Player Matchup

Fernando
Fernando
BluesyTag
Fernando
Level 151
Champion Stats
33W - 15L
1,759 SR
Queue Stats
127W - 114L
1,604 Elo+
Solo
Grover
Grover
CopeNopeÐog
Grover
Level 999
Champion Stats
135W - 118L
1,678 SR
Queue Stats
2,048W - 1,305L
1,828 Elo+
Party 2
Evie
Evie
RealMadoka
Evie
Level 999
Champion Stats
5W - 1L
1,604 SR
Queue Stats
118W - 57L
1,731 Elo+
Party 2
Saati
Saati
Sokudukeh
Saati
Level 999
Champion Stats
19W - 14L
1,900 SR
Queue Stats
1,159W - 599L
1,804 Elo+
Party 2
Seris
Seris
ΖΝΘΘΒ
Seris
Level 306
Champion Stats
74W - 30L
1,867 SR
Queue Stats
887W - 461L
1,835 Elo+
Party 2
Team Averages
Level 691
1,762 SR
1,760 Elo+

VS

Team Averages
Level 465
1,635 SR
1,650 Elo+
Saati
Saati
Blue8Spirit
Saati
Level 341
Champion Stats
56W - 67L
1,541 SR
Queue Stats
1,206W - 1,181L
1,598 Elo+
Solo
Fernando
Fernando
HansukeUndying
Fernando
Level 703
Champion Stats
7W - 4L
1,775 SR
Queue Stats
42W - 32L
1,695 Elo+
Solo
Seris
Seris
Huomite
Seris
Level 77
Champion Stats
7W - 14L
1,431 SR
Queue Stats
111W - 115L
1,595 Elo+
Party 1
Atlas
Atlas
JasonD1s
Atlas
Level 999
Champion Stats
283W - 239L
1,785 SR
Queue Stats
283W - 243L
1,758 Elo+
Solo
Talus
Talus
SaglinS
Talus
Level 203
Champion Stats
3W - 3L
1,644 SR
Queue Stats
15W - 16L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BluesyTag
Fernando
57
2 / 1 / 3
2,041
292
17,417
35,707
48,333
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
60
4 / 0 / 10
2,759
394
13,538
11,806
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

54
1 / 1 / 6
1,693
242
26,484
16,184
0
Keep Moving

Keep Moving

Armor

Increase maximum Health by 30.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Saati
Sokudukeh
Saati
60
8 / 2 / 5
2,156
308
45,030
22,757
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Seris
60
4 / 0 / 7
1,953
279
38,691
29,477
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
2 / 6 / 1
1,216
174
28,852
19,860
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
54
1 / 3 / 0
1,248
178
25,653
45,168
38,815
Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Seris
Huomite
Seris
36
0 / 4 / 3
1,343
192
10,334
14,788
0
Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 40% while Shadow Travel is active.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Atlas
JasonD1s
Atlas
48
1 / 0 / 1
1,055
151
29,261
28,270
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Talus
SaglinS
Talus
51
0 / 6 / 2
1,037
148
21,831
33,074
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 3s.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Daredevil

Daredevil

Blitz Upper

Heal for 140 after activating Blitz Upper.

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 55s
Objective Time
36s
50
Kill Participation
11
19
Kills
4
4
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Fernando
BluesyTag
Fernando
2
1
3
3.5
W
Grover
4
0
10
9
L
Fernando
1
3
0
0.33
L
Seris
Huomite
Seris
0
4
3
0.38
L
Atlas
JasonD1s
Atlas
1
0
1
1.5
W
1
1
6
4
L
Talus
SaglinS
Talus
0
6
2
0.17
W
Saati
Sokudukeh
Saati
8
2
5
5.25
W
Seris
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,160
Damage
115,931
115,931
Taken
141,160
48,333
Shielding
38,815
99,588
Healing
78,488
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
28,852
8,752
0
1,776
19,860
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
BluesyTag
Fernando
17,417
14,317
0
1,150
35,707
48,333
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
13,538
10,387
72,762
12,232
11,806
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
25,653
13,217
0
1,205
45,168
38,815
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
Huomite
Seris
10,334
8,604
54,835
3,562
14,788
0

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Atlas
JasonD1s
Atlas
29,261
29,261
0
9,997
28,270
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
26,484
26,364
0
5,058
16,184
0

Level 1

L
Talus
SaglinS
Talus
21,831
20,626
0
7,113
33,074
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Saati
Sokudukeh
Saati
45,030
36,215
0
1,513
22,757
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Seris
38,691
32,731
0
6,873
29,477
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role