
0
1,029
24,449
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role