Player Matchup

Tiberius
Tiberius
FinnCakes42069
Tiberius
Level 57
Champion Stats
49W - 61L
1,461 SR
Queue Stats
99W - 132L
1,451 Elo+
Solo
Ying
Ying
Lilscrapy6721
Ying
Level 111
Champion Stats
12W - 9L
1,627 SR
Queue Stats
51W - 63L
1,467 Elo+
Party 3
Vatu
Vatu
LuckOfTheDraw141
Vatu
Level 38
Champion Stats
1W - 1L
1,564 SR
Queue Stats
27W - 24L
1,476 Elo+
Solo
Dredge
Dredge
ReacherX
Dredge
Level 124
Champion Stats
17W - 19L
1,481 SR
Queue Stats
114W - 141L
1,383 Elo+
Solo
Fernando
Fernando
assured-target4
Fernando
Level 95
Champion Stats
9W - 5L
1,650 SR
Queue Stats
169W - 213L
1,403 Elo+
Party 3
Team Averages
Level 85
1,556 SR
1,436 Elo+

VS

Team Averages
Level 55
1,514 SR
1,349 Elo+
Ruckus
Ruckus
Hanibarbra
Ruckus
Level 70
Champion Stats
22W - 31L
1,439 SR
Queue Stats
172W - 198L
1,421 Elo+
Party 2
Kasumi
Kasumi
Ritualaxe100
Kasumi
Level 78
Champion Stats
7W - 4L
1,839 SR
Queue Stats
108W - 118L
1,413 Elo+
Party 1
Lian
Lian
aguardientosky
Lian
Level 52
Champion Stats
3W - 1L
1,587 SR
Queue Stats
5W - 9L
1,187 Elo+
Solo
stagey_skyscape0
Unknown
Level 31
Champion Stats
14W - 18L
1,394 SR
Queue Stats
62W - 76L
1,380 Elo+
Party 1
Grover
Grover
thatboy686879
Grover
Level 44
Champion Stats
6W - 14L
1,309 SR
Queue Stats
13W - 29L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
19
4 / 12 / 2
1,963
245
61,740
37,493
0
Test of Strength

Test of Strength

Combat Trance

Heal for 45 every 1s while Combat Trance is active.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 5.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.2s.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

57
1 / 8 / 7
1,012
127
30,056
43,025
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 50% while Dimensional Link is active.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

27
2 / 12 / 2
1,255
157
18,079
27,028
0
Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Contemplation

Contemplation

Dash

Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Infiltration

Infiltration

Ambush

Heal for 280 after activating Ambush. This applies to each Ambush in the chain.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Dredge
ReacherX
Dredge
58
6 / 9 / 1
2,073
259
53,747
26,551
0
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 1.2s.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 4 Ammo for each enemy hit by Broadside.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Fernando
57
0 / 6 / 0
1,693
212
10,905
40,882
55,235
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Hanibarbra
Ruckus
24
12 / 0 / 18
2,960
370
31,487
46,132
15,535
Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 750-Health Shield for 4s after dropping to or below 30% Health.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Kasumi
51
13 / 3 / 10
2,600
325
30,328
25,677
0
Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Soulfire

Soulfire

Heal for 100 each time one of your Spirit Lures triggers.

Level 2

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

26
6 / 3 / 23
2,616
327
42,269
29,222
0
Bloodline

Bloodline

Grace

Generate 5 Ammo after using Grace.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 2s.

Level 2

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

14
8 / 4 / 16
2,561
320
31,441
31,323
0

Level 5

Level 5

Level 1

Level 3

Level 1

Level 1

25
8 / 3 / 30
3,452
432
39,454
42,173
600
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 23s
Objective Time
9m 55s
25
Kill Participation
144
13
Kills
47
47
Deaths
13
12
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Tiberius
4
12
2
0.42
W
Ruckus
Hanibarbra
Ruckus
12
0
18
21
L
1
8
7
0.56
L
2
12
2
0.25
L
Dredge
ReacherX
Dredge
6
9
1
0.72
W
Kasumi
13
3
10
6
W
6
3
23
5.83
L
Fernando
0
6
0
0
W
8
4
16
4
W
8
3
30
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,527
Damage
174,979
174,979
Taken
174,527
55,235
Shielding
16,135
41,249
Healing
148,915
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
61,740
26,781
0
1,189
37,493
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ruckus
Hanibarbra
Ruckus
31,487
23,464
0
11,886
46,132
15,535

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
30,056
14,063
10,484
19,811
43,025
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
18,079
7,914
0
3,839
27,028
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Dredge
ReacherX
Dredge
53,747
50,497
105
979
26,551
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Kasumi
30,328
28,884
0
6,222
25,677
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
42,269
40,669
2,463
4,170
29,222
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Fernando
10,905
4,840
0
4,842
40,882
55,235

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
31,441
22,225
0
2,729
31,323
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
39,454
37,119
85,954
35,491
42,173
600
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role