Player Matchup

Terminus
Terminus
JessyIsCute
Terminus
Level 22
Champion Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,612 Elo+
Party 1
Grohk
Grohk
Pajamathur69
Grohk
Level 57
Champion Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,432 Elo+
Party 1
Jenos
Jenos
Shagmiester
Jenos
Level 45
Champion Stats
2W - 0L
1,944 SR
Queue Stats
3W - 3L
1,696 Elo+
Party 1
Saati
Saati
Yuusucc
Saati
Level 77
Champion Stats
1W - 1L
1,764 SR
Queue Stats
65W - 48L
1,564 Elo+
Party 3
Koga
Koga
khajiitov
Koga
Level 100
Champion Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,594 Elo+
Party 3
Team Averages
Level 60
1,641 SR
1,580 Elo+

VS

Team Averages
Level 108
1,517 SR
1,551 Elo+
Ash
Ash
AliveHoney
Ash
Level 186
Champion Stats
0W - 3L
1,483 SR
Queue Stats
47W - 52L
1,539 Elo+
Solo
Io
Io
DEMON-KING-SU-31
Io
Level 29
Champion Stats
26W - 22L
1,578 SR
Queue Stats
46W - 49L
1,518 Elo+
Party 2
Fernando
Fernando
ILovemyKarochan
Fernando
Level 133
Champion Stats
8W - 10L
1,322 SR
Queue Stats
269W - 250L
1,564 Elo+
Party 2
Imani
Imani
JeSuisUneBruuhBi
Imani
Level 119
Champion Stats
4W - 7L
1,646 SR
Queue Stats
45W - 46L
1,575 Elo+
Solo
Saati
Saati
Yxniq-_-btw
Saati
Level 72
Champion Stats
23W - 22L
1,557 SR
Queue Stats
240W - 237L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
JessyIsCute
Terminus
17
5 / 0 / 7
2,007
287
22,076
31,186
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

40
3 / 1 / 16
2,260
323
30,132
19,562
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

35
6 / 2 / 11
2,149
307
25,471
10,125
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Saati
Yuusucc
Saati
38
5 / 1 / 12
2,132
305
29,521
10,888
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Koga
54
11 / 1 / 7
2,156
308
31,791
19,023
0
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
1 / 8 / 0
1,124
161
21,887
49,279
9,827
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

14
0 / 8 / 0
900
129
13,908
27,879
900
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Fernando
52
1 / 7 / 0
1,160
166
25,886
40,354
12,346
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
3 / 7 / 0
1,208
173
29,103
21,479
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

34
0 / 0 / 0
758
108
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7m 51s
Objective Time
25s
83
Kill Participation
5
30
Kills
5
5
Deaths
30
53
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
0
8
0
0
L
Fernando
1
7
0
0.14
L
3
7
0
0.43
W
Terminus
JessyIsCute
Terminus
5
0
7
8.5
W
3
1
16
11
W
6
2
11
5.75
W
Saati
Yuusucc
Saati
5
1
12
11
L
0
0
0
0
W
Koga
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,991
Damage
90,784
90,784
Taken
138,991
0
Shielding
23,073
76,572
Healing
14,885
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
21,887
21,087
0
0
49,279
9,827
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
13,908
11,938
4,079
9,880
27,879
900

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
25,886
12,576
0
0
40,354
12,346
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
29,103
11,448
0
926
21,479
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
JessyIsCute
Terminus
22,076
15,993
0
2,196
31,186
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
30,132
16,839
32,653
15,180
19,562
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
25,471
14,985
18,576
4,393
10,125
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
Yuusucc
Saati
29,521
21,798
0
1,237
10,888
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
0
0
0
0
0
0
W
Koga
31,791
28,641
0
2,337
19,023
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role