Player Matchup
VS
Match Stats
Wind's Embrace
Agility
Heal for 100 every 1s while Agility is active.
Level 5
Something to Prove
Armor
Generate 30% Energy after falling to or below 50% Health.
Level 3
Harsh Training
Armor
Increase your maximum Health by 50.
Level 1
Memento
Weapon
Increase your maximum Ammo by 5.
Level 1
Wanted
Agility
Regenerate 20 Ammo every 1s while Agility is active.
Level 5
Adrenaline Junkie
Weapon
Generate 1 Energy for every 80 damage done with your Submachine Guns.
Level 1
Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5
Infamy
Armor
Increase your maximum Health by 50.
Level 1
Blade Dancer
Whirl
Increase the travel distance of Whirl by 16%.
Level 2
Master Stance
Counter
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Level 2
Footwork
Counter
Increase your Movement Speed by 50% for 3s after activating Counter.
Level 5
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5
Determination
Armor
Increase your Healing received from other players by 6% while at or below 50% Health.
Level 1
Surf
Shell Spin
Increase the travel distance of Shell Spin by 30%.
Level 3
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 100% after falling to or below 40% Health.
Level 5
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1
Sidereal
Weapon
Increase your maximum Health by 50.
Level 1
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Interdiction
Weapon
Increase your maximum Ammo by 2.
Level 1
New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 20%.
Level 1
Priority Requisition
Reduce the Cooldown of Distortion Field by 2.5s.
Level 5
Vicious Circle
Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.
Level 5
Dominant Dome
Increase the radius of your Distortion Field by 12%.
Level 3
Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Blade Dancer
Whirl
Increase the travel distance of Whirl by 32%.
Level 4
Embers
Billow
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Level 1
Footwork
Counter
Increase your Movement Speed by 50% for 3s after activating Counter.
Level 5
Dragon Oil
Armor
Increase your maximum Ammo by 1.
Level 1
Hideout
Billow
Reduce the Cooldown of Whirl by 4s after using Billow.
Level 4
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Teleport
Blink
Increase the distance traveled by Blink by 30%.
Level 5
Keep Moving
Armor
Increase maximum Health by 30.
Level 1
Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1
Swift Witch
Soar
Increase your Movement Speed during Soar by 21%.
Level 3
Flicker
Blink
Heal for 150 after using Blink.
Level 5
Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5
Grand Design
Mark of Fate
Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 1
Condemnation
Armor
Increase the Healing you do by 5% while at or below 70% Health.
Level 1
The Price of Salvation
Abyssal Reconstruction
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Level 3
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.
Level 5
Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1
Raze and Burn
Piercing Quills
Heal for 250 after hitting an enemy with Piercing Quills.
Level 5
Dreadful Compact
Piercing Quills
Reduce the Cooldown of Hardening by 0.3s after hitting an enemy with Piercing Quills.
Level 1
End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.
Level 2
Ancient Wounds
Piercing Quills
Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.
Level 2
Futile Efforts
Weapon
Reduce the Cooldown of Piercing Quills by 0.25s each time you hit an enemy with Caustic Spray.
Level 5
Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1
Shadow's Perch
Ambush
Increase the range of Ambush by 10%.
Level 1
Outnumbered
Shadow Bombs
Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.
Level 2
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Level 4
Contemplation
Dash
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 4
Gathering Shadow
Ambush
Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.
Level 4
Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.